Law for Computer Scientists and Other Folk

Law for Computer Scientists and Other Folk
Author: Mireille Hildebrandt
Publisher: Oxford University Press
Total Pages: 341
Release: 2020
Genre: Law
ISBN: 0198860870

This book introduces law to computer scientists and other folk. Computer scientists develop, protect, and maintain computing systems in the broad sense of that term, whether hardware (a smartphone, a driverless car, a smart energy meter, a laptop, or a server), software (a program, an application programming interface or API, a module, code), or data (captured via cookies, sensors, APIs, or manual input). Computer scientists may be focused on security (e.g. cryptography), or on embedded systems (e.g. the Internet of Things), or on data science (e.g. machine learning). They may be closer to mathematicians or to electrical or electronic engineers, or they may work on the cusp of hardware and software, mathematical proofs and empirical testing. This book conveys the internal logic of legal practice, offering a hands-on introduction to the relevant domains of law, while firmly grounded in legal theory. It bridges the gap between two scientific practices, by presenting a coherent picture of the grammar and vocabulary of law and the rule of law, geared to those with no wish to become lawyers but nevertheless required to consider the salience of legal rights and obligations. Simultaneously, this book will help lawyers to review their own trade. It is a volume on law in an onlife world, presenting a grounded argument of what law does (speech act theory), how it emerged in the context of printed text (philosophy of technology), and how it confronts its new, data-driven environment. Book jacket.

Law, Computer Science, and Artificial Intelligence

Law, Computer Science, and Artificial Intelligence
Author: Ajit Narayanan
Publisher: Intellect Books
Total Pages: 0
Release: 1998
Genre: Artificial intelligence
ISBN: 9781871516593

This text examines the interaction between the disciplines of law, computer science and artificial intelligence. The chapters are grouped into theory, implications and applications sections, in an attempt to identify separate, but interrelated methodological stances

Human Law and Computer Law: Comparative Perspectives

Human Law and Computer Law: Comparative Perspectives
Author: Mireille Hildebrandt
Publisher: Springer Science & Business Media
Total Pages: 200
Release: 2013-05-23
Genre: Law
ISBN: 940076314X

The focus of this book is on the epistemological and hermeneutic implications of data science and artificial intelligence for democracy and the Rule of Law. How do the normative effects of automated decision systems or the interventions of robotic fellow ‘beings’ compare to the legal effect of written and unwritten law? To investigate these questions the book brings together two disciplinary perspectives rarely combined within the framework of one volume. One starts from the perspective of ‘code and law’ and the other develops from the domain of ‘law and literature’. Integrating original analyses of relevant novels or films, the authors discuss how computational technologies challenge traditional forms of legal thought and affect the regulation of human behavior. Thus, pertinent questions are raised about the theoretical assumptions underlying both scientific and legal practice.

Code

Code
Author: Director Edmond J Safra Center for Ethics and Roy L Furman Professorship of Law Lawrence Lessig
Publisher: Createspace Independent Publishing Platform
Total Pages: 378
Release: 2016-08-31
Genre:
ISBN: 9781537290904

There's a common belief that cyberspace cannot be regulated-that it is, in its very essence, immune from the government's (or anyone else's) control.Code argues that this belief is wrong. It is not in the nature of cyberspace to be unregulable; cyberspace has no "nature." It only has code-the software and hardware that make cyberspace what it is. That code can create a place of freedom-as the original architecture of the Net did-or a place of exquisitely oppressive control.If we miss this point, then we will miss how cyberspace is changing. Under the influence of commerce, cyberpsace is becoming a highly regulable space, where our behavior is much more tightly controlled than in real space.But that's not inevitable either. We can-we must-choose what kind of cyberspace we want and what freedoms we will guarantee. These choices are all about architecture: about what kind of code will govern cyberspace, and who will control it. In this realm, code is the most significant form of law, and it is up to lawyers, policymakers, and especially citizens to decide what values that code embodies.

Computer Games and Immersive Entertainment

Computer Games and Immersive Entertainment
Author: Chrissie Scelsi
Publisher: American Bar Association
Total Pages: 0
Release: 2019
Genre: Games & Activities
ISBN: 9781634251181

The U.S. video game industry revenue has continued to grow to a total of $36 billion in both hardware and software sales, more than doubling in less than a decade. Fueling this growth at breakneck speed is the evolution of technology. With the rapid expansion of the video game and immersive entertainment industry and technology's continued evolution, intellectual property law plays an increasingly prominent role in this arena. Game developers routinely wrestle with all aspects of IP law and need informed legal counsel on a multitude of issues, including end-user license agreements, ownership of user-generated content, the scope of copyright protection, remedies for trade secret appropriation, approaches for simulating reality without running afoul of existing trademark rights of real-world companies and people, and more. Providing a one-of-a-kind aid for counseling clients about the issues involved in the industry, the second edition of Computer Games and Immersive Entertainment covers a broad range of topics to help lawyers develop creative solutions to protect their clients while still engaging the players and end-users. Topics include: - Contracts, including EULAs, TOS, and TOU agreements- Copyrights- Patents- Trademarks- Trade secrets- Rights of publicity- International considerations, and more

Scott on Computer Law

Scott on Computer Law
Author: Michael Dennis Scott
Publisher: Pearson Education
Total Pages: 1014
Release: 1991
Genre: Law
ISBN: 9780137993475

Computer Law

Computer Law
Author: Richard Raysman
Publisher: Law Journal Press
Total Pages: 1070
Release: 2023-09-28
Genre: Law
ISBN: 9781588520241

Computer Law covers topics as: hardware acquisition, financing/maintenance, software licensing, development/maintenance, antitrust law, copyright, patent/trade secret protection of software, and more.

Media & Entertainment Law 2/e

Media & Entertainment Law 2/e
Author: Ursula Smartt
Publisher: Routledge
Total Pages: 703
Release: 2014-03-21
Genre: Law
ISBN: 1317808169

Media and Entertainment Law presents a contemporary analysis of the law relating to the media and entertainment industry both in terms of its practical application and its theoretical framework. It provides a clear, current and comprehensive account of this exciting subject. Fully updated and revised, this second edition is one of the first texts to contain a full analysis of the Leveson Inquiry and the implications for our press and media that are arising from it. The new edition contains; a new chapter analysing the Defamation Act 2013; the Digital Economy Act 2010 which aimed to toughen up against copyright infringement online and has been subject to parliamentary review since coming into power; and the liability of internet service providers, including recent cases such as Tamiz vs Google 2012, which goes some way to define the extent to which an ISP may or may not be found liable for their bloggers content. With integrated coverage of Scots and Northern Irish law, Media and Entertainment Law also highlights comparisons with similar overseas jurisdictions, such as with the liability of ISPs where there are differences in both US and European law, in order to help students demonstrate an awareness of media laws, which may then influence UK legislation. Looking at key aspects such as TV and radio broadcasting, the print press, the music industry, online news and entertainment and social networking sites, this text provides detailed coverage of the key principles, cases and legislation as well as a critical analysis of regulatory bodies such as OFCOM and the new regulator for the UK's newspapers and magazines (and online editions), the Independent Press Standards Organisation (Ipso). The text also provides the most comprehensive and up to date coverage of the law relating to Intellectual Property law for the entertainment industry with recent changes in EU law relating to performers' rights. See what goes behind the writing of Media & Entertainment Law: http://youtu.be/XiCGmnRDvb0

Computers and Law

Computers and Law
Author:
Publisher:
Total Pages: 524
Release: 1992
Genre: Information storage and retrieval systems
ISBN:

Criminal Law II (Definitions and Terminology) (Speedy Study Guide)

Criminal Law II (Definitions and Terminology) (Speedy Study Guide)
Author: Speedy Publishing
Publisher: Speedy Publishing LLC
Total Pages: 6
Release: 2014-11-27
Genre: Law
ISBN: 1635013593

A Criminal Law Advanced Study Guide is a vital tool for any law student. A guide will help you know what to study and when. This will ensure that you are prepared for every class and every test in advance. Most study guides help you keep up with important terms as well, which may prove to be a vital asset over the course of your class. If you want to be successful in law school, then you need to get a Criminal Law Advanced Study Guide.