Athletic Esports
Author | : Daniel Mauleón |
Publisher | : |
Total Pages | : 33 |
Release | : 2020 |
Genre | : Juvenile Nonfiction |
ISBN | : 1543573649 |
"Explores the history, format, training, and controversies involved in modern athletic esport tournaments"--
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Author | : Daniel Mauleón |
Publisher | : |
Total Pages | : 33 |
Release | : 2020 |
Genre | : Juvenile Nonfiction |
ISBN | : 1543573649 |
"Explores the history, format, training, and controversies involved in modern athletic esport tournaments"--
Author | : Ryan Rogers |
Publisher | : Rowman & Littlefield |
Total Pages | : 251 |
Release | : 2019-09-18 |
Genre | : Games & Activities |
ISBN | : 1498589812 |
Understanding Esports: An Introduction to the Global Phenomenon places professional Esports, a rapidly growing industry, in both the cultural and athletic landscape. This book explores how the rise of professional gaming has shaped—and been shaped by—media trends, interpersonal communication, and what it means to be classified as an athlete. Ryan Rogers has assembled contributors from a variety of backgrounds and experiences in order to provide a broad view of the history, experience, and impact of professional gaming. Scholars of media studies, communication, sports, and cultural studies will find this book especially useful.
Author | : Jesse Lubinsky |
Publisher | : Dave Burgess Consulting |
Total Pages | : 192 |
Release | : 2020-11-04 |
Genre | : |
ISBN | : 9781951600501 |
By Steve Isaacs, Jesse Lubinsky, Christine Lion-Bailey and Chris Aviles Power up learning for all learners. Esports is taking the world by storm, growing to a billion dollar industry with competitions that have greater viewership than the Super Bowl. Colleges are awarding scholarships to talented esports players, and schools are becoming more interested in starting esports programs to provide opportunities for their students. Luckily the experts at Ready Learner One are here to show you how to harness your students' enthusiasm for gaming and leverage the social, emotional, and communication benefits of esports for electrifying learning. The Esports Education Playbook walks educators through the process of establishing, managing, and coaching a scholastic esports team. From assuring buy-in from stakeholders to addressing common misconceptions about gaming, this book covers everything you'll need to know in order to build an inclusive, dynamic esports program. What's more, the Ready Learner One team plugs you into a powerful network of experts and organizations that can help you build your program with school-to-career pipelines and sustainable success. The Esports Education Playbook will get your athletes, and your whole school, cheering. "As someone who has played and coached football professionally, I can tell you that the collegiate esports athletes I currently coach require the same training and dedication as those in traditional sports. In this book, Chris, Steve, Christine, and Jesse show how esports is changing the game in how we perceive what is a sport and who is an athlete. This is required reading for anyone interested in how to create a successful esports program that provides opportunities for all students to be part of a team." -Ahman Green, four-time Pro Bowl running back, Green Bay Packers, head coach of esports, Lakeland University "Hands down, this is the best guide to scholastic esports ever written! In this book, thought leaders in gaming and education have assembled an unparalleled array of data, strategies, tools, tips, and tricks to enable any school, community organization, or group to start and grow successful, STEM-based, hands-on scholastic esports organizations. Newbies, novices and know-it-alls can use it to build custom gaming programs for kids in elementary, middle, and high school." -Laylah Bulman, senior program officer, Samueli Foundation, founder, Florida Scholastic Esports League\ "In esports, players are the experts in the game, while coaches are the experts in communication, planning, coordination, and attitude. Christine, Steve, Chris, and Jesse have perfectly captured the 'why' of esports. If you want to create a program that enriches the lives of your players and community, this is the book." -Dr. Chris "Doc" Haskell, head coach, Boise State University, 2020 Collegiate Esports Coach of the Year (NAECAD), and 2020 Director of the Year (NACE)
Author | : David P. Hedlund |
Publisher | : Human Kinetics |
Total Pages | : 369 |
Release | : 2020-11-13 |
Genre | : Sports & Recreation |
ISBN | : 1492597236 |
Esports have rapidly expanded from a pastime undertaken by casual players to one of the largest segments of the entertainment industry, in which hundreds of millions of people play and compete daily. Esports Business Management With HKPropel Access is one of the first textbooks to present an all-encompassing look into the world of esports business, will teach both aspiring students and sports professionals about the business of this rapidly expanding industry. Written by esports executives, business experts, and esports educators—and endorsed by the International Esports Federation, Esports Research Network, and the United States Esports Federation—the textbook offers a comprehensive approach to the operational side of esports, supplemented by a striking full-color design and dynamic imagery that will bring concepts to life. The text begins with a basic overview of the industry, including various levels of esports, culture, and social issues. Next, readers will explore the interests and concerns of various tiers of stakeholders—from title publishers and event organizers to leagues, sponsors, fans, and more—and learn about governance at multiple levels, from the international level to college conferences. A full look at the marketing engine of esports examines sponsorship opportunities, esports events and venues, and communications at all levels, including broadcasting, analytics, and social media. The book addresses managerial and business issues associated with running an esports-related entity, including financial and legal concepts as well as team and player management. The text concludes by examining careers found in the various segments of the industry and looking at the future of esports. Throughout the text, Zoning sidebars provide real-world spotlights that bring the concepts to life. Student learning will be enhanced by the related online learning aids delivered through HKPropel, with student exercises and case studies that apply content to life, industry profiles, and a list of Internet resources for further learning. While similarities exist between the sports and esports environments, there are also significant differences in how the esports industry must operate to thrive. Esports Business Management is the foundational text for understanding and working in this exciting, fast-paced industry. Note: A code for accessing HKPropel is not included with this ebook but may be purchased separately.
Author | : James J. Zhang |
Publisher | : Routledge |
Total Pages | : 314 |
Release | : 2021-04-12 |
Genre | : Sports & Recreation |
ISBN | : 1000375358 |
This book showcases new research in sport business management around the world, offering a platform for the international exchange of ideas, best practices, and scientific inquiries in a globalized sport economy. Featuring work from leading sport management scholars from around the world – including North America, South America, Europe, Africa, and Asia – the book addresses a variety of global, regional, national, and community issues that are central to successful sport management. Combining both qualitative and quantitative studies, it explores key themes such as the emergent environment, managing change, organizational transformation, application of technology, marketing and promotion, and research protocols. New case studies cover topics such as entrepreneurship and innovation, sport broadcasting, digital technologies, youth and college sports, and the development of the sport management curriculum. International Sport Business Management is a fascinating reading for all students and scholars of sport management, sport business, and sport marketing, as well as for any professional working in the sport and leisure industries.
Author | : Taylor Johnson |
Publisher | : Human Kinetics |
Total Pages | : 335 |
Release | : 2024-04-18 |
Genre | : Sports & Recreation |
ISBN | : 1718207484 |
Esports continue to captivate audiences worldwide, but few understand the unique demands placed on the athletes. Conditioning for Esports: A Guide to Training and Performance is the first resource of its kind to explore the specific training needs of serious gamers. Written by top experts in the esport field, it applies evidence-based knowledge to real-world scenarios that will help you understand the science—and the necessity—of training the body to sustain the repetitive stress that comes with balancing fine motor skills, mental focus, and gaming performance. With insights from exercise physiologists, registered dietitians, strength and conditioning professionals, and physical and occupational therapists, you will have access to real-world esport narratives grounded in research and analysis. Gain essential knowledge on injury prevention, specialized exercise routines, cognitive enhancement, and esport-specific nutrition strategies. Plus, delve into often-overlooked topics such as overuse injuries; the mind–body connection; and sleep, fatigue, and recovery. Conditioning for Esports is your ultimate guide to preparing athletes to dominate the esport arena and achieve optimal performance in the competitive world of gaming. Earn continuing education credits/units! A continuing education exam that uses this book is also available. It may be purchased separately or as part of a package that includes both the book and exam.
Author | : Mark J. Campbell |
Publisher | : Frontiers Media SA |
Total Pages | : 117 |
Release | : 2021-06-16 |
Genre | : Science |
ISBN | : 2889668819 |
Author | : David Hedlund |
Publisher | : Human Kinetics Publishers |
Total Pages | : 273 |
Release | : 2020-11-12 |
Genre | : |
ISBN | : 1718200226 |
Learn about the rapidly expanding esports industry in Esports Business Management. Written by esports executives and experts and endorsed by the International Esports Federation, Esports Research Network, and the United States Esports Federation, this is a comprehensive introduction to the world of esports.
Author | : Paul M. Pedersen |
Publisher | : Human Kinetics |
Total Pages | : 537 |
Release | : 2021-08-04 |
Genre | : Physical education and training |
ISBN | : 1718202997 |
"Short, factual description of the book (summary of what it includes, without subjective or promotional language.) This classic but thoroughly updated introductory text is designed so students will understand sport management as a field of study and a vibrant professional environment. It emphasizes critical-thinking, ethics, and diversity while providing a broad introduction to the major functional areas and issues that student will encounter in their careers"--
Author | : David Scott |
Publisher | : Human Kinetics |
Total Pages | : 250 |
Release | : 2021-11-03 |
Genre | : Business & Economics |
ISBN | : 1718200315 |
In a quickly growing and evolving society, organizations at all levels face ongoing challenges and complexities that require specific leadership skills. Contemporary Leadership in Sport Organizations, Second Edition With HKPropel Access, brings together research on leadership—both within and outside of sport settings—to provide comprehensive knowledge of skills and practices relevant to the sport industry. With sport-specific examples, students will learn an effective approach to leadership thought, strategy, and action to apply in recreational, interscholastic, intercollegiate, and professional sport organizations as well as the rapidly growing esports industry. Students will first learn the historical and foundational concepts of leadership, defining what effective leadership is and the primary outcomes of good leadership. Contemporary thought and leadership approaches for present-day challenges are then presented, bringing concepts to life within the unique contexts of sport organizations of all levels and types. Modern leadership concepts that are explored include emotional intelligence and its role in developing authentic leadership, data-informed decision making and problem solving, behaviors and actions that are most effective in crisis situations, and the leadership-as-practice movement. Updates in this edition include the following: Expanded content on leadership for achieving diversity, equity, and inclusion in sport organizations, including new content on LGBTQ+ research in sport Content on global leadership in sport, including the emergence of esports and sport as a tool for social change Discussion of ethical decision making and the challenges and responsibilities for leaders in the development of the values and culture of an organization New student learning activities, delivered through HKPropel, are designed to engage students in a learning experience that turns the principles learned into practical leadership skills. Case studies (some of which include video examples) expand on chapter content and present real-world examples of sport leadership across a broad range of roles. These contain open-ended discussion questions that encourage students to think critically about the cases and about their own future careers. Activities encourage students to put research into practice, while interactive branching scenarios immerse students in the decision-making process, applying strategies presented in the book to navigate through each simulation to discover the most optimal outcome. Modern sport organizations at all levels are evolving into increasingly complex and diverse entities that require adaptable and effective leaders. Contemporary Leadership in Sport Organizations provides the theoretical knowledge and practical skills to inspire students to become successful leaders in the sport industry. Note: A code for accessing HKPropel is not included with this ebook but may be purchased separately.