The Assassin Game

The Assassin Game
Author: Kirsty McKay
Publisher: Sourcebooks, Inc.
Total Pages: 263
Release: 2016-08-02
Genre: Young Adult Fiction
ISBN: 1492632767

It was just a game...until it wasn't. Will Cate discover the assassin before it's too late? Perfect for fans of teen mystery books! TAG. You're It... At Cate's isolated boarding school Killer is more than a game—it's an elite secret society. Members must avoid being "killed" during a series of thrilling pranks—and only the Game Master knows who the "killer" is. When Cate's finally invited to join The Guild of Assassins, she thinks it's her ticket to finally feeling like she belongs. But when the game becomes all too real, the school threatens to shut it down. Cate will do anything to keep playing and save The Guild. But can she find the real assassin—before she's the next target? "An intriguing, tightly wound mystery. The game is on!" —Hannah Jayne, author of Truly, Madly, Deadly and Twisted Perfect for those looking for: Teen books for girls ages 11–14 Secret societies in fiction Psychological thrillers

The Perfect Assassin: A David Slaton Novel

The Perfect Assassin: A David Slaton Novel
Author: Ward Larsen
Publisher: Oceanview Publishing
Total Pages: 476
Release: 2008-05-01
Genre: Fiction
ISBN: 1933515279

USA Today Best-Selling Author & Winner of Florida Book Award Silver Medal One Perfect Shot Will Change the Course of History Christine Palmer, a young American doctor sailing solo across the Atlantic, makes an incredible discovery—a man narrowly clinging to his life in the frigid waters. But there is much more to this desperate survivor than meets the eye. David Slaton is a Kidon—a highly-trained, highly-precise, and highly-dangerous assassin. The Kidon is both the hunter and the hunted, and he and Christine are in grave danger. Will they win in this race against time? With the precision of a sharpshooter, author Ward Larsen weaves an intricate tale of espionage and intrigue. The Bourne Identity meets The Day of the Jackal

Assassin's Creed

Assassin's Creed
Author: David Hodgson
Publisher: Prima Lifestyles
Total Pages: 0
Release: 2007
Genre: Games & Activities
ISBN: 9780761555575

bull; Setting information, faction descriptions, and history breakdowns. bull; Detailed memory block walkthroughs describing traffic, security, controlling factions, view points and side-quests. bull; Tips for completing all 44 of the XBox 360 Achievements. bull; Locations of all flags, targets, and templar locations for all areas of the game. bull; Advice on the utilization of certain maneuvers to aid in moving through the crowd and swooping in for the kill.

Assassin's Creed: Renaissance

Assassin's Creed: Renaissance
Author: Oliver Bowden
Publisher: Penguin
Total Pages: 334
Release: 2010-02-23
Genre: Fiction
ISBN: 1101196599

Betrayed by the ruling families of Italy, a young man embarks upon an epic quest for vengeance during the Renaissance in this novel based on the Assassin's Creed™ video game series. “I will seek vengeance upon those who betrayed my family. I am Ezio Auditore Da Firenze. I am an Assassin…” To eradicate corruption and restore his family’s honor, Ezio will learn the art of the Assassins. Along the way, he will call upon the wisdom of such great minds as Leonardo da Vinci and Niccolo Machiavello—knowing that survival is bound to the skills by which he must live. To his allies, he will become a force for change—fighting for freedom and justice. To his enemies, he will become a threat dedicated to the destruction of the tyrants abusing the people of Italy. So begins an epic story of power, revenge and conspiracy... An Original Novel Based on the Multiplatinum Video Game from Ubisoft

Killer Game

Killer Game
Author: Kirsty McKay
Publisher: Scholastic Australia
Total Pages: 309
Release: 2015-07-01
Genre: Juvenile Fiction
ISBN: 1760271438

From the author of Undead and Unfed comes a completely gripping, psychological whodunnit that will keep readers guessing to the last page. At Cate’s isolated boarding school, Killer Game is a tradition. Only a select few are invited to play. They must avoid being ‘killed’ by a series of thrilling pranks, and identify the ‘murderer’. But this time, it’s different: the game stops feeling fake and starts getting dangerous—and Cate’s the next target. Can they find the culprit … before it’s too late?

The Making of Assassin's Creed: 15th Anniversary

The Making of Assassin's Creed: 15th Anniversary
Author: Alex Calvin
Publisher: Dark Horse Comics
Total Pages: 246
Release: 2023-10-03
Genre: Art
ISBN: 1506734847

An oversized full-color hardcover that celebrates fifteen years of the iconic Assassin’s Creed video game saga! Discover the genesis of each Assassin’s Creed game and get an insider's look at the efforts that went into creating one the biggest franchises in the video game industry.​ In observance of Assassin’s Creed’s fifteen-year anniversary, Ubisoft and Dark Horse Books have teamed up to create an extensive examination into the creation of the award-winning Assassin’s Creed franchise. Featuring gorgeous art from over a decade-and-a-half of development, and detailed interviews with the games’ past and present creators, this is the perfect companion piece for any aspiring Assassin.

The 21st Century in 100 Games

The 21st Century in 100 Games
Author: Aditya Deshbandhu
Publisher: Taylor & Francis
Total Pages: 142
Release: 2024-06-20
Genre: Games & Activities
ISBN: 1040044352

The 21st Century in 100 Games is an interactive public history of the contemporary world. It creates a ludological retelling of the 21st century through 100 games that were announced, launched, and played from the turn of the century. The book analyzes them and then uses the games as a means of entry to examine both key events in the 21st century and the evolution of the gaming industry. Adopting a tri-pronged perspective — the reviewer, the academic, and an industry observer — it studies games as ludo-narratological artefacts and resituates games in a societal context by examining how they affect and are engaged with by players, reviewers, the gaming community, and the larger gaming industry. This book will be a must read for readers interested in video games, new media, digital culture (s), culture studies, and history.

GameAxis Unwired

GameAxis Unwired
Author:
Publisher:
Total Pages: 100
Release: 2008-01
Genre:
ISBN:

GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.

Paratextualizing Games

Paratextualizing Games
Author: Benjamin Beil
Publisher: transcript Verlag
Total Pages: 364
Release: 2021-11-30
Genre: Social Science
ISBN: 3732854213

Gaming no longer only takes place as a ›closed interactive experience‹ in front of TV screens, but also as broadcast on streaming platforms or as cultural events in exhibition centers and e-sport arenas. The popularization of new technologies, forms of expression, and online services has had a considerable influence on the academic and journalistic discourse about games. This anthology examines which paratexts gaming cultures have produced - i.e., in which forms and formats and through which channels we talk (and write) about games - as well as the way in which paratexts influence the development of games. How is knowledge about games generated and shaped today and how do boundaries between (popular) criticism, journalism, and scholarship have started to blur? In short: How does the paratext change the text?

Role Playing Game

Role Playing Game
Author: J. Michael Straczynski
Publisher: Mongoose Publishing
Total Pages: 364
Release: 2006-04
Genre: Games & Activities
ISBN: 1905471203

Featuring the space station that changed the destiny of an entire galaxy, the Babylon 5 RPG from Mongoose Publishing allows players to take on the role of characters from the award-winning TV series. This all new edition revisits one of the most successful sci-fi roleplaying games of recent years, bringing the game to an all new group of fans! Existing fans will not be disappointed, the rules have been tweaked so that the game is even better than before, and most importantly, is a stand-alone rulebook in its own right with no requirement for the use of another rulebook!