Blank Comic Book For Kids Vol 1
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Author | : The Whodunit Creative Design |
Publisher | : Comic Book Maker for Kids |
Total Pages | : 114 |
Release | : 2022-01-28 |
Genre | : |
ISBN | : 9781990136542 |
Create Your Own Comic Book Today! Blank Art Book and Sketchbook for Kids! Kids love making their own cartoons and comics. This Blank Comic Book Notebook will give them plenty of room to tell their stories. Filled with comic book panels made up of various styles across over 100 pages, this book will keep budding artists busy for hours. Sized a bit larger than a normal comic book or graphic novel at 8.5" x 11" there's even more room for them to immerse themselves in their wonder. It's the perfect gift for the holidays or birthdays as kids will have extra time to sit down and draw and write. Full features include: 8.5 x 11 SOFTCOVER Bound Notebook 100 PAGES TIPS on how to make an amazing comic book with a short introductory comic tale EXAMPLE pages showcasing word balloons and how to utilize special effects 12 UNIQUE panel grid layouts scattered throughout MATTE finish cover Will they pen an epic space adventure with aliens and spaceships? Or how about a sweeping fantasy featuring dragons and knights? Only you can know for sure. Let their imagination run wild!
Author | : The Topps Company |
Publisher | : Abrams |
Total Pages | : 695 |
Release | : 2013-05-14 |
Genre | : Design |
ISBN | : 1613124716 |
The story behind the iconic comic characters and the bubble gum they came with—includes over 100 reproductions spanning six decades. Bazooka Joe and his Gang have been synonymous with bubble gum ever since their debut in 1953, providing an irresistible combination of cheap laughs wrapped around pink, sugary sweetness. This book celebrates the iconic mini-comics that are recognized the world over and reveals their origins in midcentury New York City. The story of Bazooka Bubble Gum is also detailed with extensive essays, including a profile of Wesley Morse, the original illustrator of Bazooka Joe. Included are reproductions of more than 100 classic comics spanning six decades—including the complete first series, reprinted in its entirety for the first time—as well as jokes, fortunes, and tiny ads for mail-order merchandise. Like Bazooka Bubble Gum itself, the book is pure nostalgia and a treat for kids and adults alike.
Author | : David Wayne Chiu |
Publisher | : Rockridge Press |
Total Pages | : 0 |
Release | : 2020-09-08 |
Genre | : Juvenile Nonfiction |
ISBN | : 9781647399078 |
Create your own comic book with this illustrated guide for kids 8-12! Swashbuckling adventure, spooky mystery, thrilling fantasy—any story you can dream up can be a dazzling comic book. Discover the power of storytelling when you write a graphic novel that puts your drawing, writing, and imagination skills into action! This guide to graphic novels for kids helps you: Make comics like a pro—Fun exercises will teach you the best techniques for writing an outline, planning the transitions between panels, and more. Create from beginning to end—Learn the steps for writing and illustrating your story from start to finish and find 50 pages of blank graphic novel panels to fill with anything you like! Add the details—Explore how to bring your comics to life with speech bubbles, sound effects, inking, and coloring. Whether you want to invent a new superhero, make a world of talking animals, or share stories from your real life, all you need is this blank comic book for kids—and your creativity!
Author | : Christopher Hart |
Publisher | : Chris Hart Books |
Total Pages | : 0 |
Release | : 2019-02-07 |
Genre | : Art |
ISBN | : 9781640210332 |
"Let your comic adventures unfold in words and images with this blank draw-your-own-comic-book! Inside, you'll find six sections with separate comic-book cover templates, allowing you to create a complete comic book series or several original works"--Cover page
Author | : Chris Ryall |
Publisher | : Image Comics |
Total Pages | : 264 |
Release | : 2023-01-11 |
Genre | : Comics & Graphic Novels |
ISBN | : 1534326286 |
The original VS. title is back to reclaim its turf and introduce itself to a new world! Eisner-losing duo CHRIS RYALL & ASHLEY WOOD return with this complete collection of their classic ZOMBIES VS. ROBOTS stories. Featuring old adventures, newly created tales of wonder, ZVR newspaper strips, artistic homages, a full cover gallery, and the bonus—and quite bogus—“Complete History of ZVR” essay by RYALL, too. Join us for the first time all over again!
Author | : Liam Gibbs |
Publisher | : Plot Device Publishing |
Total Pages | : 57 |
Release | : 2019-05-03 |
Genre | : Fiction |
ISBN | : 0463069900 |
You don’t have to change any diapers here. We don’t go back that far. Sit back and wonder what Schizophrenic was like as a college dropout. What happened to Harrier after he won the Nobel Peace Prize. How Multipurpose rose to become one of the greatest weight-loss gurus the universe had ever come to trust. Because none of that actually happened. Cooler junk did, though. Like Multipurpose eating an entire bagel. Singlehandedly. Read about the history of your favorite In a Galaxy Far, Far AwRy jackasses: how they became who they are today. Who used to work as a recharge station attendant? Who set fire to a pile of old laundry? Whose urine smells most like asparagus? Or don’t. Don’t read about it. But you’ll always wonder about that asparagus urine. They all do. They all do.
Author | : Howard Chaykin |
Publisher | : Image Comics |
Total Pages | : 32 |
Release | : 2021-08-04 |
Genre | : Comics & Graphic Novels |
ISBN | : |
What’s the sound of a faceplant into a plate of spaghetti? It might just be opportunity knocking! There’s a changing of the guard everywhere you look, and the only constant is that the entrenched can’t see it coming.
Author | : Howard Chaykin |
Publisher | : Image Comics |
Total Pages | : 196 |
Release | : 2022-01-19 |
Genre | : Comics & Graphic Novels |
ISBN | : 1534323066 |
Digging deeper into the sordid, seedy, and always-entertaining lives of the men and women who built the comic book business, volume two of HOWARD CHAYKIN’s acclaimed comic à clef tells the story of those who pushed the boundaries of the lowest common denominator—at their own peril—and those happy enough to ride the waves others created. Along the way there’s exploitation, Blaxploitation, custom toilet paper, death at the dinner table, and plenty more, as fans turn pro and pros turn bitter. Collects HEY KIDS! COMICS!, VOL. II: PROPHETS & LOSS #1-6
Author | : Ed Brubaker |
Publisher | : Marvel Entertainment |
Total Pages | : 227 |
Release | : 2011-06-29 |
Genre | : Comics & Graphic Novels |
ISBN | : 0785170170 |
Six months ago, Crossbones kidnapped the Red Skull's daughter, Sin, from a government re-education facility and disappeared into the night. Now, he and his spawn of infinite evil have come to the American Midwest to tear a new hole in A.I.M. - but none of them counted on Cap and Agent 13 stumbling into the mix. Collects Captain America (2004) #15-21.
Author | : MK Czerwiec |
Publisher | : Penn State Press |
Total Pages | : 308 |
Release | : 2020-05-18 |
Genre | : Comics & Graphic Novels |
ISBN | : 0271089369 |
This inaugural volume in the Graphic Medicine series establishes the principles of graphic medicine and begins to map the field. The volume combines scholarly essays by members of the editorial team with previously unpublished visual narratives by Ian Williams and MK Czerwiec, and it includes arresting visual work from a wide range of graphic medicine practitioners. The book’s first section, featuring essays by Scott Smith and Susan Squier, argues that as a new area of scholarship, research on graphic medicine has the potential to challenge the conventional boundaries of academic disciplines, raise questions about their foundations, and reinvigorate literary scholarship—and the notion of the literary text—for a broader audience. The second section, incorporating essays by Michael Green and Kimberly Myers, demonstrates that graphic medicine narratives can engage members of the health professions with literary and visual representations and symbolic practices that offer patients, family members, physicians, and other caregivers new ways to experience and work with the complex challenges of the medical experience. The final section, by Ian Williams and MK Czerwiec, focuses on the practice of creating graphic narratives, iconography, drawing as a social practice, and the nature of comics as visual rhetoric. A conclusion (in comics form) testifies to the diverse and growing graphic medicine community. Two valuable bibliographies guide readers to comics and scholarly works relevant to the field.