Battletech Interstellar Operations
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Author | : Catalyst Game Labs |
Publisher | : Catalyst Game Labs |
Total Pages | : |
Release | : 2016-04-27 |
Genre | : |
ISBN | : 9781936876044 |
Martial Your Forces And Prepare To Conquer The Inner Sphere! Interstellar Operations Is The Long-Awaited Final Rules Installment To The Series Begun With Total Warfare And Carried Through The Award-Winning Tactical Operations And Strategic Operations. The Former Focuses On A Whole New Level Of Excitement Directly On Your Gaming Table While The Later Focuses On Moving From A Single Scenario To A Multi-Part Campaigns And How To Take An Entire Solar System. Interstellar Operations Zooms Up To The Final Level, Allowing Players To Assume The Roles Of House Lord Or Clan Khans And Dominate The Galaxy.Interstellar Operations Contains Complete Rules For Generation And Running Any Type Or Size Of Force. Additionally, A Comprehensive Rules Set Governs Running An Entire Faction'S Military As A Player Tries To Conquer Numerous Solar Systems, Including Rules For How To Stage Through Any Of The Various Scales Represented Through The Core Line Of Rulebooks. Finally, Perhaps One Of The Most Anticipated Portions Of The Book,She Alternate Eras Section Introduces A Huge Swath Of Rules For Playing Across The Thousand Years Of Battletech History, Including Weapons And Equipment Mostly Unique To A Given Era,Such As Complete Rules For Building And Playing With Lams.
Author | : Catalyst Game Labs |
Publisher | : |
Total Pages | : |
Release | : 2016-09-28 |
Genre | : |
ISBN | : 9781942487135 |
Campaign Operations completes the line of best-selling, award-winning BattleTech core rulebooks. This eagerly anticipated volume offers players fully updated and flexible rules for creating and running their own forces. New sections detailing campaign play provide a wealth of easy-to-use methods for players to link multiple games into exciting, ongoing adventures.
Author | : FASA Corporation |
Publisher | : Fasa |
Total Pages | : 160 |
Release | : 1998-12-01 |
Genre | : BattleTech (Game) |
ISBN | : 9781555603519 |
In the year 3050 the mysterious invaders known as the Clans struck without warning from beyond known space. Their advanced 'Mechs destroyed all opposition and captured planet after planet. Now the Clans' secrets are revealed in Field Manual: Warden Clans. The second of two volumes on the Clans, this BattleTech sourcebook describes the seven most noble Clans: Cloud Cobra, Coyote, Diamond Shark, Ghost Bear, Goliath Scorpion, Snow Raven, and Steel Viper. Each Clans tactics, uniforms and battle histories are described in detail, along with new Clan 'Mechs and equipment.
Author | : Michael McCloskey |
Publisher | : Squidlord LLC |
Total Pages | : 162 |
Release | : 2012-12-15 |
Genre | : Fiction |
ISBN | : 0983843058 |
The Trilisk Supersedure is the third book in the PIT series. Having secured an amazing new base of operations that provides for their every material need, Telisa, her fellow smuggler Magnus, the alien Shiny, and the new recruit Cilreth head out on their third expedition in style with robots and advanced Vovokan technology at their fingertips. Their target is the fourth planet in the Chigran Callnir system, a place known to be the site of a Trilisk colony. The team soon finds out the ruins are not as dead as they thought, and they aren’t the only ones interested in the legacy of the Trilisks.
Author | : FASA Corp |
Publisher | : |
Total Pages | : 188 |
Release | : 1995-09 |
Genre | : Adventure games |
ISBN | : |
BattleTech celebrates its tenth anniversary with the BattleTech Compendium: the Rules of Warfare, the ultimate guide to combat in the 31st century. All the rules needed to simulate exciting conflicts between BattleMechs, vehicles, and infantry are included, revising and streamlining material from BattleTech, 3rd Edition, CityTech, 2nd Edition, and the original BattleTech Compendium. The Rules of Warfare also contains a concise history of the BattleTech universe and its movers and shakers, several new BattleMech and OmniTech designs, rules for miniatures play, and full-color illustrations.
Author | : Ben H. Rome |
Publisher | : Catalyst Game Labs |
Total Pages | : 255 |
Release | : 2011-06 |
Genre | : Games |
ISBN | : 9781934857854 |
Author | : Catalyst Game Labs |
Publisher | : Catalyst Game Labs |
Total Pages | : 0 |
Release | : 2007-11 |
Genre | : |
ISBN | : 9780979204722 |
Author | : Paul Bodensiek |
Publisher | : Bradygames |
Total Pages | : 0 |
Release | : 2001 |
Genre | : Computer games |
ISBN | : 9780744000627 |
BradyGames Star Trek: Away Team Official Strategy Guideprovides expert mission strategy to aid your team in accomplishing every essential task! Complete walkthrough and level maps for each of the game's 18 complex alien environments. Comprehensive crew recommendations to help players select the best team members for each unique challenge. An arsenal of critical information including character specs, weapons & equipment stats and basic training for your Away Team-plus cheat codes for attaining full health, completing objectives, and more!
Author | : Catalyst Game Labs |
Publisher | : Catalyst Game Labs |
Total Pages | : 0 |
Release | : 2008-08-27 |
Genre | : |
ISBN | : 9781934857045 |
On October 25, 3068, the Word of Blake flooded the Inner Sphere HPG networks with "White Noise," a stream of gibberish and propaganda that made normal communications virtually impossible. Amid the noise, stunning secrets were revealed: Anastasius Focht was once Frederick Steiner; ComStar Primus Sharilar Mori was a Kurita spy.
Author | : Catalyst Game Labs |
Publisher | : |
Total Pages | : |
Release | : 2008-09-10 |
Genre | : |
ISBN | : 9780979857041 |
A sequel to Interstellar Players, this title has been produced with some possible (though not necessarily probable) influences upon the Jihad storyline, from the dubious "White Noise" HPG data stream as a dominant source. Peeks at previous known and unknown secret societies, missing planets and intelligence agencies are provided, as well as directions for gamemasters who seek to add the rumors to their own campaigns.