Decoding Genes With Max Axiom Super Scientist
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Author | : Amber J. Keyser |
Publisher | : Graphic Science 4D |
Total Pages | : 33 |
Release | : 2019-08 |
Genre | : Juvenile Nonfiction |
ISBN | : 1543572472 |
"In graphic novel format, follows the adventures of Max Axiom as he explains the science behind genes"--Provided by publisher
Author | : Amber J. Keyser |
Publisher | : Capstone |
Total Pages | : 33 |
Release | : 2010 |
Genre | : Juvenile Nonfiction |
ISBN | : 1429634146 |
"In graphic novel format, follows the adventures of Max Axiom as he explains the science behind plant and animal cells"--Provided by publisher.
Author | : Liam O'Donnell |
Publisher | : Capstone |
Total Pages | : 33 |
Release | : 2018-08 |
Genre | : Juvenile Nonfiction |
ISBN | : 1543529631 |
Join Max Axiom as he examines the life-sustaining process of photosynthesis and the relationship between plants and energy on Earth. Young readers will dig into the mysteries of one of nature's coolest secrets! Download the free Capstone 4D app for an augmented reality experience that goes beyond the printed page. Videos, writing prompts, discussion questions, and hands-on activities make this updated edition come alive and keep your collection current.
Author | : Agnieszka Biskup |
Publisher | : Capstone Classroom |
Total Pages | : 34 |
Release | : 2013 |
Genre | : Juvenile Nonfiction |
ISBN | : 1620657058 |
"In graphic novel format, follows the adventures of Max Axiom as he learns about what engineers do and how they work"--
Author | : Emily Beth Sohn |
Publisher | : |
Total Pages | : 33 |
Release | : 2019 |
Genre | : Juvenile Nonfiction |
ISBN | : 1543570178 |
Join Max Axiom as he explores the human digestive system. Max helps young readers understand how digestion works and keeps us healthy. These newly revised editions feature Capstone 4D augmented reading experience, with videos, writing prompts, discussion questions, and a hands-on activity. Fans of augmented reality will love learning beyond the book!
Author | : David J. C. MacKay |
Publisher | : Cambridge University Press |
Total Pages | : 694 |
Release | : 2003-09-25 |
Genre | : Computers |
ISBN | : 9780521642989 |
Information theory and inference, taught together in this exciting textbook, lie at the heart of many important areas of modern technology - communication, signal processing, data mining, machine learning, pattern recognition, computational neuroscience, bioinformatics and cryptography. The book introduces theory in tandem with applications. Information theory is taught alongside practical communication systems such as arithmetic coding for data compression and sparse-graph codes for error-correction. Inference techniques, including message-passing algorithms, Monte Carlo methods and variational approximations, are developed alongside applications to clustering, convolutional codes, independent component analysis, and neural networks. Uniquely, the book covers state-of-the-art error-correcting codes, including low-density-parity-check codes, turbo codes, and digital fountain codes - the twenty-first-century standards for satellite communications, disk drives, and data broadcast. Richly illustrated, filled with worked examples and over 400 exercises, some with detailed solutions, the book is ideal for self-learning, and for undergraduate or graduate courses. It also provides an unparalleled entry point for professionals in areas as diverse as computational biology, financial engineering and machine learning.
Author | : Agnieszka Biskup |
Publisher | : Graphic Science 4D |
Total Pages | : 33 |
Release | : 2019 |
Genre | : Juvenile Nonfiction |
ISBN | : 1543558720 |
Originally published: Mankato, MN: Capstone Press, 2011.
Author | : Michael Pawuk |
Publisher | : Bloomsbury Publishing USA |
Total Pages | : 758 |
Release | : 2017-05-30 |
Genre | : Language Arts & Disciplines |
ISBN | : 1440851360 |
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.
Author | : John Johnston |
Publisher | : MIT Press |
Total Pages | : 477 |
Release | : 2008 |
Genre | : Artificial intelligence |
ISBN | : 0262101262 |
An account of the creation of new forms of life and intelligence in cybernetics, artificial life, and artificial intelligence that analyzes both the similarities and the differences among these sciences in actualizing life.The Allure of Machinic Life
Author | : Gary L. Drescher |
Publisher | : MIT Press |
Total Pages | : 365 |
Release | : 2006 |
Genre | : Philosophy |
ISBN | : 0262042339 |
Examining a series of provocative paradoxes about consciousness, choice, ethics, and other topics, Good and Real tries to reconcile a purely mechanical view of the universe with key aspects of our subjective impressions of our own existence. In Good and Real, Gary Drescher examines a series of provocative paradoxes about consciousness, choice, ethics, quantum mechanics, and other topics, in an effort to reconcile a purely mechanical view of the universe with key aspects of our subjective impressions of our own existence. Many scientists suspect that the universe can ultimately be described by a simple (perhaps even deterministic) formalism; all that is real unfolds mechanically according to that formalism. But how, then, is it possible for us to be conscious, or to make genuine choices? And how can there be an ethical dimension to such choices? Drescher sketches computational models of consciousness, choice, and subjunctive reasoning--what would happen if this or that were to occur? --to show how such phenomena are compatible with a mechanical, even deterministic universe. Analyses of Newcomb's Problem (a paradox about choice) and the Prisoner's Dilemma (a paradox about self-interest vs. altruism, arguably reducible to Newcomb's Problem) help bring the problems and proposed solutions into focus. Regarding quantum mechanics, Drescher builds on Everett's relative-state formulation--but presenting a simplified formalism, accessible to laypersons--to argue that, contrary to some popular impressions, quantum mechanics is compatible with an objective, deterministic physical reality, and that there is no special connection between quantum phenomena and consciousness. In each of several disparate but intertwined topics ranging from physics to ethics, Drescher argues that a missing technical linchpin can make the quest for objectivity seem impossible, until the elusive technical fix is at hand.