Exploring Primary Design And Technology
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Author | : Rob Johnsey |
Publisher | : A&C Black |
Total Pages | : 235 |
Release | : 1997-08-01 |
Genre | : Education |
ISBN | : 1847140491 |
Beginning by defining what exactly the subject of design and technology should involve at primary level, this text proceeds to describe the elements of the subject and how it should be taught. It outlines many easily-understood uses of design in the modern world and shows how children can be encouraged to make useful day-to-day objects in the classroom. The book is a basic introduction to what the subject involves and how best to teach it.
Author | : Paul Anderson |
Publisher | : Hachette UK |
Total Pages | : 241 |
Release | : 2020-06-29 |
Genre | : Education |
ISBN | : 1510481354 |
Develop knowledge, understanding and designing and making skills through Key Stage 3 so students are ready for the new GCSE in Design and Technology, with our brand-new Student Book. With topics directly linked to the new GCSE (9-1) specifications, Exploring Design and Technology will build a solid foundation by boosting your students' understanding of the key concepts, introducing them to important terminology and developing their practical skills through Key Stage 3. · Build understanding through years 7, 8 and 9 with engaging, carefully timed and level-appropriate lessons that draw on the GCSE subject content. · Develop practical skills with a variety of creative designing and making activities that use a wide range of materials, tools, equipment and processes. · Boost knowledge with clear explanations of important terminology and concepts that students will need to apply when identifying design problems, understanding user needs and developing design solutions in a range of contexts. · Encourage subject interest with 'find out more' - research features that broaden understanding of materials and their working properties, new technologies and the wider influences on designing and making. · Monitor and measure student progress with knowledge check questions provided for every topic.
Author | : Douglas Newton |
Publisher | : Paul Chapman Educational Publishing |
Total Pages | : 196 |
Release | : 2005-03-23 |
Genre | : Education |
ISBN | : 9781412901611 |
'A very practical book, which focuses on sound advice from an expert in D&T education.. Here you will find a wealth of ideas for putting into practice. What shines through is the depth of experience that Newton brings to the work.. This is an invaluable resource for any primary school and deserves to be widely read. I have no doubt that teachers will rate it highly' - Primary Science Review. 'As the focus in education is on developing a more creative curriculum, this book is a must for both experienced teachers and students alike'-. Linda Johnston, Head Teacher, Sedgefield Hardwick Primary Sch.
Author | : Clare Benson |
Publisher | : Taylor & Francis |
Total Pages | : 201 |
Release | : 2017-05-18 |
Genre | : Education |
ISBN | : 1317225163 |
Packed full of practical ideas, Teaching Design and Technology Creatively is a stimulating source of guidance for busy trainee and practising teachers. Grounded in the latest research, it offers a wealth of suggestions to foster creative development in D&T and supports teachers in providing their students with more authentic, enjoyable experiences. Providing a wealth of ready-to-use ideas for creative lessons, key topics covered include: Understanding links between D&T and creativity Creating a foundation for D&T in the early years Using objects, books and real-life contexts as imaginative starting points Developing designerly thinking Making the most of construction kits Helping children draw to develop their ideas Encouraging dialogic talk in D&T to drive learning Exploring food as a creative resource Practical approaches to embedding IT and programming in the curriculum Taking learning outside the classroom. Teaching Design and Technology Creatively provides practical teaching suggestions to ensure teachers of all levels understand how to teach for creativity. It shows how learning experiences in D&T have the potential to extend children’s technological knowledge, and to promote problem-solving and evaluation skills. Drawing on examples from real-world projects, this text is invaluable for all those who wish to engage students in D&T and encourage creative classroom practice.
Author | : Grant P. Wiggins |
Publisher | : ASCD |
Total Pages | : 383 |
Release | : 2005 |
Genre | : Education |
ISBN | : 1416600353 |
What is understanding and how does it differ from knowledge? How can we determine the big ideas worth understanding? Why is understanding an important teaching goal, and how do we know when students have attained it? How can we create a rigorous and engaging curriculum that focuses on understanding and leads to improved student performance in today's high-stakes, standards-based environment? Authors Grant Wiggins and Jay McTighe answer these and many other questions in this second edition of Understanding by Design. Drawing on feedback from thousands of educators around the world who have used the UbD framework since its introduction in 1998, the authors have greatly revised and expanded their original work to guide educators across the K-16 spectrum in the design of curriculum, assessment, and instruction. With an improved UbD Template at its core, the book explains the rationale of backward design and explores in greater depth the meaning of such key ideas as essential questions and transfer tasks. Readers will learn why the familiar coverage- and activity-based approaches to curriculum design fall short, and how a focus on the six facets of understanding can enrich student learning. With an expanded array of practical strategies, tools, and examples from all subject areas, the book demonstrates how the research-based principles of Understanding by Design apply to district frameworks as well as to individual units of curriculum. Combining provocative ideas, thoughtful analysis, and tested approaches, this new edition of Understanding by Design offers teacher-designers a clear path to the creation of curriculum that ensures better learning and a more stimulating experience for students and teachers alike.
Author | : Gwyneth Owen-Jackson |
Publisher | : Psychology Press |
Total Pages | : 348 |
Release | : 2002 |
Genre | : Education |
ISBN | : 9780415260732 |
This series brings together a range of articles, extracts from books and reports that inform an understanding of secondary schools in today's educational climate.
Author | : International Society for Technology in Education |
Publisher | : ISTE (Interntl Soc Tech Educ |
Total Pages | : 28 |
Release | : 2007 |
Genre | : Computers |
ISBN | : 9781564842374 |
This booklet includes the full text of the ISTE Standards for Students, along with the Essential Conditions, profiles and scenarios.
Author | : Ron Ritchie |
Publisher | : Routledge |
Total Pages | : 193 |
Release | : 2013-10-18 |
Genre | : Education |
ISBN | : 1134129386 |
Design and Technology involves children learning through processes that include identifying needs and opportunities, generating and developing ideas, planning, making and evaluating. The second edition fully reflects the latest revisions in the National Curriculum and links with other curricular changes in the intervening years. Specific links are made to the National Strategies for Literacy, Numeracy and ICT; to the National Standards for Subject Leaders; to Science and the other foundation subjects; to the QCA Scheme of Work for D & T; and to new initiatives in citizenship and creativity.
Author | : Clare Benson |
Publisher | : Springer Science & Business Media |
Total Pages | : 320 |
Release | : 2011-11-16 |
Genre | : Education |
ISBN | : 9460915469 |
This international handbook offers an in-depth study of the development of primary Technology (or Design and Technology) education worldwide. It is unique in that it focuses on the way in which the building blocks for this subject have been established– providing much needed research and information for those involved with secondary education and beyond to draw on. The inclusion of Technology education into primary curricula has gathered momentum for the last two decades as its importance and relevance to children’s lives has been realised by educators. This handbook offers a detailed insight into the many and varied ways in which countries have incorporated the subject into children’s primary school experiences, and issues that have arisen during its implementation. The authors all work in the field of primary technology education and have been actively involved in curriculum development and research in their own countries. The first part of the book is devoted to the introduction, the development and implementation of Technology education into the primary curricula of countries worldwide. Reasons for this movement, successes and barriers to development are discussed and speculation about the future of Technology education is reflected upon. The second part of the book relates to issues that have arisen as the subject has grown over the last twenty years, and consideration needs to be given to these if future successes are to be achieved. Classroom practice including designing and ICT, teacher education, enterprise, sustainability and indigenous technology are all reflected upon and support the notion of technology as a valued and valuable part of the primary curriculum This book should be of interest to undergraduate and graduate students, practitioners, researchers, curriculum developers, policy makers and professional development providers who are involved with, and have an interest in, primary technology education worldwide.
Author | : Gill Hope |
Publisher | : Bloomsbury Publishing |
Total Pages | : 187 |
Release | : 2018-03-08 |
Genre | : Education |
ISBN | : 1474295398 |
Mastering Primary Design and Technology introduces the primary design and technology curriculum and helps trainees and teachers learn how to plan and teach inspiring lessons that make design and technology learning irresistible. Topics covered include: · Current developments in design and technology · Design and technology as an irresistible activity · Design and technology as a practical activity · Skills to develop in design and technology · Promoting curiosity · Assessing children in design and technology · Practical issues This guide includes examples of children's work, case studies, readings to reflect upon and reflective questions that all help to exemplify what is considered to be best and most innovative practice. The book draws on the experience of a leading professional in primary design and technology, Gill Hope, to provide the essential guide to teaching design and technology for all trainee and qualified primary teachers.