Dark Souls

Dark Souls
Author: From Software
Publisher: Udon Entertainment
Total Pages: 0
Release: 2014-01-21
Genre: Art
ISBN: 9781926778891

Showcasing the grim and chilling artwork behind the fan-favorite Dark Souls game in a gorgeous hardcover collection, Dark Souls: Design Works features key visuals, concept art, character & monster designs, rough sketches, and an exclusive interview with the game's creators.

Dark Souls III: Design Works

Dark Souls III: Design Works
Author: Various
Publisher: Udon Entertainment
Total Pages: 0
Release: 2018-11-20
Genre: Computer adventure games
ISBN: 9781772940640

Collects the gritty and hair-raising artwork behind Dark Souls III, featuring armor and weapon designs, character concepts, enemies, bosses, environments, DLC artwork, and more!

You Died

You Died
Author: Keza MacDonald
Publisher:
Total Pages: 0
Release: 2022
Genre: Dark souls (Video game)
ISBN: 9781916279902

Dark Souls : Beyond the Grave - Volume 2

Dark Souls : Beyond the Grave - Volume 2
Author: Damien Mecheri
Publisher: Third Editions
Total Pages: 338
Release: 2019-02-19
Genre: Games & Activities
ISBN: 2377843689

We thought we had gone through the topic in the first volume, those two games opened new pists of reflexions. The in-depth analysis of Hidetaka Miyazaki's Dark Souls saga continues with this volume 2, decoding the Bloodborne and Dark Souls III episodes. An indinspensale ebook for all the fans of the game Dark Souls ! EXTRACT "The project, christened Project Beast, began soon after the Astorias of the Abyss DLC was released in August 2012. At the time, FromSoftware was also beginning to build Dark Souls II, its cash cow. Miyazaki kept his distance from this sequel, which was handed off to Tomohiro Shibuya and Yui Tanimura, with support from the FromSoftware president and creator of King’s Field, Naotoshi Zin, who supervised the game system. On his end, Hidetaka Miyazaki formed a trusted team of regular collaborators, such as lead programmer Jun Itô (who had already filled this role for Demon’s Souls and Dark Souls), composer and lead sound designer Tsukasa Saitô (Armored Core games), and most of his regular artists: Daisuke Satake, Masanori Waragai and Hiroshi Nakamura. The success of Demon’s Souls, and the even greater success of Dark Souls, allowed FromSoftware to grow its ranks significantly. In total, no fewer than fifty programmers participated in the project, along with around twenty game system designers and fifty people working on visual creation (animation, scenery, characters, etc.). Thanks to financial support from Sony, many Japanese, Chinese and Taiwanese studios were sub-contracted during the production to help with graphics and visuals." ABOUT THE AUTHORS Passionate about films and video games, Damien Mecheri joined the writers team of Gameplay RPG in 2004, writing several articles for the second special edition on the Final Fantasy saga. He continued his work with the team in another publication called Background, before continuing the online adventure in 2008 with the site Gameweb.fr. Since 2011, he has come aboard Third Éditions with Mehdi El Kanafi and Nicolas Courcier, the publisher’s two founders. Damien is also the author of the book Video Game Music: a History of Gaming Music. For Third Éditions, he is actively working on the “Level Up” and “Année jeu vidéo” collections. He has also written or co-written several works from the same publisher: The Legend of Final Fantasy X, Welcome to Silent Hill: a journey into Hell, The Works of Fumito Ueda: a Different Perspective on Video Games and, of course, the first volume of Dark Souls: Beyond the Grave. Curious by nature, a dreamer against the grain and a chronic ranter, Sylvain Romieu is also a passionate traveler of the real and the unreal, the world and the virtual universes, always in search of enriching discoveries and varied cultures. A developer by trade, he took up his modest pen several years ago to study the characteristics and richness of the marvelously creative world of video games. He writes for a French video game site called Chroniques-Ludiques, particularly on the topic of RPGs, his preferred genre.

Dark Souls

Dark Souls
Author: Sam Millar
Publisher: Wynkin deWorde Publishers
Total Pages: 190
Release: 2003
Genre: Fiction
ISBN: 9780954260767

Tapestry of Dark Souls

Tapestry of Dark Souls
Author: Elaine Bergstrom
Publisher: Wizards of the Coast
Total Pages: 267
Release: 2013-04-16
Genre: Fiction
ISBN: 0786964707

A young man must destroy the Gathering Cloth—a web in which the darkest evils of Ravenloft are trapped—before he is doomed to eternal darkness A creation of magic as old as Ravenloft itself, the tapestry possesses the power to attract and absorb the evil creatures that roam the Dark Domains. Only a reclusive order of monks, the Guardians, know of the tapestry's might. It is their duty to use it wisely and to prevent the beings bound within the cloth from escaping. Yet the number of Guardians is dwindling, their hold over the tapestry slipping with each passing year. Their only hope for containing the evil is Jonathan, a youth with strange magical powers. When the boy discovers his ties to the creatures of the cloth, however, he may become the guardians' doom instead of their champion.

Dark Souls : Beyond the Grave - Volume 1

Dark Souls : Beyond the Grave - Volume 1
Author: Damien Mecheri
Publisher: Third Editions
Total Pages: 283
Release: 2019-02-19
Genre: Games & Activities
ISBN: 2377840000

Story of a saga video games... If the Dark Souls series managed to seduce players and journalists, it was mainly by word of mouth. It was such a great success that Dark Souls 2 was named “Game of the Year” 2014 by the vast majority of gaming magazines and websites. To date, this saga is one of the most important in the gaming industry. The odd thing is that these games are well known for their difficulty and their cryptic universe. This publication narrates the epic success story, but also describes its gameplay mechanics and its specific lore across more than 300 pages. Characters, plots and the scenario of the three Souls (Demon's Souls, Dark Souls and Dark Souls II) are deciphered by Damien Mecheri and Sylvain Romieu, who spent a long year studying these dense and enigmatic games down to the smallest detail. The serie Dark Souls and her spiritual father Demon's Souls will not have secrets for you anymore! EXTRACT "In May 2014, Hidetaka Miyazaki succeeded Naotoshi Zin as president of FromSoftware, after the studio was purchased by Kadokawa Shoten. This was a highly significant promotion for the person who had led the company’s most successful project, Dark Souls. And yet, he did not lose from view what had attracted him to the field: an insatiable creative drive. In spite of his new status within the studio, one of the conditions he requested and was granted was to remain creative director of his new project: Bloodborne. This allowed him to successfully design this spiritual successor to the first Souls game, while also assuming his new responsibilities. Given his drive to work and create, it is not surprising how quickly Miyazaki moved up through the ranks." ABOUT THE AUTHORS Passionate about films and video games, Damien Mecheri joined the writers team of Gameplay RPG in 2004, writing several articles for the second special edition on the Final Fantasy saga. He continued his work with the team in another publication called Background, before continuing the online adventure in 2008 with the site Gameweb.fr. Since 2011, he has come aboard Third Éditions with Mehdi El Kanafi and Nicolas Courcier, the publisher’s two founders. Damien is also the author of the book Video Game Music: a History of Gaming Music. For Third Éditions, he is actively working on the “Level Up” and “Année jeu vidéo” collections. He has also written or co-written several works from the same publisher: The Legend of Final Fantasy X, Welcome to Silent Hill: a journey into Hell, The Works of Fumito Ueda: a Different Perspective on Video Games and, of course, the first volume of Dark Souls: Beyond the Grave. Curious by nature, a dreamer against the grain and a chronic ranter, Sylvain Romieu is also a passionate traveler of the real and the unreal, the world and the virtual universes, always in search of enriching discoveries and varied cultures. A developer by trade, he took up his modest pen several years ago to study the characteristics and richness of the marvelously creative world of video games. He writes for a French video game site called Chroniques-Ludiques, particularly on the topic of RPGs, his preferred genre.

The Adventure Zone: The Eleventh Hour

The Adventure Zone: The Eleventh Hour
Author: Clint McElroy
Publisher: First Second
Total Pages: 354
Release: 2023-02-21
Genre: Comics & Graphic Novels
ISBN: 1250893623

The fifth installment in the #1 New York Times bestselling Adventure Zone graphic novel series, a meta-fictional D&D adventure story based on the smash hit podcast. The Bureau of Balance has located yet another Grand Relic, and this time it’s...time? A small mining town called Refuge has been locked away behind an arcane bubble, and somewhere inside it the Temporal Chalice is causing unknown mayhem. Taako, Magnus, and Merle are launched into their investigation, but they’ve barely had a chance to get their feet under them before the situation literally falls apart. When the town clocktower strikes noon, Refuge and its citizens are destroyed in a sudden chaos of flame and ruin, and our heroes’ relic hunting— along with their lives—comes to an abrupt end. But woah, what’s this? It’s 11AM, they’re alive again, and Refuge definitely hasn’t just been exploded? Looks like a classic time loop, friends. This town is trapped in its final hour, and so are the three of them. And in order to escape, they’ll not only have to solve the mystery of what happened to the Chalice, they’ll also also have to resist what it offers: the chance to rewrite the worst days of their own pasts. Based on the blockbuster podcast where the McElroy brothers and their dad play a tabletop RPG, and illustrated by cartooning powerhouse Carey Pietsch, The Adventure Zone: The Eleventh Hour is a thrilling new chapter in this #1 New York Times bestselling series.

The Emperor's Soul

The Emperor's Soul
Author: Brandon Sanderson
Publisher: Dragonsteel, LLC
Total Pages: 128
Release: 2012-11-05
Genre: Fiction
ISBN: 1938570022

WINNER, 2013 Hugo Award for Best Novella! From #1 New York Times bestselling author Brandon Sanderson, The Emperor’s Soul showcases a fascinating magic system as the clock ticks down for a condemned criminal. When Shai is caught replacing the Moon Scepter with her nearly flawless forgery, she must bargain for her life. An assassin has left the Emperor Ashravan without consciousness, a circumstance concealed only by the death of his wife. If the emperor does not emerge after his hundred-day mourning period, the rule of the Heritage Faction will be forfeit and the empire will fall into chaos. Shai is given an impossible task: to create—to Forge—a new soul for the emperor in less than one hundred days. But her soul-Forgery is considered an abomination by her captors. She is confined to a tiny, dirty chamber, guarded by a man who hates her, spied upon by politicians, and trapped behind a door sealed in her own blood. Shai’s only possible ally is the emperor’s most loyal councillor, Gaotona, who struggles to understand her true talent. Time is running out for Shai. Forging, while deducing the motivations of her captors, she needs a perfect plan to escape… -------------------- “Sanderson proves to be an exceptionally talented writer in the pages of this book. Complex as some of the background is, he never gets bogged down filling in details for the reader. Instead we learn everything we need seamlessly as the story unfolds. His prose is lyrical without ever getting in its own way … His characters are fascinating and fully realized. … The Emperor’s Soul is one of those rare high fantasies that feels fresh and is filled with a sense of wonder.” —Charles de Lint, Fantasy & Science Fiction -------------------- A note from the publisher: Brandon will send a free copy of this ebook to anyone who purchased the Tachyon Publications trade paperback. See the title page in the ebook preview for details.