Flight Simulation

Flight Simulation
Author: J. M. Rolfe
Publisher: Cambridge University Press
Total Pages: 304
Release: 1988-05-12
Genre: Technology & Engineering
ISBN: 9780521357517

Although the complexity and capability of flight simulators have matched the growth of aerospace technology, there has until now been no textbook dealing specifically with the design and construction of flight simulators. This is a primary purpose of Flight Simulation. Written in collaboration with a number of internationally known specialists, the book considers the subject in three sections. Firstly it introduces the concept of simulation in order to identify the essential elements which make up the modern flight simulator. The development of these elements is also traced through the historical evolution of flight simulation. The main section of the book commences with an exposition of the mathematical models into dynamic physical devices capable of representing the response of a specific aircraft and its systems. The simulation of the flight environment is also covered in relation to cockpit motion systems and methods of representing the external visual scene. Another important aspect of simulation, the design of instructor and operating stations, is given separate attention. The final section considers the application of flight simulation to research and training and concludes with an appraisal of future prospects and developments.

Motion Correction in MR

Motion Correction in MR
Author: Andre van der Kouwe
Publisher: Academic Press
Total Pages: 622
Release: 2022-10-28
Genre: Technology & Engineering
ISBN: 012824478X

Motion Correction in MR: Correction of Position, Motion, and Dynamic Changes, Volume Eight provides a comprehensive survey of the state-of-the-art in motion detection and correction in magnetic resonance imaging and magnetic resonance spectroscopy. The book describes the problem of correctly and consistently identifying and positioning the organ of interest and tracking it throughout the scan. The basic principles of how image artefacts arise because of position changes during scanning are described, along with retrospective and prospective techniques for eliminating these artefacts, including classical approaches and methods using machine learning. Internal navigator-based approaches as well as external systems for estimating motion are also presented, along with practical applications in each organ system and each MR modality covered. This book provides a technical basis for physicists and engineers to develop motion correction methods, giving guidance to technologists and radiologists for incorporating these methods in patient examinations. - Provides approaches for correcting scans prospectively and retrospectively - Shows how motion and secondary effects such as field changes manifest in MR scans as artifacts and subtle biases in quantitative research - Gives methods for measuring motion and associated field changes, quantifying motion and judging the accuracy of the motion and field estimates

NASA Scientific and Technical Reports

NASA Scientific and Technical Reports
Author: United States. National Aeronautics and Space Administration Scientific and Technical Information Division
Publisher:
Total Pages: 966
Release: 1970
Genre: Aeronautics
ISBN:

Principles of Flight Simulation

Principles of Flight Simulation
Author: David Allerton
Publisher: John Wiley & Sons
Total Pages: 492
Release: 2009-10-27
Genre: Technology & Engineering
ISBN: 9780470682197

Principles of Flight Simulation is a comprehensive guide to flight simulator design, covering the modelling, algorithms and software which underpin flight simulation. The book covers the mathematical modelling and software which underpin flight simulation. The detailed equations of motion used to model aircraft dynamics are developed and then applied to the simulation of flight control systems and navigation systems. Real-time computer graphics algorithms are developed to implement aircraft displays and visual systems, covering OpenGL and OpenSceneGraph. The book also covers techniques used in motion platform development, the design of instructor stations and validation and qualification of simulator systems. An exceptional feature of Principles of Flight Simulation is access to a complete suite of software (www.wiley.com/go/allerton) to enable experienced engineers to develop their own flight simulator – something that should be well within the capability of many university engineering departments and research organisations. Based on C code modules from an actual flight simulator developed by the author, along with lecture material from lecture series given by the author at Cranfield University and the University of Sheffield Brings together mathematical modeling, computer graphics, real-time software, flight control systems, avionics and simulator validation into one of the faster growing application areas in engineering Features full colour plates of images and photographs. Principles of Flight Simulation will appeal to senior and postgraduate students of system dynamics, flight control systems, avionics and computer graphics, as well as engineers in related disciplines covering mechanical, electrical and computer systems engineering needing to develop simulation facilities.