Cyberpunk Handbook
Download Cyberpunk Handbook full books in PDF, epub, and Kindle. Read online free Cyberpunk Handbook ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Author | : St. Jude |
Publisher | : Random House Puzzles & Games |
Total Pages | : 196 |
Release | : 1995 |
Genre | : Computers |
ISBN | : |
Blast off into the next millennium with Cyberspace gurus and professed cyberpunks St. Jude and R.U. Sirius--consummate insiders and co-founders of the revolutionary Mondo 2000 magazine, and co-authors of Mondo 2000: A User's Guide to the New Edge--both definitive source guides for members of the electronic underground. Includes Cyberpunk cryptic crossword puzzles and a hipness checklist, plus a true/false "final exam".
Author | : Arthur Kroker |
Publisher | : Palgrave Macmillan |
Total Pages | : 340 |
Release | : 1997-05-15 |
Genre | : Literary Collections |
ISBN | : 9780312172374 |
Digital Delirium is a manifest against the right-wing politics of cyberlibertarianism and for rewiring the question of ethics to digital reality. Bringing together the most creative minds of the digital generation, it explores what is lost and what is gained by being digital.
Author | : Katie Hafner |
Publisher | : Simon and Schuster |
Total Pages | : 404 |
Release | : 1995-11 |
Genre | : Science |
ISBN | : 0684818620 |
Using the exploits of three international hackers, Cyberpunk explores the world of high-tech computer rebels and the subculture they've created. In a book as exciting as any Ludlum novel, the authors show how these young outlaws have learned to penetrate the most sensitive computer networks and how difficult it is to stop them.
Author | : Cody Pondsmith |
Publisher | : |
Total Pages | : 132 |
Release | : 2019-07-30 |
Genre | : |
ISBN | : 9781950911011 |
A starter box for the Cyberpunk RPG line. Everything you need to play the game.
Author | : Anna McFarlane |
Publisher | : Routledge |
Total Pages | : 694 |
Release | : 2019-11-28 |
Genre | : Literary Criticism |
ISBN | : 135113986X |
In this companion, an international range of contributors examine the cultural formation of cyberpunk from micro-level analyses of example texts to macro-level debates of movements, providing readers with snapshots of cyberpunk culture and also cyberpunk as culture. With technology seamlessly integrated into our lives and our selves, and social systems veering towards globalization and corporatization, cyberpunk has become a ubiquitous cultural formation that dominates our twenty-first century techno-digital landscapes. The Routledge Companion to Cyberpunk Culture traces cyberpunk through its historical developments as a literary science fiction form to its spread into other media such as comics, film, television, and video games. Moreover, seeing cyberpunk as a general cultural practice, the Companion provides insights into photography, music, fashion, and activism. Cyberpunk, as the chapters presented here argue, is integrated with other critical theoretical tenets of our times, such as posthumanism, the Anthropocene, animality, and empire. And lastly, cyberpunk is a vehicle that lends itself to the rise of new futurisms, occupying a variety of positions in our regionally diverse reality and thus linking, as much as differentiating, our perspectives on a globalized technoscientific world. With original entries that engage cyberpunk’s diverse ‘angles’ and its proliferation in our life worlds, this critical reference will be of significant interest to humanities students and scholars of media, cultural studies, literature, and beyond.
Author | : Loyd Blankenship |
Publisher | : Steve Jackson Games |
Total Pages | : 128 |
Release | : 1990-11-01 |
Genre | : Games |
ISBN | : 9781556341687 |
-- The book that was confiscated by the Secret Service because they thought it contained hacking secrets! (It doesn't) -- Nominated for the Origins Award for Best Roleplaying Supplement.
Author | : M. Keith Booker |
Publisher | : John Wiley & Sons |
Total Pages | : 360 |
Release | : 2009-03-30 |
Genre | : Literary Criticism |
ISBN | : 9781444310351 |
The Science Fiction Handbook offers a comprehensive and accessible survey of one of the literary world's most fascinating genres. Includes separate historical surveys of key subgenres including time-travel narratives, post-apocalyptic and post-disaster narratives and works of utopian and dystopian science fiction Each subgenre survey includes an extensive list of relevant critical readings, recommended novels in the subgenre, and recommended films relevant to the subgenre Features entries on a number of key science fiction authors and extensive discussion of major science fiction novels or sequences Writers and works include Isaac Asimov; Margaret Atwood; George Orwell; Ursula K. Le Guin; The War of the Worlds (1898); Starship Troopers (1959); Mars Trilogy (1993-6); and many more A 'Science Fiction Glossary' completes this indispensable Handbook
Author | : Michael J. Halvorson |
Publisher | : Morgan & Claypool |
Total Pages | : 406 |
Release | : 2020-04-22 |
Genre | : Computers |
ISBN | : 1450377556 |
Code Nation explores the rise of software development as a social, cultural, and technical phenomenon in American history. The movement germinated in government and university labs during the 1950s, gained momentum through corporate and counterculture experiments in the 1960s and 1970s, and became a broad-based computer literacy movement in the 1980s. As personal computing came to the fore, learning to program was transformed by a groundswell of popular enthusiasm, exciting new platforms, and an array of commercial practices that have been further amplified by distributed computing and the Internet. The resulting society can be depicted as a “Code Nation”—a globally-connected world that is saturated with computer technology and enchanted by software and its creation. Code Nation is a new history of personal computing that emphasizes the technical and business challenges that software developers faced when building applications for CP/M, MS-DOS, UNIX, Microsoft Windows, the Apple Macintosh, and other emerging platforms. It is a popular history of computing that explores the experiences of novice computer users, tinkerers, hackers, and power users, as well as the ideals and aspirations of leading computer scientists, engineers, educators, and entrepreneurs. Computer book and magazine publishers also played important, if overlooked, roles in the diffusion of new technical skills, and this book highlights their creative work and influence. Code Nation offers a “behind-the-scenes” look at application and operating-system programming practices, the diversity of historic computer languages, the rise of user communities, early attempts to market PC software, and the origins of “enterprise” computing systems. Code samples and over 80 historic photographs support the text. The book concludes with an assessment of contemporary efforts to teach computational thinking to young people.
Author | : Marcin Batylda |
Publisher | : Dark Horse Comics |
Total Pages | : 198 |
Release | : 2020-08-04 |
Genre | : Art |
ISBN | : 1506713831 |
An insightful, captivatingly designed, full-color book that transports readers to the futuristic megalopolis of Night City--the epicenter of the vibrant new action-RPG from CD Projekt Red. Step into the year 2077, a world dotted with dystopian metropoles where violence, oppression, and cyberware implants aren't just common--they're necessary tools to get ahead. Delve into incisive lore to discover how the economic decline of the United States created a crippling dependence on devious corporations and birthed the Free State of California. Explore the various districts, gangs, and history of Night City. Learn all there is to know about the technology of tomorrow and research the cybernetics, weapons, and vehicles of Cyberpunk 2077. Dark Horse Books and CD Projekt Red present The World of Cyberpunk 2077--an extensive examination of the rich lore of Cyberpunk 2077. This intricately assembled tome contains everything you need to know about the history, characters, and world of the long-awaited follow-up from the creators of The Witcher video game series.
Author | : George Effinger |
Publisher | : Hachette UK |
Total Pages | : 185 |
Release | : 2012-03-05 |
Genre | : Fiction |
ISBN | : 0575124873 |
When Gravity Fails, the first Marid novel, is set in a high-tech near-future featuring a divided USA and USSR, a world with mind-or mood-altering drugs for any purpose; brains enhanced by electronic hardware, with plug-in memory additions and modules offering the wearer new personalities (James Bond, celebrities); bodies shaped to perfection by surgery. Marid Audran, an unmodified and fairly honest street-survivor, lives in a decadent Arab ghetto, the Budayeen, and, against his best instincts, becomes involved in a series of inexplicable murders. Some seem like routine assassinations, carried out with an old-fashioned handgun by a man wearing a plug-in James Bond persona; others, involving whores, feature prolonged torture and horrible mutilations. The problem comes to the attention of Budayeen godfather Friedlander Bey, who makes Audran an offer he can't refuse. Audran submits to electronic brain enhancement in order to track down and deal with the killer or killers.