Beginners Guide To Instructional Design
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Author | : William Horton |
Publisher | : John Wiley & Sons |
Total Pages | : 639 |
Release | : 2011-01-20 |
Genre | : Business & Economics |
ISBN | : 1118047125 |
From William Horton -- a world renowned expert with more than thirty-five years of hands-on experience creating networked-based educational systems -- comes the next-step resource for e-learning training professionals. Like his best-selling book Designing Web-Based Training, this book is a comprehensive resource that provides practical guidance for making the thousand and one decisions needed to design effective e-learning. e-Learning by Design includes a systematic, flexible, and rapid design process covering every phase of designing e-learning. Free of academic jargon and confusing theory, this down-to-earth, hands-on book is filled with hundreds of real-world examples and case studies from dozens of fields. "Like the book's predecessor (Designing Web-based Training), it deserves four stars and is a must read for anyone not selling an expensive solution. -- From Training Media Review, by Jon Aleckson, www.tmreview.com, 2007
Author | : Purnima |
Publisher | : BPB Publications |
Total Pages | : 242 |
Release | : 2022-03-25 |
Genre | : Antiques & Collectibles |
ISBN | : 9355510772 |
Applying instructional design principles to serve content just right! KEY FEATURES ● Covers concepts and methodologies for determining the learning objectives, study content, and the mode of delivery. ● Exclusive coverage of best practices for designing education and workplace training material. ● Includes strategies for designing and delivering online and classroom learning content. DESCRIPTION This book aims to give instructional designers a better understanding of how learning science can be used in their work. Four real-world case studies illustrate educational needs and the associated solution, bridging theory and practice. Professionals can use the book's templates and formats to create job aids, virtual training, and online learning storyboards. The prominent ADDIE methodology for instructional material development is used throughout the book. The ADDIE model's phases are taught and demonstrated using a variety of real-world scenarios. Gagne's Events of Instruction, Kolb's Experiential Model, and Merrill's Principles of Learning are just a few of the foundational frameworks thoroughly presented with the examples. This book provides examples to show assessment strategies for verifying declarative knowledge and assessment tools for evaluating procedural knowledge. Information about authoring tools,LMSs and LXPs are also covered. WHAT YOU WILL LEARN ● Create synchronous and asynchronous online learning resources. ● Acquire familiarity with authoring tools and learning management systems. ● Conduct a job analysis to identify skill development and workplace learning opportunities. ● Examine the audience profile for educational, professional, and performance objectives. ● Assemble lesson plans for online training sessions. WHO THIS BOOK IS FOR This book is intended for traditional educators, academics, corporate trainers, and instructional designers who wish to improve their knowledge of modern teaching techniques and give their audience a methodical and dynamic learning experience. The book is accessible to everybody, making no assumptions about the reader's past knowledge. TABLE OF CONTENTS 1. Understanding Instructional Design 2. Analyzing Learning Needs 3. Designing the Outline 4. Defining learning outcomes 5. Designing Instructional Material 6. Developing Instructional Material 7. Delivery Strategies 8. Assessment Strategies 9. Case Studies
Author | : Tim Slade |
Publisher | : |
Total Pages | : 234 |
Release | : 2020-09-02 |
Genre | : |
ISBN | : |
LEARN HOW TO DESIGN ELEARNING THAT DELIVERS RESULTS (AND DOESN'T SUCK)! When you're tasked with creating your very first eLearning course, it can be hard (and downright scary) trying to figure out where to begin. You likely have a million questions running through your head. How do you plan your project and set it up for success? How do you collect learning content from your subject matter experts? Why do you need an eLearning storyboard, and how do you write one? How do you develop a prototype of your eLearning course? And, what the heck is a prototype anyway? When and where should you include interactivity? When should you let your SMEs review your course? And what's a "SME" again? And what do you do when they don't give you feedback? Trying to get answers to all of these questions can quickly leave you saying to yourself, "I don't think I'm cut out for this eLearning thing!" But, here's some good news: you're not alone! The truth is, most eLearning designers entered fell, stumbled, and dropped into the world of eLearning entirely by accident. This is where the second edition of The eLearning Designer's Handbook can help! In this book, Tim Slade will show you that the eLearning development process doesn't have to be as complicated as it might seem. If you're new to eLearning, Tim will walk you through the complete eLearning design and development process, providing you practical tips and advice, based on his own experience working as an eLearning designer for over a decade. With the second edition of The eLearning Designer's Handbook, you'll discover how to... Plan your eLearning project by conducting a kickoff meeting with your stakeholders. Conduct a needs analysis and recommend a training solution. Draft an eLearning project plan and development timeline. Define the learning objectives and create a blended training solution. Collect and organize your learning content into a design document. Create a course outline and draft a storyboard of your eLearning course. Create a prototype and develop your course with an eLearning authoring tool. Incorporate interactivity into your eLearning course. Reduce cognitive load and increase learning retention. Deliver and measure the effectiveness of your eLearning course. Conduct a retrospective at the end of your project. So, what's new in the second edition? With the second edition of The eLearning Designer's Handbook, Tim Slade went back to the drawing board to rewrite and redesign every single page of the book. Not only does the second edition include a boatload of new content on instructional design best practices, but it also includes even more practical content geared towards new eLearning designers. With the second edition of The eLearning Designer's Handbook, you'll get... 3X more content Full-color print Real-world examples More tools and templates
Author | : Michael W. Allen |
Publisher | : John Wiley & Sons |
Total Pages | : 432 |
Release | : 2016-10-03 |
Genre | : Business & Economics |
ISBN | : 1119046327 |
Explore effective learning programs with the father of e-learning Michael Allen's Guide to e-Learning: Building Interactive, Fun, and Effective Learning Programs for Any Company, Second Edition presents best practices for building interactive, fun, and effective online learning programs. This engaging text offers insight regarding what makes great e-learning, particularly from the perspectives of motivation and interactivity, and features history lessons that assist you in avoiding common pitfalls and guide you in the direction of e-learning success. This updated edition also considers changes in technology and tools that facilitate the implementation of the strategies, guidelines, and techniques it presents. E-learning has experienced a surge in popularity over the past ten years, with education professionals around the world leveraging technology to facilitate instruction. From hybrid courses that integrate technology into traditional classroom instruction to full online courses that are conducted solely on the internet, a range of e-learning models is available. The key to creating a successful e-learning program lies in understanding how to use the tools at your disposal to create an interactive, engaging, and effective learning experience. Gain a new perspective on e-learning, and how technology can facilitate education Explore updated content, including coverage regarding learner interface, gamification, mobile learning, and individualization Discuss the experiences of others via targeted case studies, which cover good and not so good e-learning projects Understand key concepts through new examples that reinforce essential ideas and demonstrate their practical application Michael Allen's Guide to e-Learning: Building Interactive, Fun, and Effective Learning Programs for Any Company, Second Edition is an essential resource if you are studying for the e-Learning Instructional Design Certificate Program.
Author | : William J. Rothwell |
Publisher | : John Wiley & Sons |
Total Pages | : 490 |
Release | : 2011-01-06 |
Genre | : Business & Economics |
ISBN | : 0470573708 |
The fourth edition of Mastering the Instructional Design Process has been completely revised and updated and is based on the instructional design competencies of the International Board of Standards of Performance and Instruction (IBSTPI). The book identifies the core competencies of instructional system design and presents them in a way that helps to develop these competencies and apply them successfully in real-world settings. This comprehensive resource covers the full range of topics for understanding and mastering the instructional design process including: detecting and solving human performance problems; analyzing needs, learners, work settings, and work; establishing performance objectives and performance measurements; delivering the instruction effectively; and managing instructional design projects successfully.
Author | : Abbie H. Brown |
Publisher | : Routledge |
Total Pages | : 233 |
Release | : 2015-06-26 |
Genre | : Education |
ISBN | : 1317633164 |
The Essentials of Instructional Design, 3rd Edition introduces the essential elements of instructional design (ID) to students who are new to ID. The key procedures within the ID process—learner analysis, task analysis, needs analysis, developing goals and objectives, organizing instruction, developing instructional activities, assessing learner achievement and evaluating the success of the instructional design—are covered in complete chapters that describe and provide examples of how the procedure is accomplished using the best known instructional design models. Unlike most other ID books, The Essentials of Instructional Design provides an overview of the principles and practice of ID without placing emphasis on any one ID model. Offering the voices of instructional designers from a number of professional settings and providing real-life examples from across sectors, students learn how professional organizations put the various ID processes into practice. This introductory textbook provides students with the information they need to make informed decisions as they design and develop instruction, offering them a variety of possible approaches for each step in the ID process and clearly explaining the strengths and challenges associated with each approach.
Author | : Jason K. McDonald |
Publisher | : |
Total Pages | : |
Release | : 2021 |
Genre | : Education |
ISBN | : |
Author | : Julie Dirksen |
Publisher | : New Riders |
Total Pages | : 272 |
Release | : 2011 |
Genre | : Business & Economics |
ISBN | : 0321768434 |
Products, technologies, and workplaces change so quickly today that everyone is continually learning. Many of us are also teaching, even when it's not in our job descriptions. Whether it's giving a presentation, writing documentation, or creating a website or blog, we need and want to share our knowledge with other people. But if you've ever fallen asleep over a boring textbook, or fast-forwarded through a tedious e-learning exercise, you know that creating a great learning experience is harder than it seems. In Design For How People Learn, you'll discover how to use the key principles behind learning, memory, and attention to create materials that enable your audience to both gain and retain the knowledge and skills you're sharing. Using accessible visual metaphors and concrete methods and examples, Design For How People Learn will teach you how to leverage the fundamental concepts of instructional design both to improve your own learning and to engage your audience.
Author | : M. David Merrill |
Publisher | : John Wiley & Sons |
Total Pages | : 588 |
Release | : 2012-10-06 |
Genre | : Business & Economics |
ISBN | : 1118235029 |
This handy resource describes and illustrates the concepts underlying the “First Principles of Instruction” and illustrates First Principles and their application in a wide variety of instructional products. The book introduces the e3 Course Critique Checklist that can be used to evaluate existing instructional product. It also provides directions for applying this checklist and illustrates its use for a variety of different kinds of courses. The Author has also developed a Pebble-in-the-Pond instructional design model with an accompanying e3 ID Checklist. This checklist enables instructional designers to design and develop instructional products that more adequately implement First Principles of Instruction.
Author | : Mary Cooch |
Publisher | : Packt Publishing Ltd |
Total Pages | : 259 |
Release | : 2012-01-01 |
Genre | : Computers |
ISBN | : 1849518335 |
This book is part of Packt's Beginner's Guide series. Written in a friendly tone, the book starts at the very beginning with a blank Moodle page and you are taken step by step through the most useful features of Moodle, helped with many illustrative screenshots. This book is for regular, non-technical teachers of pre-teen or early teenage children. It assumes no prior knowledge of Moodle and no particular expertise on the web. Classroom assistants may also find this book a very useful resource. We will assume that you have an installation of Moodle managed by somebody else, so you are responsible only for creating and delivering course content.