Book Of Lost Spells Pathfinder
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Author | : Frog God Games |
Publisher | : |
Total Pages | : 138 |
Release | : 2018-05 |
Genre | : |
ISBN | : 9781622835157 |
Ask any wizard. There's no such thing as too many spells. This massive compendium of magical mayhem ought to satisfy even the most discerning necromancers and thaumaturgists, and they aren't easy to please (especially the necromancers). Weighing in with a total of 708 spells, the Book of Lost Spells is a vital resources for anyone wanting to add a bit more mystery to the magic of Fifth Edition
Author | : |
Publisher | : |
Total Pages | : 0 |
Release | : 2020-03-24 |
Genre | : Fantasy games |
ISBN | : 9781640782020 |
Test your convictions. In a land without fate and a world too often void of justice, it falls to the gods to make or break the people who call upon them for salvation -- or draw their ire. Swear yourself to the might of the gods and the power of their causes, or reject their offerings to live a life that's yours and yours alone! Lost Omens Gods & Magic offers details on major gods found in the Inner Sea region, including what forms their pleasure or wrath might take. It also presents rules for over a hundred other deities and philosophies so you can find the cause that best fits your convictions and take up weapons and magic in its service!
Author | : |
Publisher | : |
Total Pages | : 0 |
Release | : 2020-10-27 |
Genre | : Fantasy games |
ISBN | : 9781640782785 |
The Pathfinder Society is a globe-trotting organization of adventurers, scholars, and warriors all dedicated to exploration, collecting lost knowledge and treasure, and sharing it with the world. Lost Omens: Pathfinder Society Guide details everything players and GMs need to know about the Pathfinder Society, from the basics of membership, to the Society's various factions, to the various lodges littered throughout the Inner Sea region. This book is the go-to source for the history and lore of the Pathfinder Society and features new rules content including new equipment, wayfinders, and support for Pathfinder-related archetypes! A useful book in its own right, this helpful volume is a must-have for participants in Paizo's massive Pathfinder Society worldwide organized play campaign, and a great way to get involved in the international campaign! Written by: Kate Baker, James Case, John Compton, Vanessa Hoskins, Mike Kimmel, Ron Lundeen, Dennis Muldoon, kieran t. newton, Michael Sayre, Clark Valentine, Tonya Woldridge, and Linda Zayas-Palmer
Author | : John Compton |
Publisher | : |
Total Pages | : 0 |
Release | : 2019-10-29 |
Genre | : Fantasy games |
ISBN | : 9781640781931 |
This guidebook dives into the myriad cultures and organizations readers can encounter or join in their journey, breathing life into both their character and the many allies and enemies they're bound to meet along the way.
Author | : Paizo Publishing |
Publisher | : Paizo Incorporated |
Total Pages | : 256 |
Release | : 2021-07 |
Genre | : |
ISBN | : 9781640783454 |
Discover the untold potential of magic! Secrets of Magic, the newest hardcover rulebook for the Pathfinder Roleplaying Game! Secrets of Magic brings the popular magus and summoner classes into Pathfinder Second Edition, unlocking heroes who combine magical might with martial prowess and offering command of a powerful magical companion creature. The lavishly illustrated, 256-page rulebook contains hundreds of new spells with potent offerings for all spellcasting character classes, magic items for any player character, and lore detailing the fundamental structure and theories of magic. A special section within the volume--the Book of Unlimited Magic--presents new methods of spellcasting, with elementalism, geomancy, shadow magic, rune magic, and even pervasive magic to give every place and creature in your game a magical spin!
Author | : Jason Bulmahn |
Publisher | : Paizo Publishing |
Total Pages | : 256 |
Release | : 2015-05-12 |
Genre | : Games |
ISBN | : 9781601257154 |
Break your chains! The Pathfinder RPG contains numerous rules considered sacred by players and GMs alike. Since the system itself was based upon RPG "technology" already more than 10 years old at the time of its creation, "backwards compatibility" often meant sticking with the familiar, even if tradition was filled with cobwebs and decades-old assumptions. Pathfinder Unchained dares to take a fresh look at the system itself, altering some of the fundamentals of the game and giving fresh optional takes on classic rules. Inside this hardcover collection of alternate rules and options you'll find completely redesigned versions of the barbarian, monk, rogue, and summoner classes. Delve into a new system for resolving player actions designed to speed play and dispel confusion. Many of the new systems (such as the revised classes) work seamlessly with the existing Pathfinder rules. Even the most staunchly traditionalist player will appreciate the book's math-lite system for on-the-fly monster creation and the new system for generating dynamic magic items that go far beyond a simple +1 to add lore and interest to the campaign. Players will love the book's new resource pool for martial characters, allowing for exciting new tactical options, as well as the robust new system that allows spellcasters to modify their spells with powerful spell components.
Author | : Shannon Messenger |
Publisher | : Simon and Schuster |
Total Pages | : 512 |
Release | : 2012-10-02 |
Genre | : Juvenile Fiction |
ISBN | : 1442445955 |
A New York Times bestselling series A USA TODAY bestselling series A California Young Reader Medal–winning series In this riveting series opener, a telepathic girl must figure out why she is the key to her brand-new world before the wrong person finds the answer first. Twelve-year-old Sophie has never quite fit into her life. She’s skipped multiple grades and doesn’t really connect with the older kids at school, but she’s not comfortable with her family, either. The reason? Sophie’s a Telepath, someone who can read minds. No one knows her secret—at least, that’s what she thinks… But the day Sophie meets Fitz, a mysterious (and adorable) boy, she learns she’s not alone. He’s a Telepath too, and it turns out the reason she has never felt at home is that, well…she isn’t. Fitz opens Sophie’s eyes to a shocking truth, and she is forced to leave behind her family for a new life in a place that is vastly different from what she has ever known. But Sophie still has secrets, and they’re buried deep in her memory for good reason: The answers are dangerous and in high-demand. What is her true identity, and why was she hidden among humans? The truth could mean life or death—and time is running out.
Author | : |
Publisher | : |
Total Pages | : |
Release | : 2021-02 |
Genre | : |
ISBN | : 9781640783089 |
Author | : Paizo Publishing |
Publisher | : |
Total Pages | : 0 |
Release | : 2018 |
Genre | : Games & Activities |
ISBN | : 9781640780996 |
Pathfinder Campaign Setting: Faiths of Golarion sheds light on 10 lesser-known deities, some popular within the Inner Sea Region, and some worshipped mostly in the lands beyond. From Chaldira Zuzaristan, the mischievous halfling god of luck, to Nivi Rhombodazzle, the deep gnome god of gambling, to Gruhastha the Keeper and Hei Feng the Duke of Thunder, this book offers details about these gods' histories, dogmas, and practices, all designed to enrich your campaigns with new divine lore.
Author | : Benjamin Medrano |
Publisher | : Createspace Independent Publishing Platform |
Total Pages | : 450 |
Release | : 2017-04-10 |
Genre | : |
ISBN | : 9781545260760 |
Having successfully driven off an assault and freed captives of Kelvanis, Sistina begins fortifying to defend those she cares about from further attacks. Yet with all her power within her halls, she cannot grant those under her protection true freedom. To truly bring hope to her love, Sistina must delve into who she once was, and bring forth every scrap of magic she has to become a shining beacon of hope.Sadly, Kelvanis' plans are only mildly impeded by her efforts up until now, and they will stop at nothing to bring their ends about. The only question is, whose side is time on?