Partner Choice and Cooperation in Networks

Partner Choice and Cooperation in Networks
Author: Aljaž Ule
Publisher: Springer Science & Business Media
Total Pages: 209
Release: 2008-01-10
Genre: Psychology
ISBN: 3540730168

In this book, a social dilemma with partner selection is introduced and studied with the methods of formal game theory, experimental economics and computer simulations. It allows exploration of simultaneous dynamics of the network structure and cooperative behavior on this structure. The results of this study show that partner choice strongly facilitates cooperation and leads to networks where free-riders are likely to be excluded.

Advanced Wireless Networks

Advanced Wireless Networks
Author: Savo Glisic
Publisher: John Wiley & Sons
Total Pages: 892
Release: 2009-04-27
Genre: Technology & Engineering
ISBN: 9780470745731

With 40% new material the new edition of Advanced Wireless Networks provides a comprehensive representation of the key issues in 4G wireless networks. Focussing on cognitive, cooperative and opportunistic paradigms to provide further increase in network efficiency, the book explores and addresses issues in wireless internet, mobile cellular and WLAN, as well as sensor, ad hoc, bio-inspired, active and cognitive networks. It examines the problem of cross-layer optimisation and network information theory as well as adaptability and reconfigurability in wireless networks. This book is an integral description of future wireless networks and the interconnection between their elements. The information is presented in a logical order within each chapter making it ideal for all levels of reader including researchers involved in modelling and analysis of future networks as well as engineers working in the area. Each chapter starts with introductory material and gradually includes more sophisticated models and mathematical tools concluding with a comprehensive list of references. Fully updated throughout with five new chapters on Opportunistic Communications; Relaying and Mesh Networks; Topology Control; Network Optimization; and Cognitive Radio Resource Management Unifies the latest research on cognitive, cooperative and opportunistic paradigms in wireless communications Provides efficient analytical tools for network analysis Discusses security issues, an essential element of working with wireless networks Supports advanced university and training courses in the field Companion website containing extra appendix on Queuing theory

Security of Self-Organizing Networks

Security of Self-Organizing Networks
Author: Al-Sakib Khan Pathan
Publisher: CRC Press
Total Pages: 614
Release: 2016-04-19
Genre: Computers
ISBN: 1439819203

Reflecting recent advancements, Security of Self-Organizing Networks: MANET, WSN, WMN, VANET explores wireless network security from all angles. It begins with a review of fundamental security topics and often-used terms to set the foundation for the following chapters. Examining critical security issues in a range of wireless networks, the bo

Cooperative Design, Visualization, and Engineering

Cooperative Design, Visualization, and Engineering
Author: Yuhua Luo
Publisher: Springer
Total Pages: 256
Release: 2004-10-04
Genre: Computers
ISBN: 3540301038

As the complexity of design, visualization and engineering increases rapidly, single-user's e?ort is no longer enough to accomplishever-growingrequirements. Group e?ort becomes essential. There are many industrial areas that demand strong CDVE support such as mechanical engineering, aerospace engineering, architecture design, engineering and building construction (AEC), etc. There are numerousother application areaswhere cooperativeand concurrent working is becoming popular, such as entertainment program development, networked gaming, simulation, collaborative learning, etc. Successful cooperative design, visualization and engineering highly depend on the advances in fundamental research areas such as concurrent proce- ing, middleware, agent-based methods, design patterns, distributed systems, databases, transport protocols in network communication, human machine - teraction, group behavior ..., just to name a few. There is a very tight re- tionship between cooperative design, visualization and engineering. Cooperative design will become impossible without cooperative visualization while coop- ative engineering processes would not be complete without cooperative design and visualization. From my research experience in the?eld since 1996 in the Spanish National R & D Project CICYT TEL 96-0544, 3D Cooperative Design System (Sistemas Cooperativos de Diseo en 3D), up to the European Esprit (IST) Project No.

Poverty and Exclusion in a Global World

Poverty and Exclusion in a Global World
Author: A. Bhalla
Publisher: Springer
Total Pages: 254
Release: 2004-04-30
Genre: Business & Economics
ISBN: 0230005624

This volume looks at the three dimensions of social exclusion: economic, social and political. Exclusion is analyzed as a new approach to such issues as the 'new' poverty, precariousness, long-term unemployment, social polarization and lack of citizenship. The book shows how relational and distributional aspects of poverty are interlinked.

Game Theory for Wireless Engineers

Game Theory for Wireless Engineers
Author: Allen Brantley MacKenzie
Publisher: Morgan & Claypool Publishers
Total Pages: 87
Release: 2006
Genre: Game theory
ISBN: 1598290169

The application of mathematical analysis to wireless networks has met with limited success, due to the complexity of mobility and traffic models, coupled with the dynamic topology and the unpredictability of link quality that characterize such networks. The ability to model individual, independent decision makers whose actions potentially affect all other decision makers makes game theory particularly attractive to analyze the performance of ad hoc networks. Game theory is a field of applied mathematics that describes and analyzes interactive decision situations. It consists of a set of analytical tools that predict the outcome of complex interactions among rational entities, where rationality demands a strict adherence to a strategy based on perceived or measured results. In the early to mid-1990's, game theory was applied to networking problems including flow control, congestion control, routing and pricing of Internet services. More recently, there has been growing interest in adopting game-theoretic methods to model today's leading communications and networking issues, including power control and resource sharing in wireless and peer-to-peer networks. This work presents fundamental results in game theory and their application to wireless communications and networking. We discuss normal-form, repeated, and Markov games with examples selected from the literature. We also describe ways in which learning can be modeled in game theory, with direct applications to the emerging field of cognitive radio. Finally, we discuss challenges and limitations in the application of game theory to the analysis of wireless systems. We do not assume familiarity with game theory. We introduce major game theoretic models and discuss applications of game theory including medium access, routing, energy-efficient protocols, and others. We seek to provide the reader with a foundational understanding of the current research on game theory applied to wireless communications and networking.

Public–Private Innovation Networks in Services

Public–Private Innovation Networks in Services
Author: Faïz Gallouj
Publisher: Edward Elgar Publishing
Total Pages: 519
Release: 2013-01-01
Genre: Business & Economics
ISBN: 1781002665

ÔFor too long the prevalent view has been that the public and private sectors differ dramatically when it comes to innovation. This book takes a radically different tack, not as a rhetorical stance, but as the basis for fruitful empirical analysis. The studies here show that public service organizations and their leaders can be innovative in their own right. The contributions made here provide insights that will productively inform future research and practice.Õ Ð Ian Miles, University of Manchester, UK This book is devoted to the study of publicÐprivate innovation networks in services (ServPPINs). These are a new type of innovation network which have rapidly developed in service economies. ServPPINs are collaborations between public and private service organizations, their objective being the development of new and improved services which encompass both technological and non-technological innovations. The book presents in-depth empirical research from different service sectors across Europe in order to explore the nature of these publicÐprivate collaborations. It elucidates the processes of formation, entrepreneurship and management, the types of innovations ServPPINs generate, and the nature of the public policies required to support them. This multidisciplinary book will appeal to academics and students in economics, management, and the sociology of services and innovation. Managers in the public and private service sector and public authorities will also find much to interest them.

Multimedia

Multimedia
Author: Lars Kjelldahl
Publisher: Springer Science & Business Media
Total Pages: 353
Release: 2012-12-06
Genre: Computers
ISBN: 3642773311

This volume is a record of the first Eurographics Workshop on Multimedia, held at the department of Numerical Analysis and Computing Science (NADA), Royal Institute of Technology, Stockholm, April 18-19, 1991. Eurographics is the European Association for Computer Graphics. It is a non-profit organization, one of whose activities is organizing workshops to provide an interface between academic and industrial research in the field of computer graphics. The idea of holding a Eurographics workshop on multimedia was put forward at the Eurographics conference in 1989. Following the success of this first workshop, a second workshop has been announced, to take place in Darmstadt, May 4-6, 1992. The Stockholm workshop met with great interest and many good contributions were received by the program committee. There were approximately 40 participants and 23 presentations were given - so many indeed that one might characterize the workshop as a working conference - and there were many discussions focusing on the presentations. The presentations dealt with a range of topics, including the clarification of ideas about the different concepts in multimedia, object-oriented methods for multimedia, multimedia from psychological perspectives, synchronization problems in multimedia, cooperative work using multimedia, and building multimedia interfaces. The presentations were the focus for numerous discussions. There was also a small exhibition of four different multimedia systems, representing the spectrum from research prototypes to commercial products.