Dungeon Tables

Dungeon Tables
Author: Steven Chabotte
Publisher: Independently Published
Total Pages: 112
Release: 2021-08-06
Genre:
ISBN:

Quickly build fascinating and immersive dungeons for your fantasy role playing game! One of the greatest memes in tabletop fantasy role playing games like Dungeons and Dragons, Pathfinder and many, many others that are played by millions every year is the dungeon crawl. No matter the game or group of players, the Game Master will soon be faced with bringing the adventurers to a dungeon to face a variety of nasty traps, fantastic treasures and deadly monsters. Dungeon Tables: The Game Master's Dungeon Builder Handbook is the definitive guide to creating and running dungeons in your role playing game. Combine bits and pieces from its 50+ tables and you will soon have a fully fleshed out immersive dungeon setting for your players to explore. From construction materials to treasures to interesting artifacts decorating the rooms and corridors to atmosphere, this guide has everything you could ever look for. Dungeon Tables is your opportunity to rapidly turn a blah dungeon setting into an exciting adventure for your players and a campaign that will be remembered long after the game has ended. Make your dungeon encounter be all it was meant to be. Dungeon Table offers all these tools to help you design your ultimate dungeon encounters quickly and easily: Over 100 pages of tables to help you design fascinating dungeon settings, complete with adventure seeds, traps, secret doors, decorations and much more - everything you need to make detailed immersive rooms and cooridors. Compatible with all tabletop fantasy role playing games Hundreds of detailed descriptions covering all aspects of dungeon look and feel. Dozens of quick build tables to generate a fascinating dungeon room, hallway or cavern space on the fly. And much more... What are you waiting for? Start designing your greatest dungeon encounter right now with Dungeon Tables. May all your adventures be grand!

Random Tables: Dungeons and Lairs

Random Tables: Dungeons and Lairs
Author: Timm Woods
Publisher: Simon and Schuster
Total Pages: 128
Release: 2022-09-27
Genre: Games & Activities
ISBN: 1646043510

Get ready to add even more dark and dangerous detail to your table fantasy tabletop role-playing game with hundreds of random tables designed to help you create epic storylines full of mysterious dungeons, secret entrances, and more! Take your fantasy world to the next level, all with the roll of a dice! Random Tables: Dungeons and Lairs is a utility book for fans of tabletop role-playing games like Dungeons & Dragons, allowing game masters to generate on-the-fly content for their adventures traveling through dangerous dungeons, choosing room and hall aesthetics, and discovering unique sealing techniques. Adventurers love to ask tough questions that can sometimes put game masters on the spot and put their creative skills to the test. Never fear being stumped when the party asks: What type of rumors are embedded into this dungeon? What’s this room's feature and how can I navigate it? Is this door made from magical properties or is it normal? Generate all of these answers and more by rolling on the dozens of randomized tables provided within these pages. Your party will love your fast-paced and exciting adventures, and even you will be on the edge of your seat to see what happens next!

Table Fables

Table Fables
Author: Madeline Hale
Publisher: Createspace Independent Publishing Platform
Total Pages: 84
Release: 2017-02-02
Genre:
ISBN: 9781542678599

Do you play Dungeons and Dragons, Pathfinder or some other obscure brand of fantasy tabletop role-playing game? Do you enjoy lists of magical items, fantastical weapons, dubious potions and fascinating books? Do you tire of your players asking difficult questions, like 'what is in the dead guy's pocket?' or 'what is on this tavern's menu?' or other such wearisome inquiries concerning details you had no time to prepare for? Well, then this is the book for you. Table Fables is filled over eighty illustrated pages of lists and generators designed to be useful to game masters, young and wizened alike.

The Lazy DM's Workbook

The Lazy DM's Workbook
Author: Michael Shea
Publisher:
Total Pages: 48
Release: 2018-11-09
Genre:
ISBN: 9781731107503

The Lazy DM's Workbook contains a wide range of tools, maps, and reference sheets to help you run your fifth edition fantasy roleplaying game--and is designed to be useful right at the table. This book contains numerous fifth edition rules references, guides, and random generators to help fire up your imagination as you prepare and run your games. The workbook also contains ten lazy lairs: full-color maps and quick descriptions of locations common to most fantasy roleplaying games. When the characters take a game session in a direction you didn't expect, you can use any of these lairs with minimal prep time, running it straight out of the book. The Lazy DM's Workbook is an indispensable reference, designed to be kept at your side as tales of high adventure unfold at your gaming table.

Dungeon Master For Dummies

Dungeon Master For Dummies
Author: James Wyatt
Publisher: John Wiley & Sons
Total Pages: 431
Release: 2008-11-17
Genre: Games & Activities
ISBN: 0470292911

Design your own fantasy D&D epic filled with adventurous exploits, cloaked characters, and mysterious monsters If you're a Dungeons & Dragons fan, you've surely thought of becoming a Dungeon Master. Learning to be a DM isn't as hard as you might think, especially if you have Dungeon Master For Dummies tucked into your bag of tricks! Whether you've assumed the role of Dungeon Master before or not, this illustrated reference can help you run a D&D game, either online or in person. From organizing your first D&D game to dealing with difficult players, this book covers everything a DM needs to know. Written for the newest edition of D&D by the experts at Wizards of the Coast, the game's creators, it shows you how to: Run your very first campaign, from shaping storylines and writing your own adventures to dealing with unruly players and characters Build challenging encounters, make reasonable rulings, and manage disagreements Recognize all the common codes, tables, and spells Understand the parts of a D&D adventure and how to create dungeon maps and craft monsters Shape storylines and write your own adventures Find your style as a DM and develop a game style that plays to your strengths Script an encounter, vary the terrain and challenges, and establish rewards (experience points and treasure) Decide whether to use published adventures Use and follow the official Dungeon Master's Guide Develop a campaign with exciting themes, memorable villains, and plots to entrance players If you're getting the urge to lead the charge in a D&D game of your own, Dungeon Master For Dummies provides the information you need to start your own game, craft exciting stories, and set up epic adventures. Grab your copy today, and you'll be on your way!

The Book of Random Tables 3

The Book of Random Tables 3
Author: Matt Davids
Publisher:
Total Pages: 40
Release: 2018-11-03
Genre:
ISBN: 9781732840126

Do you play Dungeons and Dragons or Pathfinder? Are you spending hours on GM prep? Well, no longer. Cut down game master prep time with 25 1D100 fantasy random tables. Find items for a cell, a wine cellar, a dead orc, and more. Also, exciting random encounters for different terrains. Plus food and drink. Some of the tables in the book: Inn Names Names of Knightly Orders Desert Encounters Forest Locations Road Encounters Items in a Cell Items in a Chest Items on a Dead Orc Jewelry Items in a Wagon Items in a Wine Cellar Beers Thieves Guild Quests Dungeon Health Side Effects Get The Book of Random Tables and The Book of Random Tables 2

Tavern Tables

Tavern Tables
Author: Steven Chabotte
Publisher: Independently Published
Total Pages: 114
Release: 2019-08-11
Genre:
ISBN: 9781088678602

One of the greatest memes in tabletop fantasy role playing games like Dungeons and Dragons, Pathfinder and many, many others that are played by millions every year is the tavern. No matter the game or group of players, the Game Master will soon be faced with bringing the adventurers to town and inevitably to the tavern in that town. Tavern Tables: The Game Master's Tavern Builder Handbook is the definitive guide to creating and running taverns in your role playing game. Combine bits and pieces from its 30+ tables and you will soon have a fully fleshed out tavern for your players to explore. From food to drink to song to atmosphere, this guide has everything you could ever look for. It even has fully fleshed out taverns for an even quicker start. Take this as your opportunity to turn a blah tavern encounter to an exciting adventure for your players and game. Make your tavern encounter be all it was meant to be. Tavern table offers all these tools to help you design your ultimate tavern encounter quickly and easily: Over 100 pages of tables to help you design fascinating taverns, complete with its workers, visitors and rumors. Compatible with all tabletop role playing games 10 ready made taverns complete with history, neighborhood description and an adventure seed. Dozens of NPCs from owners to wait staff to patrons Hundreds of colorful food and drink options to offer your guests Drinking songs that you and your players can sing if the mood strikes you Dozens of tavern building quick roll tables And much more... What are you waiting for? Start designing your greatest tavern encounter right now with Tavern Tables. May all your adventures be grand!

Dungeon Master For Dummies

Dungeon Master For Dummies
Author: Bill Slavicsek
Publisher: For Dummies
Total Pages: 0
Release: 2006-04-24
Genre: Games & Activities
ISBN: 9780471783305

Whether you’ve been a Dungeon Master (DM) before and want to fine-tune your skills or want to get ready and take the plunge, this is the book for you. It gives you the basics on running a great game, info for more advanced dungeon mastering, guidelines for creating adventures, and tips for building a campaign. It shows you how to: Handle all the expressions of DMing: moderator, narrator, a cast of thousands (the nonplayer characters or NPCs), player, social director, and creator Use published adventures and existing campaign worlds or create adventures and campaign worlds of your own Conjure up exciting combat encounters Handle the three types of encounters: challenge, roleplaying, and combat Create your own adventure: The Dungeon Adventure, The Wilderness Adventure. The Event-Based adventure (including how to use flowcharts and timelines), The Randomly Generated Adventure, and the High-Level adventure Create memorable master villains, with nine archetypes ranging from agent provocateur to zealot To get you off to a fast start, Dungeon Master For Dummies includes: A sample dungeon for practice Ten ready-to-use encounters and ten challenging traps A list of simple adventure premises Mapping tips, including common scales, symbols, and conventions, complete with tables Authors Bill Slavicsek and Richard Baker wrote the hugely popular Dungeons and Dragons For Dummies. Bill has been a game designer since 1986 and leads the D&D creative team at Wizards of the Coast. Richard is a game developer and the author of the fantasy bestseller Condemnation. They give you the scoop on: Using a DM binder to keep records such as an adventure log, PCs’ character sheets, NPC logs/character sheets, treasure logs, and more Knowing player styles (role players and power games) and common subgroups: hack’n’slasher, wargamer, thinker, impulsive adventurer, explorer, character actor, and watcher Recognizing your style: action movie director, storyteller, worldbuilder, puzzlemaker, or connector Using miniatures, maps, and other game aids Using 21st century technology, such as a Web site or blog, to enhance your game The book includes a sample adventure, The Necromancer’s Apprentice, that’s the perfect way to foray into DMing. It includes everything you need for a great adventure—except your players. What are you waiting for? There are chambers to be explored, dragons to be slain, maidens to be rescued, gangs of gnoll warriors to be annihilated, worgs to be wiped out, treasures to be discovered, worlds to be conquered….

Cthulhu Alphabet (Hardback)

Cthulhu Alphabet (Hardback)
Author: Goodman Games
Publisher: Goodman Games
Total Pages:
Release: 2020-03-24
Genre:
ISBN: 9781950783311

An A-to-Z reference for Lovecraftian mythos design! A is for Angles, B is for Books and C is for Cultists. Game masters of any rule system will find twisted inspiration for creating madness-inducing game ingenuity from ancient, underground worlds. This tome contains haunting text and cleverly authored random tables to help you create necronomic stories of forbidden traits, dangerous powers, and lore transcribed from the ravings of madmen. Beware the fear-provoking illustrations by artists in the thrall of the elder gods that will haunt your dreams. All of this, and more, from the libraries of Miskatonic University and Goodman Games! This grimoire is compatible with all fantasy and horror role playing games. Made in the USA.