Exiled In Eris Sword Blaster Fantasy Roleplaying
Download Exiled In Eris Sword Blaster Fantasy Roleplaying full books in PDF, epub, and Kindle. Read online free Exiled In Eris Sword Blaster Fantasy Roleplaying ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Author | : Christian Conkle |
Publisher | : |
Total Pages | : 174 |
Release | : 2016-04-26 |
Genre | : Games |
ISBN | : 9781938270819 |
Hunt for lost treasures among the ruins of a bygone age in this roleplaying game inspired by classic pulp tales of Planetary Romance, Sword and Sorcery, and the Wild West. Swords, blasters, and sorcery mix with monsters, robots, and aliens while searching for fortune and adventure amidst danger and intrigue. All this awaits in the desert no-man's land of the distant future. Imagine the wild west with swords and Seventies-style blaster pistols. Imagine a female espionage agent in a futuristic skin-tight bodysuit and a Clint Eastwood-style poncho karate kicking an orc in the face. Imagine a grizzled veteran and his buddy, a robot from a proud lineage of noble warriors, cracking open the tomb of a long-dead king only to wake the immortal, six-legged, genetically-engineered guardian beast from its thousands of years of suspended animation. That is Exiled in Eris. Easy-to-learn rules system, using a 20-sided die for most rolls, but also the standard range of dice (d4, d6, d8, d12, d10, d20). Choose from 8 different species, including Humans, Cyberdroids, the reptilian Dakazi, mole-like Deru, and various types of homunculi (genetically-engineered beings). Harness supernatural powers like Sorcery (psychic powers) and Ta'Oudh (manipulating an invisible force). An extensive list of allies and rivals, as well as beasts and monstrosities. Artifacts that can be issued as rewards for discovering ancient caches. Includes a starter adventure: "The Tomb of the Architect."
Author | : Steve Kenson |
Publisher | : |
Total Pages | : 0 |
Release | : 2019-05-14 |
Genre | : Games & Activities |
ISBN | : 9781934547977 |
"The Expanse created by James S.A. Corey."
Author | : Rob Heinsoo |
Publisher | : |
Total Pages | : 0 |
Release | : 2010 |
Genre | : Dungeons and Dragons (Game) |
ISBN | : 9780786953929 |
This supplement builds on the overview of the Astral Sea presented in the "Manual of the Planes" game and explores the heavenly plane is greater detail. The work also presents a multitude of new monsters.
Author | : Wizards of the Coast LLC |
Publisher | : National Geographic Books |
Total Pages | : 0 |
Release | : 2014-06-24 |
Genre | : Games & Activities |
ISBN | : 078696555X |
First released in 1975 and revised throughout the 1980s and early 1990s, the Dungeon! boardgame lets you explore a multi-level dungeon in search of treasure guarded by terrible monsters. The deeper into the dungeon you go, the deadlier the monsters and the greater the treasure. The player who returns to the beginning chamber with the most treasure wins!
Author | : Stan Lee |
Publisher | : Marvel Comics Group |
Total Pages | : 0 |
Release | : 2005 |
Genre | : Comics & Graphic Novels |
ISBN | : 9780785116868 |
"Contains material originally published in magazine form as Fantastic four #150 and annual #3; Incredible Haulk Ŀ Avengers #59-60 and Amazing Spider-man annual #21 and X-men #30"--P. 2 of cover.
Author | : Luke Cuddy |
Publisher | : Open Court Publishing |
Total Pages | : 286 |
Release | : 2008 |
Genre | : Legend of Zelda (Game). |
ISBN | : 0812696549 |
"Chapters address philosophical aspects of the video game The Legend of Zelda and video game culture in general"--Provided by publisher.
Author | : Matt Ralphs |
Publisher | : Games Workshop |
Total Pages | : 0 |
Release | : 2008-01-08 |
Genre | : Fiction |
ISBN | : 9781844164844 |
Pocket book of the Imperial Guard styled in the form of an artefact of the 41st millennium. Contained within is a wealth of information describing tactics, combat, enemies, prayers and much more all couched in a tongue-in-cheek, pseudo-propagandist rhetoric. The book is filled with numerous sketches and diagrams to accompany the text. This second edition has additional sections on fighting in space and combating the alien Tau.
Author | : David Livingstone |
Publisher | : David Livingstone |
Total Pages | : 404 |
Release | : 2015-09-02 |
Genre | : History |
ISBN | : 1515232573 |
Transhumanism is a recent movement that extols man’s right to shape his own evolution, by maximizing the use of scientific technologies, to enhance human physical and intellectual potential. While the name is new, the idea has long been a popular theme of science fiction, featured in such films as 2001: A Space Odyssey, Blade Runner, the Terminator series, and more recently, The Matrix, Limitless, Her and Transcendence. However, as its adherents hint at in their own publications, transhumanism is an occult project, rooted in Rosicrucianism and Freemasonry, and derived from the Kabbalah, which asserts that humanity is evolving intellectually, towards a point in time when man will become God. Modeled on the medieval legend of the Golem and Frankenstein, they believe man will be able to create life itself, in the form of living machines, or artificial intelligence. Spearheaded by the Cybernetics Group, the project resulted in both the development of the modern computer and MK-Ultra, the CIA’s “mind-control” program. MK-Ultra promoted the “mind-expanding” potential of psychedelic drugs, to shape the counterculture of the 1960s, based on the notion that the shamans of ancient times used psychoactive substances, equated with the “apple” of the Tree of Knowledge. And, as revealed in the movie Lucy, through the use of “smart drugs,” and what transhumanists call “mind uploading,” man will be able to merge with the Internet, which is envisioned as the end-point of Kabbalistic evolution, the formation of a collective consciousness, or Global Brain. That awaited moment is what Ray Kurzweil, a director of engineering at Google, refers to as The Singularly. By accumulating the total of human knowledge, and providing access to every aspect of human activity, the Internet will supposedly achieve omniscience, becoming the “God” of occultism, or the Masonic All-Seeing Eye of the reverse side of the American dollar bill.
Author | : Jeremy Crawford |
Publisher | : |
Total Pages | : 0 |
Release | : 2017-05-16 |
Genre | : Games & Activities |
ISBN | : 9781934547748 |
Aldis, the Kingdom of the Blue Rose, shines as a new light following the dark age of the Sorcerer Kings. Now, envoys of the Soverign's Finest strive to protect Aldis. Aided by the rhydan - their psychic animal allies - the champions of the Blue Rose guard the Light against the power of the Shadow. This book gives your everything you need to play.
Author | : Toufic El Rassi |
Publisher | : Last Gasp |
Total Pages | : 128 |
Release | : 2007 |
Genre | : Comics & Graphic Novels |
ISBN | : 9780867196733 |
Through his own life story, from childhood through is life as an adult, El Rassi illustrates the prejudices and discrimination Arabs and Muslims experience daily in American society. He contends with ignorant teachers, racist neighbours, bullying classmates and a growing sense of alienation. He also examines the roles that media and popular culture play and with examples from film and news media, he shows how difficult it is to have an Arab identity in a society saturated with anti-Arab messages.