Expert Systems for Software Engineers and Managers

Expert Systems for Software Engineers and Managers
Author: S. David Hu
Publisher: Springer Science & Business Media
Total Pages: 302
Release: 2013-03-08
Genre: Science
ISBN: 1461310652

This book is written for software engineers, software project leaders, and software managers who would like to introduce a new advanced software technology, expert systems, into their product. Expert system technology brings into programming a new dimension in which "rule of thumb" or heuristic expert knowledge is encoded in the program. In contrast to conventional procedural languages {e. g. , Fortran or C}, expert systems employ high-level programming languages {Le. , expert system shells} that enable us to capture the judgmental knowledge of experts such as geologists, doctors, lawyers, bankers, or insurance underwriters. Past expert systems have been more successfully applied in the problem areas of analysis and synthesis where the boundary of lo;nowledge is well defined and where experts are available and can be identified. Early successful applications include diagnosis systems such as MYCIN, geological systems such as PROSPECTOR, or design/configu ration systems such as XC ON. These early expert systems were mainly applicable to scientific and engineering problems, which are not theoreti cally well understood in terms of decisionmaking processes by their experts and which therefore require judgmental assessment. The more recent expert systems are being applied to sophisticated synthesis problems that involve a large number of choices, such as how the elements are to be compared. These problems normally entailed a large search space and slower speed for the expert systems designed. Examples of these systems include factory scheduling applications such as ISIS, or legal reasoning applications such as TAXMAN.

Foundations of Empirical Software Engineering

Foundations of Empirical Software Engineering
Author: Barry Boehm
Publisher: Springer Science & Business Media
Total Pages: 452
Release: 2005-05-13
Genre: Computers
ISBN: 9783540245476

Although software engineering can trace its beginnings to a NATO conf- ence in 1968, it cannot be said to have become an empirical science until the 1970s with the advent of the work of Prof. Victor Robert Basili of the University of Maryland. In addition to the need to engineer software was the need to understand software. Much like other sciences, such as physics, chemistry, and biology, software engineering needed a discipline of obs- vation, theory formation, experimentation, and feedback. By applying the scientific method to the software engineering domain, Basili developed concepts like the Goal-Question-Metric method, the Quality-Improvement- Paradigm, and the Experience Factory to help bring a sense of order to the ad hoc developments so prevalent in the software engineering field. On the occasion of Basili’s 65th birthday, we present this book c- taining reprints of 20 papers that defined much of his work. We divided the 20 papers into 6 sections, each describing a different facet of his work, and asked several individuals to write an introduction to each section. Instead of describing the scope of this book in this preface, we decided to let one of his papers, the keynote paper he gave at the International C- ference on Software Engineering in 1996 in Berlin, Germany to lead off this book. He, better than we, can best describe his views on what is - perimental software engineering.

Guide to the Software Engineering Body of Knowledge (Swebok(r))

Guide to the Software Engineering Body of Knowledge (Swebok(r))
Author: IEEE Computer Society
Publisher:
Total Pages: 348
Release: 2014
Genre: Computer software
ISBN: 9780769551661

In the Guide to the Software Engineering Body of Knowledge (SWEBOK(R) Guide), the IEEE Computer Society establishes a baseline for the body of knowledge for the field of software engineering, and the work supports the Society's responsibility to promote the advancement of both theory and practice in this field. It should be noted that the Guide does not purport to define the body of knowledge but rather to serve as a compendium and guide to the knowledge that has been developing and evolving over the past four decades. Now in Version 3.0, the Guide's 15 knowledge areas summarize generally accepted topics and list references for detailed information. The editors for Version 3.0 of the SWEBOK(R) Guide are Pierre Bourque (Ecole de technologie superieure (ETS), Universite du Quebec) and Richard E. (Dick) Fairley (Software and Systems Engineering Associates (S2EA)).

Management

Management
Author:
Publisher:
Total Pages: 792
Release: 1983
Genre: Industrial engineering
ISBN:

NASA SP-7500

NASA SP-7500
Author: United States. National Aeronautics and Space Administration
Publisher:
Total Pages: 596
Release:
Genre:
ISBN:

Expert Systems

Expert Systems
Author: John Durkin
Publisher: Macmillan College
Total Pages: 1204
Release: 1994
Genre: Computers
ISBN:

Presents a step-by-step methodology for designing expert systems. Each chapter on design methodology starts with a problem and leads the reader through the design of a system which solves that problem.

Fuzzy Engineering Expert Systems with Neural Network Applications

Fuzzy Engineering Expert Systems with Neural Network Applications
Author: Adedeji Bodunde Badiru
Publisher: John Wiley & Sons
Total Pages: 313
Release: 2002-10-08
Genre: Computers
ISBN: 0471275344

Provides an up-to-date integration of expert systems with fuzzy logic and neural networks. Includes coverage of simulation models not present in other books. Presents cases and examples taken from the authors' experience in research and applying the technology to real-world situations.

Software Engineering

Software Engineering
Author: Elvis Foster
Publisher: CRC Press
Total Pages: 579
Release: 2021-07-19
Genre: Computers
ISBN: 1000393798

Software Engineering: A Methodical Approach (Second Edition) provides a comprehensive, but concise introduction to software engineering. It adopts a methodical approach to solving software engineering problems, proven over several years of teaching, with outstanding results. The book covers concepts, principles, design, construction, implementation, and management issues of software engineering. Each chapter is organized systematically into brief, reader-friendly sections, with itemization of the important points to be remembered. Diagrams and illustrations also sum up the salient points to enhance learning. Additionally, the book includes the author’s original methodologies that add clarity and creativity to the software engineering experience. New in the Second Edition are chapters on software engineering projects, management support systems, software engineering frameworks and patterns as a significant building block for the design and construction of contemporary software systems, and emerging software engineering frontiers. The text starts with an introduction of software engineering and the role of the software engineer. The following chapters examine in-depth software analysis, design, development, implementation, and management. Covering object-oriented methodologies and the principles of object-oriented information engineering, the book reinforces an object-oriented approach to the early phases of the software development life cycle. It covers various diagramming techniques and emphasizes object classification and object behavior. The text features comprehensive treatments of: Project management aids that are commonly used in software engineering An overview of the software design phase, including a discussion of the software design process, design strategies, architectural design, interface design, database design, and design and development standards User interface design Operations design Design considerations including system catalog, product documentation, user message management, design for real-time software, design for reuse, system security, and the agile effect Human resource management from a software engineering perspective Software economics Software implementation issues that range from operating environments to the marketing of software Software maintenance, legacy systems, and re-engineering This textbook can be used as a one-semester or two-semester course in software engineering, augmented with an appropriate CASE or RAD tool. It emphasizes a practical, methodical approach to software engineering, avoiding an overkill of theoretical calculations where possible. The primary objective is to help students gain a solid grasp of the activities in the software development life cycle to be confident about taking on new software engineering projects.