Collection De Jouets Anciens Poupees Et Accessoires Jeux De Societe
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Author | : Jean-Pierre Rossie |
Publisher | : |
Total Pages | : 264 |
Release | : 2005 |
Genre | : CD-ROMs |
ISBN | : |
Accompanying CD-ROM contains ... "the 144 original color photos and other illustrations ... [and] the volumes of the collection Saharan and North African toy and play cultures : Children's dolls and doll play ; The animal world in play, games and toys ; [and] Commented bibliography on play, games and toys [and the same 3 titles in French]"--Page 4 of cover.
Author | : Jon Dowling |
Publisher | : |
Total Pages | : 0 |
Release | : 2020-09 |
Genre | : Design |
ISBN | : 9781916126152 |
The French illustrator Marylou Faure has collaborated with global brands and agencies, providing illustration for a broad range of digital and print projects. Specialising in character design, bold colours and hand-written typography, Marylou aspires to create artwork that invokes joy with her cheeky and playful style. Above all, Marylou believes in using her skills for good and enjoys working on projects for a strong social or ethical cause
Author | : |
Publisher | : Macmillan Reference USA |
Total Pages | : 632 |
Release | : 1987 |
Genre | : Antiques & Collectibles |
ISBN | : |
Author | : comte Th Du Moncel |
Publisher | : |
Total Pages | : 296 |
Release | : 1879 |
Genre | : Microphone |
ISBN | : |
Author | : Elise Gravel |
Publisher | : Orca Book Publishers |
Total Pages | : 32 |
Release | : 2019-11-26 |
Genre | : Juvenile Fiction |
ISBN | : 1459823230 |
Get ready for the giggles! This delightful board book will make the little ones in your life laugh at the absurdity of a fly on the phone and a carrot in the tub. The text's repeated asking Have you ever seen...? preceding the refrain No way! will have toddlers yelling "No way!" themselves as you read through these silly situations. Celebrated artist Elise Gravel brings the silly to a new level in A Potato on a Bike, because really, has anyone ever seen a broccoli counting to ten or a sausage reading a book? But wait, how about a...baby being tickled?! Uh-oh, I think the answer for that is—yes way!
Author | : Julia Quinn |
Publisher | : HarperCollins |
Total Pages | : 345 |
Release | : 2016-03-29 |
Genre | : Fiction |
ISBN | : 0062388150 |
Sometimes you find love in the most unexpected of places... This is not one of those times. Everyone expects Billie Bridgerton to marry one of the Rokesby brothers. The two families have been neighbors for centuries, and as a child the tomboyish Billie ran wild with Edward and Andrew. Either one would make a perfect husband... someday. Sometimes you fall in love with exactly the person you think you should... Or not. There is only one Rokesby Billie absolutely cannot tolerate, and that is George. He may be the eldest and heir to the earldom, but he's arrogant, annoying, and she's absolutely certain he detests her. Which is perfectly convenient, as she can't stand the sight of him, either. But sometimes fate has a wicked sense of humor... Because when Billie and George are quite literally thrown together, a whole new sort of sparks begins to fly. And when these lifelong adversaries finally kiss, they just might discover that the one person they can't abide is the one person they can't live without...
Author | : Laurell K. Hamilton |
Publisher | : Penguin |
Total Pages | : 753 |
Release | : 2005-09-27 |
Genre | : Fiction |
ISBN | : 1101146680 |
Vampire hunter Anita Blake finds her life is more complicated than ever, caught as she is between her obligations to the living-and the undead.
Author | : |
Publisher | : |
Total Pages | : 472 |
Release | : 1991-05 |
Genre | : Trademarks |
ISBN | : |
Author | : Orhan Pamuk |
Publisher | : ABRAMS |
Total Pages | : 278 |
Release | : 2012-09-25 |
Genre | : Art |
ISBN | : 1613123892 |
The Nobel Prize winner’s catalog of his Istanbul museum is like “wandering past the illuminated windows of an arcade. . . . This book spills over with pleasure”(The New York Times). The culmination of decades of omnivorous collecting, Orhan Pamuk’s Museum of Innocence in Istanbul uses his novel of lost love, The Museum of Innocence, as a departure point to explore the city of his youth. In The Innocence of Objects, Pamuk’s catalog of this remarkable museum, he writes about things that matter deeply to him: the psychology of the collector, the proper role of the museum, the photography of old Istanbul (illustrated with Pamuk’s superb collection of haunting photographs and movie stills), and of course the customs and traditions of his beloved city. The book’s imagery is equally evocative, ranging from the ephemera of everyday life to the superb photographs of Turkish photographer Ara Güler. Combining compelling visual images and writing, The Innocence of Objects is an original work of art and literature.
Author | : Justine Cassell |
Publisher | : MIT Press |
Total Pages | : 400 |
Release | : 2000-02-28 |
Genre | : Social Science |
ISBN | : 9780262531689 |
Girls and computer games—and the movement to overcome the stereotyping that dominates the toy aisles. Many parents worry about the influence of video games on their children's lives. The game console may help to prepare children for participation in the digital world, but at the same time it socializes boys into misogyny and excludes girls from all but the most objectified positions. The new "girls' games" movement has addressed these concerns. Although many people associate video games mainly with boys, the girls games' movement has emerged from an unusual alliance between feminist activists (who want to change the "gendering" of digital technology) and industry leaders (who want to create a girls' market for their games). The contributors to From Barbie® to Mortal Kombat explore how assumptions about gender, games, and technology shape the design, development, and marketing of games as industry seeks to build the girl market. They describe and analyze the games currently on the market and propose tactical approaches for avoiding the stereotypes that dominate most toy store aisles. The lively mix of perspectives and voices includes those of media and technology scholars, educators, psychologists, developers of today's leading games, industry insiders, and girl gamers. Contributors Aurora, Dorothy Bennett, Stephanie Bergman, Cornelia Brunner, Mary Bryson, Lee McEnany Caraher, Justine Cassell, Suzanne de Castell, Nikki Douglas, Theresa Duncan, Monica Gesue, Michelle Goulet, Patricia Greenfield, Margaret Honey, Henry Jenkins, Cal Jones, Yasmin Kafai, Heather Kelley, Marsha Kinder, Brenda Laurel, Nancie Martin, Aliza Sherman, Kaveri Subrahmanyam