Daily Mail Kurosu

Daily Mail Kurosu
Author: DAILY MAIL.
Publisher: Hamlyn
Total Pages: 240
Release: 2020-05-07
Genre:
ISBN: 9780600636823

Love Sudoku? Can't resist a crossword? Try out Kurosu, the latest Daily Mail puzzle. Highly addictive and utterly engaging, this is the fun alternative to Sudoku! * There are only two rules: 1: Fill in each space with either a nought or a cross so there are no more than two consecutive noughts or crosses in any row or column. Important note: diagonals don't count. 2: Each row and column must contain three noughts and three crosses. * Sounds easy, doesn't it? Think again! This book might look simple, but it's deceptively hard - it's the ultimate test of logic. From easy and medium level, to the highest difficulty rated, Daily Mail Kurosu Volume 1 will offer hours of puzzling fun. Perfect for both single players and groups!

Ageing and Technology

Ageing and Technology
Author: Emma Domínguez-Rué
Publisher: transcript Verlag
Total Pages: 341
Release: 2016-01-31
Genre: Social Science
ISBN: 3839429579

The booming increase of the senior population has become a social phenomenon and a challenge to our societies, and technological advances have undoubtedly contributed to improve the lives of elderly citizens in numerous aspects. In current debates on technology, however, the »human factor« is often largely ignored. The ageing individual is rather seen as a malfunctioning machine whose deficiencies must be diagnosed or as a set of limitations to be overcome by means of technological devices. This volume aims at focusing on the perspective of human beings deriving from the development and use of technology: this change of perspective - taking the human being and not technology first - may help us to become more sensitive to the ambivalences involved in the interaction between humans and technology, as well as to adapt technologies to the people that created the need for its existence, thus contributing to improve the quality of life of senior citizens.

Software Quality - ECSQ 2002

Software Quality - ECSQ 2002
Author: Jyrki Kontio
Publisher: Springer
Total Pages: 376
Release: 2003-08-01
Genre: Computers
ISBN: 3540479848

Software professionals and companies live in a new world today. Increasingly complex systems need to be built faster and cheaper. While many of the est- lished approaches in software quality are still valid, the software quality c- munity is going through a paradigm shift that requires a re-assessment of our current method and tool portfolio, as well as creating new and more e?ective solutions. We have selected two themes for this conference to highlight this paradigm shift. Our ?rst theme, “production of attractive and reliable software at Internet speed” sums up the dilemma many software organisations face. In order to be competitive, software should contain advanced features and run reliably – yet it should be developed quickly and cost e?ectively for the right market window. Finding the right balance between these objectives is a critical question that will determine business success in the years to come. Our second theme, “production of software with a dynamic partnership n- work” highlights the current trend of using partnerships and subcontractors as integral players in the software development process. Partnerships sometimes need to be created quickly to respond to a market opportunity, yet the costs and speed of cooperation must be competitive. Di?erent companies have di?erent processes, quality tools and cultures, yet they should cooperate seamlessly for the best result.

Pragmatic Thinking and Learning

Pragmatic Thinking and Learning
Author: Andy Hunt
Publisher: Pragmatic Bookshelf
Total Pages: 337
Release: 2008-10-28
Genre: Computers
ISBN: 1680504223

Printed in full color. Software development happens in your head. Not in an editor, IDE, or designtool. You're well educated on how to work with software and hardware, but what about wetware--our own brains? Learning new skills and new technology is critical to your career, and it's all in your head. In this book by Andy Hunt, you'll learn how our brains are wired, and how to take advantage of your brain's architecture. You'll learn new tricks and tipsto learn more, faster, and retain more of what you learn. You need a pragmatic approach to thinking and learning. You need to Refactor Your Wetware. Programmers have to learn constantly; not just the stereotypical new technologies, but also the problem domain of the application, the whims of the user community, the quirks of your teammates, the shifting sands of the industry, and the evolving characteristics of the project itself as it is built. We'll journey together through bits of cognitive and neuroscience, learning and behavioral theory. You'll see some surprising aspects of how our brains work, and how you can take advantage of the system to improve your own learning and thinking skills. In this book you'll learn how to: Use the Dreyfus Model of Skill Acquisition to become more expert Leverage the architecture of the brain to strengthen different thinking modes Avoid common "known bugs" in your mind Learn more deliberately and more effectively Manage knowledge more efficiently

The Apple Cider Vinegar Cleanse

The Apple Cider Vinegar Cleanse
Author: Claire Georgiou
Publisher: Castle Point Books
Total Pages: 178
Release: 2016-06-21
Genre: Cooking
ISBN: 1250107334

Apple cider vinegar has a cult following among health-conscious consumers. Not to be confused with distilled grocery-store apple cider vinegar, “ACV” is unfiltered, unprocessed fermented apple cider that is rich in bioactive components that give it potent antioxidant, antimicrobial, anti-glycemic and many other beneficial properties. This enables ACV to help everything from diabetes to heart health to weight loss, sinus congestion, and warts. THE APPLE CIDER VINEGAR CLEANSE will explain the myriad health benefits of ACV and will offer a 7-day cleanse to help readers jump-start their weight loss and journey to better health.

Daily Mail Big Book of Sudoku 1

Daily Mail Big Book of Sudoku 1
Author: Daily Mail
Publisher: Hamlyn
Total Pages: 0
Release: 2018-06-21
Genre: Crafts & Hobbies
ISBN: 9780600635680

The first book in a brand new Daily Mail puzzles series, Daily Mail Big Book of Sudoku 1 contains over 400 sudoku grids ranging from easier puzzles for beginners right up to fiendish puzzles that will challenge even the most experienced of sudoku-lovers. Never be without a diverting pastime on a long train journey or a rainy evening with this bumper collection of sudoku puzzles from the Daily Mail.

Ametora

Ametora
Author: W. David Marx
Publisher: Basic Books
Total Pages: 299
Release: 2015-12-01
Genre: Design
ISBN: 0465073875

The story of how Japan adopted and ultimately revived traditional American fashion Look closely at any typically "American" article of clothing these days, and you may be surprised to see a Japanese label inside. From high-end denim to oxford button-downs, Japanese designers have taken the classic American look—known as ametora, or "American traditional"—and turned it into a huge business for companies like Uniqlo, Kamakura Shirts, Evisu, and Kapital. This phenomenon is part of a long dialogue between Japanese and American fashion; in fact, many of the basic items and traditions of the modern American wardrobe are alive and well today thanks to the stewardship of Japanese consumers and fashion cognoscenti, who ritualized and preserved these American styles during periods when they were out of vogue in their native land. In Ametora, cultural historian W. David Marx traces the Japanese assimilation of American fashion over the past hundred and fifty years, showing how Japanese trendsetters and entrepreneurs mimicked, adapted, imported, and ultimately perfected American style, dramatically reshaping not only Japan's culture but also our own in the process.

Human-Computer Interaction: Interaction Modalities and Techniques

Human-Computer Interaction: Interaction Modalities and Techniques
Author: Masaaki Kurosu
Publisher: Springer
Total Pages: 783
Release: 2013-07-01
Genre: Computers
ISBN: 3642393306

The five-volume set LNCS 8004--8008 constitutes the refereed proceedings of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, NV, USA in July 2013. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. This volume contains papers in the thematic area of human-computer interaction, addressing the following major topics: speech, natural language and auditory interfaces; gesture and eye-gaze based Interaction; touch-based interaction; haptic interaction; graphical user interfaces and visualisation.