Computing Bodies

Computing Bodies
Author: Claude Draude
Publisher: Springer
Total Pages: 217
Release: 2017-06-13
Genre: Social Science
ISBN: 3658186607

Claude Draude analyzes embodied software agents – interface solutions that are designed to talk back and give emotional feedback – from a gender and media studies perspective. She addresses technological and sociocultural concepts in their interplay of shifting the boundary between what is considered as human and what as machine. The author discusses the technological realization of specific personality models that define the design of embodied software agents – emotion and gaze models, in particular. Finally, she explores these models in their broader cultural context by relating them to the prominent topic of the Turing test and the notion of the Uncanny Valley.

The Elements of Computing Systems

The Elements of Computing Systems
Author: Noam Nisan
Publisher:
Total Pages: 343
Release: 2008
Genre: Computers
ISBN: 0262640686

This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system.

Guide to the Software Engineering Body of Knowledge (Swebok(r))

Guide to the Software Engineering Body of Knowledge (Swebok(r))
Author: IEEE Computer Society
Publisher:
Total Pages: 348
Release: 2014
Genre: Computer software
ISBN: 9780769551661

In the Guide to the Software Engineering Body of Knowledge (SWEBOK(R) Guide), the IEEE Computer Society establishes a baseline for the body of knowledge for the field of software engineering, and the work supports the Society's responsibility to promote the advancement of both theory and practice in this field. It should be noted that the Guide does not purport to define the body of knowledge but rather to serve as a compendium and guide to the knowledge that has been developing and evolving over the past four decades. Now in Version 3.0, the Guide's 15 knowledge areas summarize generally accepted topics and list references for detailed information. The editors for Version 3.0 of the SWEBOK(R) Guide are Pierre Bourque (Ecole de technologie superieure (ETS), Universite du Quebec) and Richard E. (Dick) Fairley (Software and Systems Engineering Associates (S2EA)).

Computer Applications in the Social Sciences

Computer Applications in the Social Sciences
Author: Edward E. Brent
Publisher: Temple University Press
Total Pages: 506
Release: 1990
Genre: Social Science
ISBN: 9780877226666

Presenting an introduction to computing and advice on computer applications, this book examines hardware and software with respect to the needs of the social scientist. It offers a framework for the use of computers, with focus on the 'work station', the center of which is a personal computer connected to networks by a telephone-based modem.

Computer and Computing Technologies in Agriculture XI

Computer and Computing Technologies in Agriculture XI
Author: Daoliang Li
Publisher: Springer
Total Pages: 540
Release: 2019-01-08
Genre: Computers
ISBN: 3030061795

The two volumes IFIP AICT 545 and 546 constitute the refereed post-conference proceedings of the 11th IFIP WG 5.14 International Conference on Computer and Computing Technologies in Agriculture, CCTA 2017, held in Jilin, China, in August 2017. The 100 revised papers included in the two volumes were carefully reviewed and selected from 282 submissions. They cover a wide range of interesting theories and applications of information technology in agriculture. The papers focus on four topics: Internet of Things and big data in agriculture, precision agriculture and agricultural robots, agricultural information services, and animal and plant phenotyping for agriculture.

Computer Science Illuminated

Computer Science Illuminated
Author: Nell Dale
Publisher: Jones & Bartlett Learning
Total Pages: 672
Release: 2010-03-10
Genre: Computers
ISBN: 0763776467

Revised and updated with the latest information in the field, the Fourth Edition of Computer Science Illuminated continues to engage and enlighten students on the fundamental concepts and diverse capabilities of computing. Written by two of today’s most respected computer science educators, Nell Dale and John Lewis, the text provides a broad overview of the many aspects of the discipline from a generic view point. Separate program language chapters are available as bundle items for those instructors who would like to explore a particular programming language with their students. The many layers of computing are thoroughly explained beginning with the information layer, working through the hardware, programming, operating systems, application, and communication layers, and ending with a discussion on the limitations of computing. Perfect for introductory computing and computer science courses, the fourth edition's thorough presentation of computing systems provides computer science majors with a solid foundation for further study, and offers non-majors a comprehensive and complete introduction to computing.

Computer, Intelligent Computing and Education Technology

Computer, Intelligent Computing and Education Technology
Author: Hsiang-Chuan Liu
Publisher: CRC Press
Total Pages: 1477
Release: 2014-03-26
Genre: Computers
ISBN: 1315775565

This proceedings set contains selected Computer, Information and Education Technology related papers from the 2014 International Conference on Computer, Intelligent Computing and Education Technology (CICET 2014), held March 27-28, 2014 in Hong Kong. The proceedings aims to provide a platform for researchers, engineers and academics as well as indu

Computer Vision

Computer Vision
Author: Richard Szeliski
Publisher: Springer Nature
Total Pages: 925
Release: 2022-01-03
Genre: Computers
ISBN: 3030343723

Computer Vision: Algorithms and Applications explores the variety of techniques used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both in specialized applications such as image search and autonomous navigation, as well as for fun, consumer-level tasks that students can apply to their own personal photos and videos. More than just a source of “recipes,” this exceptionally authoritative and comprehensive textbook/reference takes a scientific approach to the formulation of computer vision problems. These problems are then analyzed using the latest classical and deep learning models and solved using rigorous engineering principles. Topics and features: Structured to support active curricula and project-oriented courses, with tips in the Introduction for using the book in a variety of customized courses Incorporates totally new material on deep learning and applications such as mobile computational photography, autonomous navigation, and augmented reality Presents exercises at the end of each chapter with a heavy emphasis on testing algorithms and containing numerous suggestions for small mid-term projects Includes 1,500 new citations and 200 new figures that cover the tremendous developments from the last decade Provides additional material and more detailed mathematical topics in the Appendices, which cover linear algebra, numerical techniques, estimation theory, datasets, and software Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.