C Programming Style
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Author | : Brian W. Kernighan |
Publisher | : McGraw-Hill Companies |
Total Pages | : 172 |
Release | : 1974 |
Genre | : Computers |
ISBN | : |
Covers Expression, Structure, Common Blunders, Documentation, & Structured Programming Techniques
Author | : Michael Barr |
Publisher | : Createspace Independent Publishing Platform |
Total Pages | : 84 |
Release | : 2018-06-12 |
Genre | : |
ISBN | : 9781721127986 |
Barr Group's Embedded C Coding Standard was developed to help firmware engineers minimize defects in embedded systems. Unlike the majority of coding standards, this standard focuses on practical rules that keep bugs out - including techniques designed to improve the maintainability and portability of embedded software. The rules in this coding standard include a set of guiding principles, as well as specific naming conventions and other rules for the use of data types, functions, preprocessor macros, variables, and other C language constructs. Individual rules that have been demonstrated to reduce or eliminate certain types of defects are highlighted. The BARR-C standard is distinct from, yet compatible with, the MISRA C Guidelines for Use of the C Language in Critical Systems. Programmers can easily combine rules from the two standards as needed.
Author | : Cristina Videira Lopes |
Publisher | : CRC Press |
Total Pages | : 306 |
Release | : 2014-06-02 |
Genre | : Computers |
ISBN | : 1482227371 |
Using a simple computational task (term frequency) to illustrate different programming styles, Exercises in Programming Style helps readers understand the various ways of writing programs and designing systems. It is designed to be used in conjunction with code provided on an online repository. The book complements and explains the raw code in a way that is accessible to anyone who regularly practices the art of programming. The book can also be used in advanced programming courses in computer science and software engineering programs. The book contains 33 different styles for writing the term frequency task. The styles are grouped into nine categories: historical, basic, function composition, objects and object interactions, reflection and metaprogramming, adversity, data-centric, concurrency, and interactivity. The author verbalizes the constraints in each style and explains the example programs. Each chapter first presents the constraints of the style, next shows an example program, and then gives a detailed explanation of the code. Most chapters also have sections focusing on the use of the style in systems design as well as sections describing the historical context in which the programming style emerged.
Author | : Hadley Wickham |
Publisher | : CRC Press |
Total Pages | : 669 |
Release | : 2015-09-15 |
Genre | : Mathematics |
ISBN | : 1498759807 |
An Essential Reference for Intermediate and Advanced R Programmers Advanced R presents useful tools and techniques for attacking many types of R programming problems, helping you avoid mistakes and dead ends. With more than ten years of experience programming in R, the author illustrates the elegance, beauty, and flexibility at the heart of R. The book develops the necessary skills to produce quality code that can be used in a variety of circumstances. You will learn: The fundamentals of R, including standard data types and functions Functional programming as a useful framework for solving wide classes of problems The positives and negatives of metaprogramming How to write fast, memory-efficient code This book not only helps current R users become R programmers but also shows existing programmers what’s special about R. Intermediate R programmers can dive deeper into R and learn new strategies for solving diverse problems while programmers from other languages can learn the details of R and understand why R works the way it does.
Author | : Herb Sutter |
Publisher | : Pearson Education |
Total Pages | : 489 |
Release | : 2004-10-25 |
Genre | : Computers |
ISBN | : 0132654423 |
Consistent, high-quality coding standards improve software quality, reduce time-to-market, promote teamwork, eliminate time wasted on inconsequential matters, and simplify maintenance. Now, two of the world's most respected C++ experts distill the rich collective experience of the global C++ community into a set of coding standards that every developer and development team can understand and use as a basis for their own coding standards. The authors cover virtually every facet of C++ programming: design and coding style, functions, operators, class design, inheritance, construction/destruction, copying, assignment, namespaces, modules, templates, genericity, exceptions, STL containers and algorithms, and more. Each standard is described concisely, with practical examples. From type definition to error handling, this book presents C++ best practices, including some that have only recently been identified and standardized-techniques you may not know even if you've used C++ for years. Along the way, you'll find answers to questions like What's worth standardizing--and what isn't? What are the best ways to code for scalability? What are the elements of a rational error handling policy? How (and why) do you avoid unnecessary initialization, cyclic, and definitional dependencies? When (and how) should you use static and dynamic polymorphism together? How do you practice "safe" overriding? When should you provide a no-fail swap? Why and how should you prevent exceptions from propagating across module boundaries? Why shouldn't you write namespace declarations or directives in a header file? Why should you use STL vector and string instead of arrays? How do you choose the right STL search or sort algorithm? What rules should you follow to ensure type-safe code? Whether you're working alone or with others, C++ Coding Standards will help you write cleaner code--and write it faster, with fewer hassles and less frustration.
Author | : Steve Oualline |
Publisher | : |
Total Pages | : 265 |
Release | : 1992 |
Genre | : C (Computer program language) |
ISBN | : 9780131482227 |
Author | : David Straker |
Publisher | : |
Total Pages | : 256 |
Release | : 1992 |
Genre | : Computers |
ISBN | : |
Discusses many of the problems of coding style in C. The book aims to enable the readers to create their own standards, rather than imposing what may be arbitrary decisions. This is not a book of standards, but a book about standards.
Author | : Tom Cargill |
Publisher | : Addison-Wesley Professional |
Total Pages | : 256 |
Release | : 1992 |
Genre | : Computers |
ISBN | : |
Today's languages have new capabilities, creating new questions on how the components should fit together. Using a learn-by-example approach, Cargill presents code from published sources--each example representing a common error made by C++ programmers--and shows readers how to critically examine and rewrite it.
Author | : Jay Ranade |
Publisher | : McGraw-Hill Companies |
Total Pages | : 372 |
Release | : 1993 |
Genre | : Computers |
ISBN | : |
Novice and experienced C programmers alike will discover precise and direct programming rules explained with examples and detailed discussions. In addition, more than 300 sample programs are included that demonstrate how to produce clear, concise software constructs that are executable and elegant.
Author | : Andreas Fertig |
Publisher | : Fertig Publications |
Total Pages | : 334 |
Release | : 2021-11-26 |
Genre | : Computers |
ISBN | : 3949323015 |
Programming with C++20 teaches programmers with C++ experience the new features of C++20 and how to apply them. It does so by assuming C++11 knowledge. Elements of the standards between C++11 and C++20 will be briefly introduced, if necessary. However, the focus is on teaching the features of C++20. You will start with learning about the so-called big four Concepts, Coroutines, std::ranges, and modules. The big four a followed by smaller yet not less important features. You will learn about std::format, the new way to format a string in C++. In chapter 6, you will learn about a new operator, the so-called spaceship operator, which makes you write less code. You then will look at various improvements of the language, ensuring more consistency and reducing surprises. You will learn how lambdas improved in C++20 and what new elements you can now pass as non-type template parameters. Your next stop is the improvements to the STL. Of course, you will not end this book without learning about what happened in the constexpr-world.