Design And Technology For Children
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Author | : Marilyn Fleer |
Publisher | : Pearson Higher Education AU |
Total Pages | : 249 |
Release | : 2015-05-20 |
Genre | : Education |
ISBN | : 1486023223 |
Design and technology education is now an established field of study in primary schools and in many early childhood centres. Authors Marilyn Fleer and Beverley Jane offer the definitive text on this curriculum area. Design and Technology for Children 3e is a comprehensive and innovative account of teaching and research in design and technology education. It gives pre-service and in-service teachers opportunities to reflect upon and further develop their understanding of technology and technological knowledge, and to consider several different approaches in a practical and interactive way. he third edition has been written to reflect current research and practice in design and technology education for Australian children and pre-service teachers.
Author | : Debra Levin Gelman |
Publisher | : Rosenfeld Media |
Total Pages | : 249 |
Release | : 2014-07-08 |
Genre | : Design |
ISBN | : 1933820438 |
Emotion. Ego. Impatience. Stubbornness. Characteristics like these make creating sites and apps for kids a daunting proposition. However, with a bit of knowledge, you can design experiences that help children think, play, and learn. With Design for Kids, you'll learn how to create digital products for today's connected generation.
Author | : Allison Druin |
Publisher | : Morgan Kaufmann |
Total Pages | : 0 |
Release | : 1999 |
Genre | : Children's software |
ISBN | : 9781558605077 |
Compiled by a leading authority in the field of children's technology, this book brings together current discussions of how and why new technologies are being designed. It presents innovative methods, techniques, and ideas, making this a unique resource for developers of children's software, hardware, and multimedia products; graphic/human interface designers; and university faculty doing research in the area of children and technology. * Case studies, commercial products, and academic research projects * Overview of present and future trends in computer technologies for children * Design practices from university and industry researchers that can aid readers in developing their own approaches to creating and using computer technologies for children
Author | : Marilyn Fleer |
Publisher | : Cambridge University Press |
Total Pages | : 337 |
Release | : 2023-07-31 |
Genre | : Education |
ISBN | : 1009229591 |
Technologies for Children is a comprehensive guide to teaching design and digital technologies to children from birth to 12 years. Aligned with the Early Years Learning Framework and the Australian Curriculum: Technologies, this book provides practical ideas for teaching infants, toddlers, pre-schoolers and primary-aged children. The third edition includes expanded content on teaching digital technologies, with a new chapter on computational thinking. Key topics covered include food and fibre production, engineering principles and systems, and computational thinking. The content goes beyond discussing the curriculum to consider technology pedagogies, planning, assessment and evaluation. Case studies drawn from Australian primary classrooms and early childhood centres demonstrate the transition from theory to practice. Each chapter is supported by pedagogical reflections, research activities and spotlights, as well as extensive online student resources. Written by Marilyn Fleer, this book presents innovative, engaging and student-centred approaches to integrating technologies in the classroom.
Author | : Allison Druin |
Publisher | : Morgan Kaufmann |
Total Pages | : 399 |
Release | : 2009-03-16 |
Genre | : Computers |
ISBN | : 008095409X |
Children are one of the largest new user groups of mobile technology -- from phones to micro-laptops to electronic toys. These products are both lauded and criticized, especially when it comes to their role in education and learning. The need has never been greater to understand how these technologies are being designed and to evaluate their impact worldwide. Mobile Technology for Children brings together contributions from leaders in industry, non-profit organizations, and academia to offer practical solutions for the design and the future of mobile technology for children. - First book to present a multitude of voices on the design, technology, and impact of mobile devices for children and learning - Features contributions from leading academics, designers, and policy makers from nine countries, whose affiliations include Sesame Workshop, LeapFrog Enterprises, Intel, the United Nations, and UNICEF - Each contribution and case study is followed by a best practice overview to help readers consider their own research and design and for a quick reference
Author | : Jerry Alan Fails |
Publisher | : |
Total Pages | : 100 |
Release | : 2013-10 |
Genre | : Computers |
ISBN | : 9781601987204 |
Considers the various roles children have played in the technology design process, with a focus on those that integrally involve children throughout the process. Summarizes and provides a pragmatic foundation for researchers and practitioners to use several methods and techniques for designing technologies with and for children.
Author | : Cate Heroman |
Publisher | : |
Total Pages | : 139 |
Release | : 2017 |
Genre | : Early childhood education |
ISBN | : 9781938113284 |
Explore STEM concepts through making and tinkering!
Author | : Tina Jarvis |
Publisher | : Routledge |
Total Pages | : 177 |
Release | : 2017-09-29 |
Genre | : Education |
ISBN | : 1351581902 |
Originally published in 1993. The appearance of design and technology in the National Curriculum has offered primary teachers opportunities for imaginative and stimulating work which is directly related to the lives of their pupils. Its sheer scope can, however, be daunting for the teacher already overloaded with the other demands of the National Curriculum. Tina Jarvis provides some much needed guidance on strategies for including design and technology effectively within the whole curriculum, including the development of co-operative group-work and finding effective ways to assess individuals in group situations. The author also looks at how teachers can tackle subject areas which may be unfamiliar to them, such as systems, environments and economic enterprises.
Author | : Marilyn Fleer |
Publisher | : Cambridge University Press |
Total Pages | : 305 |
Release | : 2016-06-02 |
Genre | : Education |
ISBN | : 1316679500 |
Technologies for Children presents a comprehensive array of contextual examples for teaching design and technology to children from birth to twelve years. Aligning with the Australian Curriculum - Technologies, this book focuses predominantly on design technologies, with special reference to digital technologies. It provides both theory and practical ideas for teaching infants, toddlers, preschoolers and primary children. Each chapter explores a different approach to teaching technologies education, along with elements of planning such as project management, achievement standards and pedagogy. Technologies for Children provides a framework for critiquing these approaches in order to make informed choices about them. Drawing on over 25 years of experience, Marilyn Fleer presents clear approaches that are readily applicable in the classroom, and equips students with the necessary skills and knowledge for teaching design and technology education in Australia.
Author | : Les Tickle |
Publisher | : Routledge |
Total Pages | : 170 |
Release | : 2002-01-04 |
Genre | : Education |
ISBN | : 1135388318 |
Design and Technology in Primary School Classrooms presents a comprehensive account of the development and nature of design and technology in the primary classroom from the modest beginnings in the 1980s to detailed implementation within the National Curriculum. It shows how the design/problem solving process and the knowledge, skills and understanding associated with design and technology can be developed by teachers who were previously unfamiliar with such activities. Case studies demonstrate the teaching strategies employed and illustrate in detail how children respond to design and technology in complex ways. The book combines original classroom research data wuth extensive illustrations, resource information and summaries of what design and technology in the National Curriculum involves.