Beyond Welcome

Beyond Welcome
Author: Karen González
Publisher: Brazos Press
Total Pages: 160
Release: 2022-10-18
Genre: Religion
ISBN: 1493438417

★ Publishers Weekly starred review "A top-notch Christian look at immigration, humane and full of heart."--Publishers Weekly Many American Christians have good intentions, working hard to welcome immigrants with hospitality and solidarity. But how can we do that in a way that empowers our immigrant neighbors rather than pushing them to the fringes of white-dominant culture and keeping them as outsiders? That's exactly the question Karen González explores in Beyond Welcome. A Guatemalan immigrant, González draws from the Bible and her own experiences to examine why the traditional approach to immigration ministries and activism is at best incomplete and at worst harmful. By advocating for putting immigrants in the center of the conversation, González helps readers grow in discipleship and recognize themselves in their immigrant neighbors. Accessible to any Christian who is called to serve immigrants, this book equips readers to take action to dismantle white supremacy and xenophobia in the church. They will emerge with new insight into our shared humanity and need for belonging and liberation.

Just Beyond: Welcome to Beast Island

Just Beyond: Welcome to Beast Island
Author: R.L. Stine
Publisher: Boom! Studios
Total Pages: 148
Release: 2020-11-04
Genre: Juvenile Fiction
ISBN: 1646680243

The next stand-alone original graphic novel in the Just Beyond middle-grade horror series from visionary author R.L. Stine! When siblings Karla and Benny accompany their Uncle Bill to the remote island of Mala Suerte, they have no idea what is in store for them at what the locals call BEAST ISLAND! When a run of “bad luck” takes a turn for the worst, the family discovers something terrifying and deadly living in the river swamp...and on an island, there is nowhere to run!

Spooks! Welcome to the Great Beyond

Spooks! Welcome to the Great Beyond
Author: Nathan Reese Maher
Publisher: Nathan Reese Maher
Total Pages: 362
Release:
Genre: Games & Activities
ISBN:

Spooks! Welcome to the Great Beyond Tabletop Role-playing in the Afterlife The gates to paradise are shut, the dead are restless and a shadow war between the pharaohs threatens to consume the Great Beyond... and you just got here. Congratulations, you're dead! and the afterlife isn't what we thought. In this fantastical game you play as a spook, otherwise known as the dearly departed, in an Ancient Egyptian inspired hereafter known as the Great Beyond. Play as a bhoot, doll, ghost, ghoul, skeleton, vampire, wraith or zombie in a predominate Victorian society. Meet people from history, explore a rich and infinite world under the shinning lights of Necropolis, city of the dead. Tour infamous locations such as the River of Styx, manifest into the Spirit Realm to haunt the living, unravel the dreams of yesterday and today through the Dream Veil, brave the dangers of the Hellfire Lands or quest for the lost paradises of old such as Elysium, Valhalla or Avalon. How will you spend your afterlife? Game Features d6 mechanic that pools dice for purposes of determining fate and skill rolls. Non-class system where players choose their spook, select their skills and buy equipment without feeling restricted by class abilities. Watch this video for how to make a character: https://www.youtube.com/watch?v=pfsOEKxQ9G4 Statistic point-buy system that is determined on character level and not a variety of rolls. Characters don't die, they just faint. Improvise-friendly game where challenges and denizens can be created in a manner of minutes without spending hours ahead of game in preparation or cause large amounts of in-game downtime. Spell card magic system, where players can either use an official Spooks! WTTGB spell deck or use any playing card deck to track their spells. No memorization or spell slots on how often a spell can be used. Magic is tracked by magic points, much like hit points, and regenerate quickly. 24 historical non-player characters (NPCs) that the players can meet including George Washington, Ada Lovelace, Lord Byron, Edgar Allan Poe and more. 12 organizations characters can encounter or possibly join in the afterlife. 34 magic items specific to the game 41 denizens to incorporate into your stories Plus all the rules you need to create your own spells, equipment, magic items and denizens.

Beyond the Wall: the Making of the Welcome Home Events for the Vietnam Veterans

Beyond the Wall: the Making of the Welcome Home Events for the Vietnam Veterans
Author: Jodie Talley
Publisher: Lulu.com
Total Pages: 113
Release: 2005-06
Genre: Drama
ISBN: 1411634381

On July 4, 1987 the definitive Welcome Home events for the Vietnam veterans took place in Washington DC, aired on HBO, and included a vast number of celebrities/musical entertainers in a 5-hour+ extravaganza that Congress declared as the official Welcome Home day for the vets. The event raised consciousness about vet issues and also millions of dollars for vet causes through the associated 501(c)(3) foundation, Welcome Home, Inc. As benefit concerts go, wrote the New York Post, 'Welcome Home' was a more unified and successful event, in terms of both its music and its message, than such well-intentioned spiritual brethren as 'Live Aid' and 'Farm Aid'. Beyond The Wall covers the origins and making of the events, while capturing the essence of the Baby Boom generation and the history that marked their lives. Since my mother was the Welcome Home founder and exec producer, this work is also a very personal family tale and labor of love.

Beyond Coding

Beyond Coding
Author: Marina Umaschi Bers
Publisher: MIT Press
Total Pages: 230
Release: 2022-03-22
Genre: Education
ISBN: 026254332X

Why children should be taught coding not as a technical skill but as a new literacy—a way to express themselves and engage with the world. Today, schools are introducing STEM education and robotics to children in ever-lower grades. In Beyond Coding, Marina Umaschi Bers lays out a pedagogical roadmap for teaching code that encompasses the cultivation of character along with technical knowledge and skills. Presenting code as a universal language, she shows how children discover new ways of thinking, relating, and behaving through creative coding activities. Today’s children will undoubtedly have the technical knowledge to change the world. But cultivating strength of character, socioeconomic maturity, and a moral compass alongside that knowledge, says Bers, is crucial. Bers, a leading proponent of teaching computational thinking and coding as early as preschool and kindergarten, presents examples of children and teachers using the Scratch Jr. and Kibo robotics platforms to make explicit some of the positive values implicit in the process of learning computer science. If we are to do right by our children, our approach to coding must incorporate the elements of a moral education: the use of narrative to explore identity and values, the development of logical thinking to think critically and solve technical and ethical problems, and experiences in the community to enable personal relationships. Through learning the language of programming, says Bers, it is possible for diverse cultural and religious groups to find points of connection, put assumptions and stereotypes behind them, and work together toward a common goal.

Beyond the Fence: Converging Memoirs

Beyond the Fence: Converging Memoirs
Author: Amanda Eppley
Publisher: iUniverse
Total Pages: 308
Release: 2015-11-13
Genre: Biography & Autobiography
ISBN: 1491782862

There is a perversion of the American Dream that says greed is good, and that we should live, love, work, and advance inside the fences drawn by politics, religion, and laws. It is wrong. Through senseless inner-city death, the My Lai massacre, the taking of the Pueblo, a drug-addled return from Vietnam, and a trip across the United States with a Frisbee, the authors tell how The American Dream is still reachable, but you have to get out beyond the fences to find it. This book shows how two people did it.

Beyond the Valley

Beyond the Valley
Author: Al Lacy
Publisher: Multnomah
Total Pages: 320
Release: 2011-07-13
Genre: Fiction
ISBN: 0307780635

In this seventh installment in the Hannah of Fort Bridger series, twin tragedies set the stage for God's glorious provision. A vicious mountain lion attack leaves beautiful, young rancher Carrie Wright a widow. An outlaw on his way to prison escapes the law long enough to shoot Doug McClain's wife, making him the lonely father of a young daughter. Then heroine Hannah Cooper, newly widowed herself, comforts Carrie with the knowledge that while God's servants will tread through the valley of weeping, they will also keep moving toward another mountaintop. When employment opportunities bring Doug and Carrie together, unexpected sparks fly and finally they can envision a future "beyond the valley."

Scenes Beyond the Grave: Trance of Marietta Davis

Scenes Beyond the Grave: Trance of Marietta Davis
Author: James Leander Scott
Publisher:
Total Pages: 256
Release: 1878
Genre: History
ISBN:

Scenes Beyond the Grave: Trance of Marietta Davis by Marietta Davis J. L. Scott, first published in 1878, is a rare manuscript, the original residing in one of the great libraries of the world. This book is a reproduction of that original, which has been scanned and cleaned by state-of-the-art publishing tools for better readability and enhanced appreciation. Restoration Editors' mission is to bring long out of print manuscripts back to life. Some smudges, annotations or unclear text may still exist, due to permanent damage to the original work. We believe the literary significance of the text justifies offering this reproduction, allowing a new generation to appreciate it.