Programming the Commodore 64
Author | : Raeto Collin West |
Publisher | : Compute Publications International |
Total Pages | : 644 |
Release | : 1985 |
Genre | : Computers |
ISBN | : |
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Author | : Raeto Collin West |
Publisher | : Compute Publications International |
Total Pages | : 644 |
Release | : 1985 |
Genre | : Computers |
ISBN | : |
Author | : Kieren Hawken |
Publisher | : 2qt Publishing |
Total Pages | : 180 |
Release | : 2020-01-28 |
Genre | : Computers |
ISBN | : 9781789822113 |
In this book we take you through the life of the Commodore 64 and 128 computers looking at a varied cross section of the 10000+ games available with a review and screenshot of each one. From classics released in the early eighties to modern homebrew titles, there are games of all genres and styles.
Author | : Sheldon Leemon |
Publisher | : |
Total Pages | : 268 |
Release | : 1984 |
Genre | : Commodore 64 (Computer) |
ISBN | : 9780942386233 |
Specifies the Functions of Pointers, the Stack, ROM & Kernal Routines. Offers Locations & Ideas for Programming When Using Machine Language
Author | : Roberto Dillon |
Publisher | : Springer |
Total Pages | : 165 |
Release | : 2014-12-03 |
Genre | : Technology & Engineering |
ISBN | : 9812873414 |
How did the Commodore 64 conquer the hearts of millions and become a platform people still actively develop for even today? What made it so special? This book will appeal to both those who like tinkering with old technology as a hobby and nostalgic readers who simply want to enjoy a trip down memory lane. It discusses in a concise but rigorous format the different areas of home gaming and personal computing where the C64 managed to innovate and push forward existing boundaries. Starting from Jack Tramiel's vision of designing computers "for the masses, not the classes," the book introduces the 6510, VIC-II and SID chips that made the C64 unique. It briefly discusses its Basic programming language and then proceeds to illustrate not only many of the games that are still so fondly remembered but also the first generation of game engines that made game development more approachable − among other topics that are often neglected but are necessary to provide a comprehensive overview of how far reaching theC64 influence was. Written in a straightforward and accessible style, readers will relive the dawn of modern technology and gain a better understanding of the legacy that was built, bit by bit, in those pioneering days by computers that had only a tiny fraction of the power modern machines have and, yet, were used to create the technological world we are now living in. With a foreword by Michael Tomczyk
Author | : Marvin L. De Jong |
Publisher | : Brady |
Total Pages | : 296 |
Release | : 1984 |
Genre | : Computers |
ISBN | : 9780893033194 |
Explains how the Commodore 64 home computer works, looks at program writing, data transfer, logic and arithmetic operations, loops, sound generation, and graphics, and introduces assembly language
Author | : Len Lindsay |
Publisher | : Reston |
Total Pages | : 182 |
Release | : 1985 |
Genre | : Computers |
ISBN | : |
Author | : Tom Crossland |
Publisher | : BookRix |
Total Pages | : 247 |
Release | : 2022-01-02 |
Genre | : Computers |
ISBN | : 3755404168 |
The Commodore 64 was an incredible piece of tech for its time and left a generation with enough happy and nostalgic gaming memories to last a lifetime. Are C64 games still worth playing today - even if you have all the latest modern releases? My answer to that question is yes! Commodore C64 games are still fun and still worth exploring. Shooting games, strategy games, arcade adventures, space flight simulators, sports simulations, racing games, fantasy games, horror games, combat games, boxing games, platform games, and so on. So, without any further delay, let us begin our countdown of the one hundred greatest C64 games! Let the nostalgia commence...
Author | : Ron Jeffries |
Publisher | : Warner Books (NY) |
Total Pages | : 170 |
Release | : 1984 |
Genre | : BASIC (Computer program language) |
ISBN | : 9780446381833 |
This book contains 35 programs for pastimes using the Commodore 64 computer.