Component Design by Example
Author | : Ben Cohen |
Publisher | : vhdlcohen publishing |
Total Pages | : 312 |
Release | : 2001 |
Genre | : Computers |
ISBN | : 9780970539403 |
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Author | : Ben Cohen |
Publisher | : vhdlcohen publishing |
Total Pages | : 312 |
Release | : 2001 |
Genre | : Computers |
ISBN | : 9780970539403 |
Author | : Robert Nystrom |
Publisher | : Genever Benning |
Total Pages | : 353 |
Release | : 2014-11-03 |
Genre | : Computers |
ISBN | : 0990582914 |
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Author | : Heydon Pickering |
Publisher | : |
Total Pages | : 308 |
Release | : |
Genre | : Assistive computer technology |
ISBN | : 9783945749432 |
We make inaccessible and unusable websites and apps all the time, but it's not for lack of skill or talent. It's just a case of doing things the wrong way. We try to build the best experiences we can, but we only make them for ourselves and for people like us. This book looks at common interface patterns from the perspective of an inclusive designer-someone trained in building experiences that cater to the huge diversity of abilities, preferences and circumstances out there. There's no such thing as an 'average' user, but there is such a thing as an average developer. This book will take you from average to expert in the area that matters the most: making things more readable and more usable to more people.
Author | : Juval Lowy |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 644 |
Release | : 2005-07-27 |
Genre | : Computers |
ISBN | : 0596102070 |
'Programming .NET Components', second edition, updated to cover .NET 2.0., introduces the Microsoft .NET Framework for building components on Windows platforms. From its many lessons, tips, and guidelines, readers will learn how to use the .NET Framework to program reusable, maintainable, and robust components.
Author | : Robert C. Juvinall |
Publisher | : John Wiley & Sons |
Total Pages | : 805 |
Release | : 2020-06-23 |
Genre | : Technology & Engineering |
ISBN | : 1119723604 |
Fundamentals of Machine Component Design presents a thorough introduction to the concepts and methods essential to mechanical engineering design, analysis, and application. In-depth coverage of major topics, including free body diagrams, force flow concepts, failure theories, and fatigue design, are coupled with specific applications to bearings, springs, brakes, clutches, fasteners, and more for a real-world functional body of knowledge. Critical thinking and problem-solving skills are strengthened through a graphical procedural framework, enabling the effective identification of problems and clear presentation of solutions. Solidly focused on practical applications of fundamental theory, this text helps students develop the ability to conceptualize designs, interpret test results, and facilitate improvement. Clear presentation reinforces central ideas with multiple case studies, in-class exercises, homework problems, computer software data sets, and access to supplemental internet resources, while appendices provide extensive reference material on processing methods, joinability, failure modes, and material properties to aid student comprehension and encourage self-study.
Author | : Marilyn Wolf |
Publisher | : Morgan Kaufmann |
Total Pages | : 533 |
Release | : 2008-07-08 |
Genre | : Computers |
ISBN | : 0080886213 |
Computers as Components, Second Edition, updates the first book to bring essential knowledge on embedded systems technology and techniques under a single cover. This edition has been updated to the state-of-the-art by reworking and expanding performance analysis with more examples and exercises, and coverage of electronic systems now focuses on the latest applications. It gives a more comprehensive view of multiprocessors including VLIW and superscalar architectures as well as more detail about power consumption. There is also more advanced treatment of all the components of the system as well as in-depth coverage of networks, reconfigurable systems, hardware-software co-design, security, and program analysis. It presents an updated discussion of current industry development software including Linux and Windows CE. The new edition's case studies cover SHARC DSP with the TI C5000 and C6000 series, and real-world applications such as DVD players and cell phones. Researchers, students, and savvy professionals schooled in hardware or software design, will value Wayne Wolf's integrated engineering design approach. * Uses real processors (ARM processor and TI C55x DSP) to demonstrate both technology and techniques...Shows readers how to apply principles to actual design practice.* Covers all necessary topics with emphasis on actual design practice...Realistic introduction to the state-of-the-art for both students and practitioners.* Stresses necessary fundamentals which can be applied to evolving technologies...helps readers gain facility to design large, complex embedded systems that actually work.
Author | : Gregor Hohpe |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 282 |
Release | : 2020-04-08 |
Genre | : Computers |
ISBN | : 1492077496 |
As the digital economy changes the rules of the game for enterprises, the role of software and IT architects is also transforming. Rather than focus on technical decisions alone, architects and senior technologists need to combine organizational and technical knowledge to effect change in their company’s structure and processes. To accomplish that, they need to connect the IT engine room to the penthouse, where the business strategy is defined. In this guide, author Gregor Hohpe shares real-world advice and hard-learned lessons from actual IT transformations. His anecdotes help architects, senior developers, and other IT professionals prepare for a more complex but rewarding role in the enterprise. This book is ideal for: Software architects and senior developers looking to shape the company’s technology direction or assist in an organizational transformation Enterprise architects and senior technologists searching for practical advice on how to navigate technical and organizational topics CTOs and senior technical architects who are devising an IT strategy that impacts the way the organization works IT managers who want to learn what’s worked and what hasn’t in large-scale transformation
Author | : Micah Godbolt |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 197 |
Release | : 2016-01-28 |
Genre | : Computers |
ISBN | : 1491926759 |
Imagine what a large-scale web project would look like if frontend development were not treated as an add-on, but as an equal partner with backend development and content strategy. This practical book takes experienced web developers through the new discipline of frontend architecture, including the latest tools, standards, and best practices that have elevated frontend web development to an entirely new level. Using real-world examples, case studies, and practical tips and tricks throughout, author Micah Godbolt introduces you to the four pillars of frontend architecture. He also provides compelling arguments for developers who want to embrace the mantle of frontend architect and fight to make it a first-class citizen in their next project. The four pillars include: Code: how to approach the HTML, CSS, and JavaScript of a design system Process: tools and processes for creating an efficient and error-proof workflow Testing: creating a stable foundation on which to build your site Documentation: tools for writing documentation while the work is in progress
Author | : George E. Totten |
Publisher | : CRC Press |
Total Pages | : 752 |
Release | : 2003-11-21 |
Genre | : Technology & Engineering |
ISBN | : 9780203913307 |
Offering one of the field's most thorough treatments of material design principles, including a concise overview of fastener design, the Handbook of Mechanical Alloy Design provides an extensive overview of the effects of alloy compositional design on expected mechanical properties. This reference highlights the design elements that must be considered in risk-based metallurgical design and covers alloy design for a broad range of materials, including the increasingly important powder metal and metal matrix alloys. It discusses the design issues associated with carbon, alloy, and tool steels, microalloyed steels, and more. The Handbook of Mechanical Alloy Design is a must-have reference.