Cocoa Recipes for Mac OS X

Cocoa Recipes for Mac OS X
Author: Bill Cheeseman
Publisher: Pearson Education
Total Pages: 875
Release: 2010-04-26
Genre: Computers
ISBN: 0321702883

Completely revised edition, now covering Snow Leopard! Springing from the original Vermont Recipes Web site, where many of today’s Cocoa developers got their start, Cocoa Recipes for Mac OS X, Second Edition is a programming cookbook that shows you how to create a complete Mac OS X application. In this updated edition, author Bill Cheeseman employs a practical, step-by-step method for building a program from start to finish using the Cocoa frameworks. He begins by creating the project using Xcode and designing and building the user interface with Interface Builder, and then he fills in the details expected of any working application, such as managing documents and windows, setting up the main menu, and configuring controls. Later recipes show you how to add important features such as a preferences window, printing, a Help book, and AppleScript support. The book concludes with a discussion of deployment of your finished product and steps you can take to explore additional features. Equipped with the expertise and real-world techniques in this book, programmers with some knowledge of C and Objective-C can quickly master the craft of writing Cocoa programs for Mac OS X. Written for C and Objective-C programmers who want to tap the extraordinary power and flexibility designed into the Cocoa frameworks, as well as for experienced Cocoa developers looking to extend their skills. By following the book’s recipes for creating a complete Cocoa application, readers can retrace the same steps to write any document-based Cocoa program. Includes the latest techniques for writing Cocoa applications for Mac OS X v10.6 Snow Leopard. Project source files are available on the Web at www.peachpit.com/cocoarecipes.

Running Mac OS X Panther

Running Mac OS X Panther
Author: James Duncan Davidson
Publisher: "O'Reilly Media, Inc."
Total Pages: 342
Release: 2004
Genre: Computers
ISBN: 9780596005009

In the rapid evolution of Mac OS X, there have been three major releases in three short years. Each new release has challenged power users to stay ahead of the learning curve-and Mac OS X Panther is by no means an exception. Apple's own documentation gives clues to parts of the puzzle, but until now, there hasn't been a comprehensive resource that charts the internals of the system. Running Mac OS X Panther is the book that Mac power users have been craving. Author James Duncan Davidson takes you deep inside Mac OS X's core and shows you how to make Panther purr like nothing else. This book isn't just for those who want to use Mac OS X, but for those who feel the need to customize, tweak, and dissect Mac OS X. The book covers such topics as: Setting up user accounts for humans and non-humans; Scheduling tasks and monitoring your system; Using HFS+ and the Journaled filesystem used by Panther; Tweaking preferences by hacking plist files or using the defaults command; Opening Directory and Directory Services, including NetInfo and LDAP; Handling printer configuration and printing; Managing networking and network services, including Rendezvous and wireless AirPort networks. The appendix includes juicy details about such things as installing Panther, plus a listing of resources for Mac users and power users alike. Written for readers who are inquisitive and confident enough to dig into their Macintosh system, Running Mac OS X Panther doesn't waste time talking about silly Finder tricks. This book dives right in and explains how Mac OS X works. If you're not a Mac guru when you start reading this book, you will be by the time you finish it. James Duncan Davidson found the Mac religion toward the end of his post at Sun Microsystems. He is a freelance author, speaker, and software consultant, focusing on Mac OS X, Cocoa, java, and XML.

Running Mac OS X Tiger

Running Mac OS X Tiger
Author: James Duncan Davidson
Publisher: "O'Reilly Media, Inc."
Total Pages: 400
Release: 2006
Genre: Computers
ISBN: 9780596009137

For power users who want to modify Tiger, the new release of Mac OS X, this book takes them deep inside Mac OS X's core, revealing the inner workings of the system.

Cocoa Programming for Mac OS X

Cocoa Programming for Mac OS X
Author: Aaron Hillegass
Publisher: Addison-Wesley Professional
Total Pages: 488
Release: 2004
Genre: Computers
ISBN:

Harness the power of Cocoa's object-oriented software development environment with this book that is completely updated for Mac OS X 10.2. Cocoa has quickly gained recognition as the leading development framework for building OS X applications. Users will understand the common features found in Cocoa's tools: InterfaceBuilder, ProjectBuilder, the GCC compiler and the GDB debugger.

Cocoa in a Nutshell

Cocoa in a Nutshell
Author: Michael Beam
Publisher: "O'Reilly Media, Inc."
Total Pages: 566
Release: 2003
Genre: Computers
ISBN: 0596004621

This text provides a complete overview of Cocoa's Objective-C Frameworks - vital tools for anyone interested in developing applications for Mac OS X. It provides developers who may be experienced with other application toolkits the grounding they'll need to start developing Cocoa applications.

Cocoa Programming for OS X

Cocoa Programming for OS X
Author: Aaron Hillegass
Publisher: Pearson Education
Total Pages: 818
Release: 2015-04-16
Genre: Computers
ISBN: 0134077121

Covering the bulk of what you need to know to develop full-featured applications for OS X, this edition is updated for OS X Yosemite (10.10), Xcode 6, and Swift. Written in an engaging tutorial style and class-tested for clarity and accuracy, it is an invaluable resource for any Mac programmer. The authors introduce the two most commonly used Mac developer tools: Xcode and Instruments. They also cover the Swift language, basic application architecture, and the major design patterns of Cocoa. Examples are illustrated with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. After reading this book, you will know enough to understand and utilize Apple’s online documentation for your own unique needs. And you will know enough to write your own stylish code. This edition was written for Xcode 6.3 and Swift 1.2. At WWDC 2015, Apple announced Xcode 7 and Swift 2, both of which introduce significant updates that (along with some changes to Cocoa for OS X 10.11) affect some of the exercises in this book. We have prepared a companion guide listing the changes needed to use Xcode 7 to work through the exercises in the book; it is available at https://github.com/bignerdranch/cocoa-programming-for-osx-5e/blob/master/Swift2.md.

AppleScript

AppleScript
Author: Hanaan Rosenthal
Publisher: Apress
Total Pages: 840
Release: 2013-10-14
Genre: Computers
ISBN: 1430253525

This book is the second edition of a critically acclaimed reference. AppleScript is a scripting language allowing users add functionality to the Mac operating system, automating tasks, adding functions, making things easier. It’s popular because it’s available for free on any Mac operating system, and it is easy to pick up and use, so it is within the bounds of any fairly proficient Mac user, not just developers. The new edition offers a complete guide to using AppleScript, from beginning steps, right up to the professional level - nothing is left out. This edition is updated to support AppleScript 1.10/Mac OS X Tiger.

iOS 4 Developer's Cookbook, The: Core Concepts and Essential Recipes for iOS Programmers

iOS 4 Developer's Cookbook, The: Core Concepts and Essential Recipes for iOS Programmers
Author: Erica Sadun
Publisher: Addison-Wesley Professional
Total Pages: 640
Release: 2011
Genre: Application software
ISBN: 0132919338

Want to get started building applications for iPhone or iPad with Apple's newest iOS 4 development tools? Erica Sadun's The iOS 4 Developer's Cookbook brings together all the expert guidance and proven code you'll need. Completely updated through iOS 4.3, it covers the tools (Xcode 4 and Interface Builder), the language (Objective-C 2.0), and all elements common to typical iOS apps. Sadun presents single-task recipes for common iOS development tasks, including designing and organizing effective user interfaces, responding to users, supporting gestures and multitouch, working with images, accessing local data with Core Data, managing table views, and connecting to the Internet. You get cut-and-paste convenience: freely reuse any of her source code in your own applications and tweak as needed--everything's fully documented to make it easy. Each chapter groups related tasks together, so you can jump straight to your solution, without having to identify the right class or framework first. You'll find everything you need to jumpstart any iOS 4 project--and create high-value apps fast!

Cocoa Programming for Mac OS X

Cocoa Programming for Mac OS X
Author: Aaron Hillegass
Publisher:
Total Pages: 491
Release: 2012
Genre: Cocoa
ISBN: 9780132902199

Provides step-by-step instructions for learning Cocoa, discussing such topics as Objective-C, memory management, key-value coding, NSArrayController, archiving, user defaults, and keyboard events.