Essential Computer Hardware Second Edition
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Author | : Kevin Wilson |
Publisher | : |
Total Pages | : 126 |
Release | : 2018-04-18 |
Genre | : Computers |
ISBN | : 9781911174929 |
Bits, bytes, RAM, CPUs, hard drives and dvd drives. Master the geeky acronyms and simplify computer hardware & terminology with ease. This book is great for beginners, a basic computing class, or someone looking to buy a computer.
Author | : James Edward Keogh |
Publisher | : |
Total Pages | : 0 |
Release | : 2002 |
Genre | : Computer input-output equipment |
ISBN | : 9780130620132 |
Covering both PC and non-PC computing devices, this is the essential guide to the basics of all computer hardware for the non-technical professional. It provides a review of companies in the computer hardware industry and covers Pentium 4, digital cameras, and wireless and mobile communication not found in competing books.
Author | : Kevin Wilson |
Publisher | : |
Total Pages | : 140 |
Release | : 2018-04-11 |
Genre | : Computers |
ISBN | : 9781911174592 |
Bits, bytes, RAM, CPUs, hard drives and dvd drives. Master the geeky acronyms and simplify computer hardware & terminology with ease. This book is great for beginners, a basic computing class, or someone looking to buy a computer.
Author | : Paul E. Ceruzzi |
Publisher | : MIT Press |
Total Pages | : 468 |
Release | : 2003-04-08 |
Genre | : Technology & Engineering |
ISBN | : 9780262532037 |
From the first digital computer to the dot-com crash—a story of individuals, institutions, and the forces that led to a series of dramatic transformations. This engaging history covers modern computing from the development of the first electronic digital computer through the dot-com crash. The author concentrates on five key moments of transition: the transformation of the computer in the late 1940s from a specialized scientific instrument to a commercial product; the emergence of small systems in the late 1960s; the beginning of personal computing in the 1970s; the spread of networking after 1985; and, in a chapter written for this edition, the period 1995-2001. The new material focuses on the Microsoft antitrust suit, the rise and fall of the dot-coms, and the advent of open source software, particularly Linux. Within the chronological narrative, the book traces several overlapping threads: the evolution of the computer's internal design; the effect of economic trends and the Cold War; the long-term role of IBM as a player and as a target for upstart entrepreneurs; the growth of software from a hidden element to a major character in the story of computing; and the recurring issue of the place of information and computing in a democratic society. The focus is on the United States (though Europe and Japan enter the story at crucial points), on computing per se rather than on applications such as artificial intelligence, and on systems that were sold commercially and installed in quantities.
Author | : J. Clark Scott |
Publisher | : John C Scott |
Total Pages | : 223 |
Release | : 2009 |
Genre | : Computers |
ISBN | : 0615303765 |
This book thoroughly explains how computers work. It starts by fully examining a NAND gate, then goes on to build every piece and part of a small, fully operational computer. The necessity and use of codes is presented in parallel with the apprioriate pieces of hardware. The book can be easily understood by anyone whether they have a technical background or not. It could be used as a textbook.
Author | : Noam Nisan |
Publisher | : |
Total Pages | : 343 |
Release | : 2008 |
Genre | : Computers |
ISBN | : 0262640686 |
This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system.
Author | : Charles Petzold |
Publisher | : Microsoft Press |
Total Pages | : 563 |
Release | : 2022-08-02 |
Genre | : Computers |
ISBN | : 0137909292 |
The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.
Author | : Irv Englander |
Publisher | : John Wiley & Sons |
Total Pages | : 73 |
Release | : 2021-04-06 |
Genre | : Computers |
ISBN | : 1119495202 |
The Architecture of Computer Hardware, Systems Software and Networking is designed help students majoring in information technology (IT) and information systems (IS) understand the structure and operation of computers and computer-based devices. Requiring only basic computer skills, this accessible textbook introduces the basic principles of system architecture and explores current technological practices and trends using clear, easy-to-understand language. Throughout the text, numerous relatable examples, subject-specific illustrations, and in-depth case studies reinforce key learning points and show students how important concepts are applied in the real world. This fully-updated sixth edition features a wealth of new and revised content that reflects today’s technological landscape. Organized into five parts, the book first explains the role of the computer in information systems and provides an overview of its components. Subsequent sections discuss the representation of data in the computer, hardware architecture and operational concepts, the basics of computer networking, system software and operating systems, and various interconnected systems and components. Students are introduced to the material using ideas already familiar to them, allowing them to gradually build upon what they have learned without being overwhelmed and develop a deeper knowledge of computer architecture.
Author | : Douglas Comer |
Publisher | : CRC Press |
Total Pages | : 544 |
Release | : 2017-01-06 |
Genre | : Computers |
ISBN | : 1351849603 |
This easy to read textbook provides an introduction to computer architecture, while focusing on the essential aspects of hardware that programmers need to know. The topics are explained from a programmer’s point of view, and the text emphasizes consequences for programmers. Divided in five parts, the book covers the basics of digital logic, gates, and data paths, as well as the three primary aspects of architecture: processors, memories, and I/O systems. The book also covers advanced topics of parallelism, pipelining, power and energy, and performance. A hands-on lab is also included. The second edition contains three new chapters as well as changes and updates throughout.
Author | : Ron Gilster |
Publisher | : McGraw Hill Professional |
Total Pages | : 674 |
Release | : 2001-05-17 |
Genre | : Computers |
ISBN | : 0072194405 |
Ideal for PC owners looking for an accessible, easy-to-follow reference, this beginner's guide to PC hardware offers expert advice on every component--processors, motherboards, memory, BIOS, CD-ROM and DVD drives, video cards, and much more. You'll also get details on external devices, including monitors, printers, keyboards, and modems. The book covers both Intel and non-Intel CPUs and USB and AGP ports.