Battletech Legends Threads Of Ambition
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Author | : Loren L. Coleman |
Publisher | : Catalyst Game Labs |
Total Pages | : 277 |
Release | : 2018-09-14 |
Genre | : Fiction |
ISBN | : |
A MASTER OF MILITARY TACTICS GOES TO WAR... Sun-Tzu Liao is the First Lord of the resurrected Star League. In the last year of his reign, he decides to milk his power for every ounce of benefit for himself. His dream to rebuild his Capellan Confederation at any cost is about to become a reality. His first victim: his own aunt, Candace Liao, who deserted the Confederation in the Fourth Succession War, taking the St. Ives Compact with her. AND THE UNIVERSE TREMBLES... Answering Sun-Tzu's call to battle is Warrior House Hiritsu, always ready to serve, and the Hustaing Warriors, who will do whatever is necessary to get the job done. As border skirmishes between BattleMechs turn bloody, military units rally to Candance Liao's call to hold the line. Both sides are unyielding in this hard-fought war. And as Capellan fights Capellan, the high price of glory will be paid in full...
Author | : Loren L. Coleman |
Publisher | : Roc |
Total Pages | : 0 |
Release | : 1999 |
Genre | : Science fiction |
ISBN | : 9780451457448 |
The ambitious First Lord of the resurrected Star League launches a campaign to rebuild the ancient Capellan Confederation. With his sights set on expanding his borders through the reclamation of the St. Ives Compact, he is brought into direct conflict with his own family. Supported by the ferocious Hustang Warriors, the threat poses a danger to all who would oppose the First Lord's rule. With military units divided in their loyalties, the question remains: Who is willing to pay the higher price in blood?
Author | : Loren L. Coleman |
Publisher | : |
Total Pages | : |
Release | : 1999 |
Genre | : |
ISBN | : 9781533745675 |
TO RESURRECT AN EMPIRE...The ambitious First Lord of the resurrected Star League launches a campaign to rebuild the ancient Capellan Confederation. With his sights set on expanding his borders through the reclamation of the St. Ives Compact, he is brought into direct conflict with his own family. Supported by the ferocious Hustang Warriors, the threat poses a danger to all who would oppose the First Lord's rule. With military units divided in their loyalties, the question remains: Who is willing to pay the higher price in blood?
Author | : Philip A. Lee |
Publisher | : Catalyst Game Labs |
Total Pages | : 367 |
Release | : 2018-09-17 |
Genre | : Fiction |
ISBN | : |
IN THE 31ST CENTURY, LIFE IS CHEAP… A Draconis Combine warrior struggles with immoral orders in the First Succession War. A House Davion MechWarrior participates in a risky heist as part of Operation Guerrero. A history buff battles the Word of Blake during the Liberation of Terra. What do these MechWarriors have in common? Each one pilots the same BattleMech, a survivor that has been repaired and rebuilt countless times throughout its long and bloody 300-year lifespan. BATTLEMECHS ARE NOT. The seventy-ton GHR-5H Grasshopper can outmaneuver and outlast some of the most fearsome enemy ’Mechs, making it an invaluable asset to battlefield commanders. Even an incapacitated Grasshopper will be rebuilt to fight another day, with a new pilot at its controls, because MechWarriors can be replaced, but ’Mechs cannot. In BattleTech: Legacy, thirteen all-new stories chronicle the fortunes and tragedies of a single ’Mech across several tumultuous points in its wide-ranging combat history. Veteran BattleTech authors Kevin Killiany and Craig A. Reed, Jr. bookend this exciting collection, while other familiar names and new blood explore important moments in this ’Mech’s history of constant, unmitigated warfare that leaves no corner of the Inner Sphere untouched.
Author | : Philip A. Lee |
Publisher | : Catalyst Game Labs |
Total Pages | : 147 |
Release | : |
Genre | : Fiction |
ISBN | : |
The Federated Suns stand at the edge of a precipice… Violent expansion of the Capellan Confederation and the Draconis Combine has cost recently crowned First Prince Julian Davion more than just countless strategic worlds. The war’s toll claimed a mentor and close friend, and righteous vengeance burns bright. To rally his people and preserve the future of the Federated Suns, Julian funnels the fires of justice into an ambitious yet risky campaign to retake a vital system: New Syrtis, the lost capital of the Capellan March. Success would dislodge an ancient enemy from their strategic foothold in Suns space, but failure may cost Julian the nation he inherited. However, the Capellan people have fought dearly for their prize and will do anything in their power to hold onto it. Will Julian’s gamble save the very soul of the Federated Suns, or is the invasion of New Syrtis doomed before it even begins?
Author | : Jason Schmetzer |
Publisher | : Catalyst Game Labs |
Total Pages | : 359 |
Release | : |
Genre | : Fiction |
ISBN | : |
HONOR. DESPERATION. JIHAD. Inhuman cybernetic soldiers invade a peaceful world, bringing terror and misery in the name of a new flag. A young soldier, part of the most maligned military machine in history, struggles to find meaning in his service. And the prince of a star-spanning empire discovers that not even he can protect the people he loves. Ten stories of combat, honor, betrayal, and death fill the pages of Front Lines: BattleCorps Anthology Volume 6. Readers will recognize familiar names in BattleTech lore among the authors: Steven Mohan, Jr., and Blaine Lee Pardoe, who welcome newer writers such as Jason Hansa, Christopher Purnell and Craig A. Reed, Jr. These writers have shaped the direction of the BattleTech universe. In 2009, with these stories, they told the stories that demonstrated the indomitable will that has carried BattleTech readers across more than 25 years of publication.
Author | : Christoffer Trossen |
Publisher | : Catalyst Game Labs |
Total Pages | : 101 |
Release | : 2019-12-07 |
Genre | : Fiction |
ISBN | : |
THERE'S MORE THAN ONE WAY TO ACQUIRE A BATTLEMECH... In the year 2456, the Great House of the Federated Suns is between the rock of the Terran Hegemony and its fielded BattleMechs, and the hard place of the Lyran Commonwealth, which has just acquired the plans to build its own walking war machines. Beset by enemies on all sides, what is Prince Simon Davion to do? Why, employ his most cunning weapon—a diplomatic envoy sent to Tharkad with the express purpose of gaining access to the stolen Battlemech plans. But when diplomatic niceties are unable to accomplish this goal, subterfuge and deception will have to win the day...
Author | : Herbert A. Beas II |
Publisher | : Catalyst Game Labs |
Total Pages | : 80 |
Release | : 2019-12-07 |
Genre | : Fiction |
ISBN | : |
THE STRUGGLE FOR BATTLEMECH SUPREMACY CONTINUES... Fifteen years after the Terran Hegemony first fielded the Mackie, the very first BattleMech, the Great House has been running rampant over the other Houses in the Inner Sphere. Any who try to fight the Terrans and their death machines are utterly defeated. But there are other ways to level the battlefield... And the Lyran Commonwealth is about to employ one of the oldest strategies in the book: if you can't beat 'em, steal from 'em. A crack commando unit is assigned their most perilous mission yet: infiltrate a heavily-defended Terran world and steal the plans for the Terran BattleMechs. Besides the odds being stacked against the, the leader of this team has his own demon to deal with—one that stands twenty meters tall, and shakes the ground when it walks...
Author | : Jason Schmetzer |
Publisher | : Catalyst Game Labs |
Total Pages | : 513 |
Release | : 2019-09-24 |
Genre | : Fiction |
ISBN | : |
ON THE HUNT AGAIN… It is the Dark Age—3139—and the famed mercenary regiments of Wolf’s Dragoons have returned to the employ of House Kurita after a century of bitter enmity. Somehow, mercenaries and Kuritans must find a way to work together in a combined invasion of the Dragon’s oldest enemy, House Davion. Thrust into the middle of this new conflict, Colonel Henry Kincaid is surprised by the commonalities—duty, honor, expediency—the Wolves and Combine forces share. But as the Wolves’ lightning tactics and unstoppable drive brings world after Davion world under the Dragon’s banner, old hatreds arise anew, and with them come insidious plots engineered to cause the mercenaries’ downfall. Throughout the campaign, Colonel Kincaid struggles to rectify what he thought he had always known about the Kuritans with the truth he discovers while actually working with them. But when his forces are trapped on a Davion world with no way to escape and the regiments of House Davion closing in, can he pull another bit of genius from his hat, or will the battalions of Wolf’s Dragoons be destroyed?
Author | : Ilsa J. Bick |
Publisher | : Catalyst Game Labs |
Total Pages | : 92 |
Release | : 2019-12-07 |
Genre | : Fiction |
ISBN | : |
THE UNTOLD STORY OF THE INVENTION OF THE BATTLEMECH... Break-Away is the first of six novellas detailing the struggle to create the next awesome weapon to rule the battlefield—the BattleMech. In the mid-25th century, factions of mankind are desperate to invent the next technological leap in warfare—a machine that would give each group an overwhelming advantage on the battlefield. And no one is more aware of the race to perfect this new machine than the leaders on Terra. But during the final trials to find the first pilot for the Terran prototype, the contest is infiltrated by a deadly enemy who wants to ensure that no one survives. It's up to the last remaining Terran candidate—and a scientist struggling to make a breakthrough on the human-machine interface that will control this new war machine—to save Terra's BattleMech program from those who wish to destroy it.