Board Fundamentals

Board Fundamentals
Author: Berit M. Lakey
Publisher: Boardsource
Total Pages: 83
Release: 2010
Genre: Business & Economics
ISBN: 9781586861209

Ten Basic Responsibilities of Nonprofit Boards

Ten Basic Responsibilities of Nonprofit Boards
Author: Richard T. Ingram
Publisher: BoardSource, Inc.
Total Pages: 92
Release: 2009
Genre: Business & Economics
ISBN: 1586861069

Designed to help nonprofit board members and senior staff, "The six books address all of the fundamental elements of service common to most boards, including board member responsibilities, how to structure the board in the most efficient manner, and how to accomplish governance work in the spirit of the mission of the organization."--Pg. 2 of Book 1

Fundamentals of Board Busyness and Corporate Governance

Fundamentals of Board Busyness and Corporate Governance
Author: Vu Quang Trinh
Publisher: Springer Nature
Total Pages: 105
Release: 2021-11-25
Genre: Business & Economics
ISBN: 303089228X

This book delivers the essential concepts and theoretical perspectives of corporate governance and board busyness. It uses the unique context of a dual banking system to capture the potential effects of such aspects on corporate outcomes. Board busyness refers to a board with a substantial proportion of “busy” members who hold multiple directorships. In most cases, directors are “over-boarded,” which means that they hold an excessive number of seats across different boards. The busyness of individuals is gauged to infer their monitoring and recommending abilities through their involvement, efforts, knowledge, skills, and experience, and hence, their behaviour in financial contexts. Yet an assessment of board busyness and its effects is challenging and inconclusive concerning the two opposing arguments surrounding this board attribute: reputation and busyness. The book is the first to thoroughly discuss this up-to-date concept within the dual banking system, and it is designed to help new researchers in this field and students boost their research and academic careers.

Chess Fundamentals

Chess Fundamentals
Author: José Raúl Capablanca
Publisher: Mundus Publishing
Total Pages: 262
Release: 1921
Genre: Chess
ISBN:

Printed Circuit Board Designer's Reference

Printed Circuit Board Designer's Reference
Author: Christopher T. Robertson
Publisher: Prentice Hall Professional
Total Pages: 306
Release: 2004
Genre: Technology & Engineering
ISBN: 9780130674814

PCB design instruction and reference manual, all in one book, with in-depth explanation of the processes and tools used in modern PCB design Standards, formulas, definitions, and procedures, plus software to tie it all together.

Rules of Play

Rules of Play
Author: Katie Salen Tekinbas
Publisher: MIT Press
Total Pages: 680
Release: 2003-09-25
Genre: Computers
ISBN: 9780262240451

An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.