Handbook of Mobile Systems Applications and Services

Handbook of Mobile Systems Applications and Services
Author: Anup Kumar
Publisher: CRC Press
Total Pages: 612
Release: 2016-04-19
Genre: Computers
ISBN: 1439801533

From fundamental concepts and theories to implementation protocols and cutting-edge applications, the Handbook of Mobile Systems Applications and Services supplies a complete examination of the evolution of mobile services technologies. It examines service-oriented architecture (SOA) and explains why SOA and service oriented computing (SOC) will pl

Rapid Mobile Enterprise Development for Symbian OS

Rapid Mobile Enterprise Development for Symbian OS
Author: Ewan Spence
Publisher: John Wiley & Sons
Total Pages: 346
Release: 2005-08-19
Genre: Computers
ISBN: 0470015039

A guide to programming Symbian OS smartphones using OPL (The Open Programming Language): a simple to learn, open-source scripting language, ideal for fast-track development of enterprise applications. This book provides a hands-on development environment for both the experienced and aspiring programmer, demonstrating the ease of use of Symbian OS technologies through the utilization of OPL. OPL has a shallow learning curve which allows bespoke corporate tools to be developed in house by technical staff who aren’t necessarily trained programmers. Rapid Mobile Enterprise Development For Symbian OS provides a clear guide on both how to program, and understanding the structure of the language through a keyword dictionary. Any bespoke OPL application can grow with a company, eventually providing access to more advanced C++ code through OPX extensions. From the home programmer who wants to do more with their phone, to the enterprise developer, Rapid Mobile Enterprise Development For Symbian OS is the ideal starting point for simple, innovative application design using OPL. Source code is available from www.symbian.co.uk/books

Programming Mobile Devices

Programming Mobile Devices
Author: Tommi Mikkonen
Publisher: John Wiley & Sons
Total Pages: 259
Release: 2007-03-19
Genre: Technology & Engineering
ISBN: 0470057386

With forewords by Jan Bosch, Nokia and Antero Taivalsaari, Sun Microsystems. Learn how to programme the mobile devices of the future! The importance of mobile systems programming has emerged over the recent years as a new domain in software development. The design of software that runs in a mobile device requires that developers combine the rules applicable in embedded environment; memory-awareness, limited performance, security, and limited resources with features that are needed in workstation environment; modifiability, run-time extensions, and rapid application development. Programming Mobile Devices is a comprehensive, practical introduction to programming mobile systems. The book is a platform independent approach to programming mobile devices: it does not focus on specific technologies, and devices, instead it evaluates the component areas and issues that are common to all mobile software platforms. This text will enable the designer to programme mobile devices by mastering both hardware-aware and application-level software, as well as the main principles that guide their design. Programming Mobile Devices: Provides a complete and authoritative overview of programming mobile systems. Discusses the major issues surrounding mobile systems programming; such as understanding of embedded systems and workstation programming. Covers memory management, the concepts of applications, dynamically linked libraries, concurrency, handling local resources, networking and mobile devices as well as security features. Uses generic examples from JavaTM and Symbian OS to illustrate the principles of mobile device programming. Programming Mobile Devices is essential reading for graduate and advanced undergraduate students, academic and industrial researchers in the field as well as software developers, and programmers.

Product Focused Software Process Improvement

Product Focused Software Process Improvement
Author: Frank Bomarius
Publisher: Springer Science & Business Media
Total Pages: 596
Release: 2004-03-25
Genre: Business & Economics
ISBN: 3540214216

This book constitutes the refereed proceedings of the 5th International Conference on Product Focused Software Process Improvement, PROFES 2004, held in Kansai Science City, Japan in April 2004. The 41 revised full papers presented were carefully reviewed and selected and constitute a balanced mix of academic and industrial aspects. The papers are organized in topical sections on software process improvement, software quality, measurement, methods and tools, experimental software engineering, industrial experiences, agile methods, software process assessment, requirements engineering, and software reuse and COTS.

Smartphones

Smartphones
Author: Mohammad Ilyas
Publisher: Intl. Engineering Consortiu
Total Pages: 268
Release: 2006
Genre: Computers
ISBN: 9781931695503

Analyzing the new technology of Smartphones in great detail, this guide discusses relevant reference solutions, the role of middleware on related operating systems, and how cell phone vendors consequently confront this growing challenge. A very detailed and cogent perspective on the world of Smartphones, the report examines its vast feature sets, reveals its impact on other leading technologies and companies, and supplies extensive case studies on how Smartphones enhance user productivity and encourage deployment of user applications.

Mobile Phone Programming

Mobile Phone Programming
Author: Frank H. P. Fitzek
Publisher: Springer Science & Business Media
Total Pages: 474
Release: 2007-06-25
Genre: Technology & Engineering
ISBN: 1402059698

This book provides a solid overview of mobile phone programming for readers in both academia and industry. Coverage includes all commercial realizations of the Symbian, Windows Mobile and Linux platforms. The text introduces each programming language (JAVA, Python, C/C++) and offers a set of development environments "step by step," to help familiarize developers with limitations, pitfalls, and challenges.

Beginning Hybrid Mobile Application Development

Beginning Hybrid Mobile Application Development
Author: Mahesh Panhale
Publisher: Apress
Total Pages: 229
Release: 2015-12-30
Genre: Computers
ISBN: 1484213149

Create HTML5, JQuery, and CSS3-based hybrid applications and deploy them on multiple mobile devices, including on Android, iOS and Windows Phone. This kind of application development has the edge over native application development. Beginning Hybrid Mobile Application Development shows you how you can convert existing web application into mobile applications with minimal effort. You’ll see how hybrid applications can give many web applications a larger audience by making them available as mobile applications. What You Will Learn Understand the basics of hybrid application development Discover the platforms and frameworks used for hybrid application development Master hybrid application development using the available APIs Access data in hybrid application See the role of JSON versus XML in hybrid applications Secure your code Who This Books Is For Mobile and web application developers.

Nokia Smartphone Hacks

Nokia Smartphone Hacks
Author: Michael Juntao Yuan
Publisher: "O'Reilly Media, Inc."
Total Pages: 412
Release: 2005-07-25
Genre: Computers
ISBN: 1491916338

Nokia's smartphones pack a powerful computer into a very small space. Unlike your desktop or laptop, your smallest computer can be connected to the Internet all the time, and can interact with the world around it through its camera, voice recognition, and its traditional phone keypad. Nokia smartphones combine these features with impressive storage options and a host of networking protocols that make this smallest computer the only thing a road warrior truly needs. If you're still cracking open your laptop or pining for your desktop while you're on the road, you haven't begun to unlock your Nokia's full potential. Nokia Smartphone Hacks is dedicated to tricking out your smartphone and finding all the capabilities lurking under the surface. Learn how to: Unlock your phone so that you can use it with any carrier Avoid and recover from malicious mobile software Watch DVD movies on the phone Use the phone as a remote control Use the phone as a data modem for your notebook Check your email and browse the web Post to your weblog from your phone Record phone conversations Choose mobile service plans Transfer files between the phone and your computer Whether you want to use your smartphone as your lifeline while you're on the road, or you're just looking for a way to make the most of the time you spend waiting in lines, you'll find all the user-friendly tips, tools, and tricks you need to become massively productive with your Nokia smartphone. With Nokia Smartphone Hacks, you'll unleash the full power of that computer that's sitting in your pocket, purse, or backpack.

Beginning Nokia Apps Development

Beginning Nokia Apps Development
Author: Daniel Zucker
Publisher: Apress
Total Pages: 238
Release: 2011-10-18
Genre: Computers
ISBN: 1430231785

While media buzz regularly circulates around iPhone and Android, Nokia still leads the pack in terms of world market share. Symbian, for instance, remains the most widely used mobile operating system. With Nokia's open development platform, the opportunities available for mobile developers to target this vastly popular operating system are abundant and clear. Use Qt to target both platforms: Symbian, the most widely used mobile operating system in the world, as well as MeeGo, the Intel/Nokia platform for mobile devices. Develop HTML5 applications for both Symbian and MeeGo platforms that will run with little modification on other mobile platforms. Novice developers learn the basics of Qt with a mobile slant, giving them the ability to target both desktop and mobile platforms.

Professional Flash Lite Mobile Development

Professional Flash Lite Mobile Development
Author: Jermaine G. Anderson
Publisher: John Wiley & Sons
Total Pages: 730
Release: 2010-07-08
Genre: Computers
ISBN: 047090433X

Everything you need to start developing for mobile devices today Adobe Flash Lite allows you to quickly create and publish engaging mobile content for games, wallpapers, video, music, or applications. With this essential guide, you'll discover how to develop applications for Flash-enabled mobile devices using ActionScript 2.0 and the latest version of Flash Lite. Detailed walkthroughs take you from concept to completion for a variety of examples. The author provides an overview on extending Flash Lite capabilities and shows you how to distribute complete applications using the Adobe Distributable Player and Packager. Discover how Adobe Flash Lite allows you to quickly create engaging mobile content to Flash-enabled mobile devices Demonstrates every step in the development process, from concept to completion Reinforces four critical topics throughout the book: ActionScript 2.0 mobile device considerations, PureMVC framework, native device properties, and the ability to extend Flash Lite This in-depth exploration of Adobe Flash Lite is no lightweight! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.