Creating Soundscapes
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Author | : Luigi Agostini |
Publisher | : Lulu.com |
Total Pages | : 142 |
Release | : 2008-03-01 |
Genre | : Reference |
ISBN | : 1409200361 |
We live all our lives surrounded by sounds. Sounds are communication and aggression, emotions and alienation, art and...pollution. Creating sound landscapes means becoming aware of the existence of an individual acoustic space and learning how to enjoy it while respecting other people's spaces. How? By developing an aesthetic sensitivity that will allow us to distinguish quality sounds from noises that damage our health; by building a new ecologic conscience to correct compromised environments; by listening... and not just to music.
Author | : Sarah Justina Eyerly |
Publisher | : Indiana University Press |
Total Pages | : 290 |
Release | : 2020-05-05 |
Genre | : Music |
ISBN | : 0253047757 |
In Moravian Soundscapes, Sarah Eyerly contends that the study of sound is integral to understanding the interactions between German Moravian missionaries and Native communities in early Pennsylvania. In the mid-18th century, when the frontier between settler and Native communities was a shifting spatial and cultural borderland, sound mattered. People listened carefully to each other and the world around them. In Moravian communities, cultures of hearing and listening encompassed and also superseded musical traditions such as song and hymnody. Complex biophonic, geophonic, and anthrophonic acoustic environments—or soundscapes—characterized daily life in Moravian settlements such as Bethlehem, Nain, Gnadenhütten, and Friedenshütten. Through detailed analyses and historically informed recreations of Moravian communal, environmental, and religious soundscapes and their attendant hymn traditions, Moravian Soundscapes explores how sounds—musical and nonmusical, human and nonhuman—shaped the Moravians' religious culture. Combined with access to an interactive website that immerses the reader in mid-18th century Pennsylvania, and framed with an autobiographical narrative, Moravian Soundscapes recovers the roles of sound and music in Moravian communities and provides a road map for similar studies of other places and religious traditions in the future.
Author | : Pauline Margaret Minevich |
Publisher | : Canadian Plains Research Center |
Total Pages | : 229 |
Release | : 2013 |
Genre | : Art |
ISBN | : 9780889772588 |
What is an immersive soundscape? It can be as simple as a recording made in a forest: leaves crunching underfoot, birds chirping, a squirrel chattering. Or it can be as complex as a movie soundtrack, which involves music but also uses many other sounds--to set the mood for the action and to literally put the viewer in the picture. Sound art defies categorization, and artists using this medium describe their work in many different ways: as sound installations, audio art, radio art, and music. The Art of Immersive Soundscapes provides a fascinating tour of contemporary sound art practices that comprises scholarly essays, artists' statements, and a DVD with sonic and visual examples. Included are perspectives from soundscape composition and performance, site-specific sound installation, recording, and festival curation. The book and accompanying DVD will appeal to a broad audience interested in music, sound, installation art, the environment, digital culture, and media arts. Importantly, it recognizes the pioneering place of Canadian sound artists within this international field.
Author | : Michael Rosen |
Publisher | : Walker Books Limited |
Total Pages | : 34 |
Release | : 2009-01-01 |
Genre | : Bear hunting |
ISBN | : 9781406323924 |
We're going on a bear hunt. Through the long wavy grass, the thick oozy mud and the swirling, whirling snowstorm - will we find a bear today?
Author | : Andy Farnell |
Publisher | : MIT Press |
Total Pages | : 689 |
Release | : 2010-08-20 |
Genre | : Computers |
ISBN | : 0262014416 |
A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data—an approach sometimes known as “procedural audio.” Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects
Author | : Stella Tartsinis |
Publisher | : Stella Tartsinis |
Total Pages | : 38 |
Release | : 2024-10-31 |
Genre | : Juvenile Nonfiction |
ISBN | : |
These activities help elementary students build foundational music skills in a fun, interactive way! The activities o:er a wide range of interactive, exploratory, and creative experiences for elementary students, helping them develop a deep appreciation for music.
Author | : Justin Patch |
Publisher | : Bloomsbury Publishing USA |
Total Pages | : 201 |
Release | : 2022-01-13 |
Genre | : Music |
ISBN | : 1501354752 |
Re-Making Sound is concise and flexible primer to sound studies. It takes students through six ways of conceptualizing sound and its links to other social phenomena: soundscapes; noise; sound and semiotics of the voice; sound and/through/in text; background sound/sound design; and sound art. Each chapter summarizes the history and scholarly theoretical underpinnings of these areas and concludes with a student activity that concretizes the historical and theoretical discussion via sound-making projects. With chapters designed to be flexible and non-sequential, the text fits within various course designs, and includes an introduction to key concepts in sound and sound studies, a cumulative concluding chapter with sound accompanying podcast exercise, and an extensive bibliography for students to pursue sound studies beyond the book itself.
Author | : Amber Case |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 190 |
Release | : 2018-11-26 |
Genre | : Computers |
ISBN | : 1491961058 |
Sound can profoundly impact how people interact with your product. Well-designed sounds can be exceptionally effective in conveying subtle distinctions, emotion, urgency, and information without adding visual clutter. In this practical guide, Amber Case and Aaron Day explain why sound design is critical to the success of products, environments, and experiences. Just as visual designers have a set of benchmarks and a design language to guide their work, this book provides a toolkit for the auditory experience, improving collaboration for a wide variety of stakeholders, from product developers to composers, user experience designers to architects. You’ll learn a complete process for designing, prototyping, and testing sound. In two parts, this guide includes: Past, present, and upcoming advances in sound design Principles for designing quieter products Guidelines for intelligently adding and removing sound in interactions When to use voice interfaces, how to consider personalities, and how to build a knowledge map of queries Working with brands to create unique and effective audio logos that will speak to your customers Adding information using sonification and generative audio
Author | : Michael Filimowicz |
Publisher | : Routledge |
Total Pages | : 366 |
Release | : 2019-06-21 |
Genre | : Technology & Engineering |
ISBN | : 1351603868 |
This volume provides a comprehensive introduction to foundational topics in sound design for interactive media, such as gaming and virtual reality; compositional techniques; new interfaces; sound spatialization; sonic cues and semiotics; performance and installations; music on the web; augmented reality applications; and sound producing software design. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use in computational media and design. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its interactive forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, design and media, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.
Author | : Michael Filimowicz |
Publisher | : Routledge |
Total Pages | : 370 |
Release | : 2019-06-25 |
Genre | : Technology & Engineering |
ISBN | : 1351603884 |
This volume provides a comprehensive introduction to foundational topics in sound design for embedded media, such as physical computing; interaction design; auditory displays and data sonification; speech synthesis; wearables; smart objects and instruments; user experience; toys and playful tangible objects; and the new sensibilities entailed in expanding the concept of sound design to encompass the totality of our surroundings. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use in computational products and design. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its many embedded forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, programming and design, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.