Cypher System Expanded Worlds

Cypher System Expanded Worlds
Author: Bruce Cordell
Publisher: Monte Cook Games
Total Pages: 159
Release: 2017-04-19
Genre:
ISBN: 9781939979629

The dusty, ruined remains of a post-apocalyptic wasteland. The black expanse of a hard-SF solar system. The gritty streets of film noir. Wherever your vision takes you, the Cypher System can take your campaign. Building on the genres explored in the Cypher System Rulebook, Expanded Worlds gives you tailored rules, advice, tropes, and character options for seven setting genres, along with tools you can use to build any campaign you can imagine.

Numenera Discovery and Destiny Slipcase Set

Numenera Discovery and Destiny Slipcase Set
Author: Monte Cook
Publisher: Monte Cook Games
Total Pages:
Release: 2018-07-31
Genre:
ISBN: 9781939979797

They say there have been eight worlds before ours. Eight times the people of this Earth, over vast millennia, built their civilizations. They reached heights we cannot even imagine now: they spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines that have since crumbled to dust, leaving only their vast outlines and barest remnants. This is the Ninth World. The people of the prior worlds are gonescattered, disappeared, or transcended. But their works remain, in the places and devices that still contain some germ of function. The ignorant call these magic, but the wise know that these are our legacy. They are our future. They are the... Two 416-page corebooks, two poster maps, a handsome and sturdy slipcase, a metal medallion, and additional play aidsall for the price of the corebooks alone. All existing Numenera supplements remain compatible with these corebooks.

Numenera Character Options

Numenera Character Options
Author: Monte Cook
Publisher: Monte Cook Games
Total Pages: 95
Release: 2014-05
Genre: Fantasy games
ISBN: 9781939979148

Numenera is a science fantasy roleplaying game set in the far distant future. Humanity lives amid the remnants of eight great civilizations that have risen and fallen on Earth. These are the people of the Ninth World. This new world is filled with remnants of all the former worlds: bits of nanotechnology, the dataweb threaded among still-orbiting satellites, bio-engineered creatures, and myriad strange and wondrous devices. These remnants have become known as the numenera. Player characters explore this world of mystery and danger to find these leftover artifacts of the past, not to dwell upon the old ways, but to help forge their new destinies, utilizing the so-called 'magic' of the past to create a promising future. Numenera: Character Options is a supplement for Numenera and provides new options for Numenera characters. In addition to new descriptors and foci, Numenera: Character Options offers new mutations, new non-human races, new esoteries, new fighting moves, and new tricks of the trade. It also introduces new kinds of descriptors, expanding the concept to include character origins and negative traits, along with new rules for customizing characters, switching descriptors and foci, and more!

Blood of the Fold

Blood of the Fold
Author: Terry Goodkind
Publisher: RosettaBooks
Total Pages: 806
Release: 2015-03-24
Genre: Fiction
ISBN: 0795346034

The Seeker of Truth takes his rightful place as the new ruler of D’Hara in the third novel of the #1 New York Times–bestselling author’s epic fantasy series. After escaping from the Palace of Prophets, Richard comes to terms with his true identity as a War Wizard. But when he brings down the barrier between the Old and New Worlds, the Imperial Order suddenly poses a threat to the the freedom of all humankind. As the Imperial Order sends delegations and armies into the New World, Richard’s only chance to stop the invasion is to claim his heritage as the new Lord Rahl and ruler of D’Hara. But convincing the D’Harans of his legitimacy won’t be easy. Meanwhile, a powerful enemy is on the trail of Richard’s love, Kahlan Amnell. And when the spell Richard cast to protect her is broken, he must martial his newfound authority—and the armies that come with it—to save her life.

Mathematical Ciphers

Mathematical Ciphers
Author: Anne L. Young
Publisher: American Mathematical Soc.
Total Pages: 170
Release: 2006
Genre: Business & Economics
ISBN: 0821837303

"A cipher is a scheme for creating coded messages for the secure exchange of information. Throughout history, many different coding schemes have been devised. One of the oldest and simplest mathematical systems was used by Julius Caesar. This is where Mathematical Ciphers begins. Building on that simple system, Young moves on to more complicated schemes, ultimately ending with the RSA cipher, which is used to provide security for the Internet. This book is structured differently from most mathematics texts. It does not begin with a mathematical topic, but rather with a cipher. The mathematics is developed as it is needed; the applications motivate the mathematics. As is typical in mathematics textbooks, most chapters end with exercises. Many of these problems are similar to solved examples and are designed to assist the reader in mastering the basic material. A few of the exercises are one-of-a-kind, intended to challenge the interested reader. Implementing encryption schemes is considerably easier with the use of the computer. For all the ciphers introduced in this book, JavaScript programs are available from the Web. In addition to developing various encryption schemes, this book also introduces the reader to number theory. Here, the study of integers and their properties is placed in the exciting and modern context of cryptology. Mathematical Ciphers can be used as a textbook for an introductory course in mathematics for all majors. The only prerequisite is high school mathematics."--Jacket.

Numenera Corebook

Numenera Corebook
Author: Monte Cook
Publisher:
Total Pages: 416
Release: 2013-06-01
Genre: Fantasy games
ISBN: 9781939979001

"There have been eight previous worlds ... Each left behind remnants. People of the new world, the Ninth World, sometimes call these remnants magic, and who are we to say they're wrong? But most give a unique name to the legacies of the nigh-unimaginable past. They call them Numenera. The Ninth World is built on the bones of the previous eight. The game of Numenera is about discovering the wonders of the worlds that came before, not for their own sake, but as the means to improve the present and build a future."--Page 4 of cover.

Adventures from the Potbellied Kobold

Adventures from the Potbellied Kobold
Author: Jeff C Stevens
Publisher: Jeff Stevens Games
Total Pages: 174
Release: 2021-04-02
Genre:
ISBN: 9781736823101

Adventures from the Potbellied Kobold provides you with fifteen adventures to use as one-shots, additions to your current campaign, or as inspiration for a new campaign. We've even included a way to link several of the adventures, providing you with a mini-campaign. The adventures range in difficulty from low to mid-level, and many include adjustment suggestions, allowing you flexibility with the adventure's difficulty. The adventures are short and sweet, targeting play times of 1 to 3 hours. Of course some adventures may run a bit longer depending on your play style, group, and how often your adventurers debate over who gets what magic item.

Mecha Vs Kaiju

Mecha Vs Kaiju
Author: Johnathan Stanley Wright
Publisher: Wrightwerx
Total Pages: 176
Release: 2014
Genre: Games & Activities
ISBN: 9781937013752

Born in nuclear fire, they stride across the face of the world, unstoppable. They are the Kaiju -- giant monsters that have ravaged the nation of Japan for decades. Only one power can stand against these titans of destruction -- the mecha Assault Force! The giant robots of the M.A.F. stand ready to do battle against the monstrous might of the kaiju. Mecha vs Kaiju is a Fate Core role playing game inspired by Japanese "kaiju eiga" (monster movies) like Godzilla and Gamera, and robot anime like Gundam and Evangelion. Players become fearless mecha pilots based on anime archetypes and design giant robots with custom-made weapons and armor. Gamemasters will pit their players against monstrous kaiju capable of leveling cities. MvK features an intricate setting inspired by giant monster movies, military robot anime, and martial arts epics. Readers will uncover the secret history of Japan and use its wealth of story possibilities to inspire their own battles in the relentless, never-ending conflict of Mecha vs Kaiju!