Artificial Intelligence Music
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Author | : Eduardo Reck Miranda |
Publisher | : Springer Nature |
Total Pages | : 994 |
Release | : 2021-07-02 |
Genre | : Computers |
ISBN | : 3030721167 |
This book presents comprehensive coverage of the latest advances in research into enabling machines to listen to and compose new music. It includes chapters introducing what we know about human musical intelligence and on how this knowledge can be simulated with AI. The development of interactive musical robots and emerging new approaches to AI-based musical creativity are also introduced, including brain–computer music interfaces, bio-processors and quantum computing. Artificial Intelligence (AI) technology permeates the music industry, from management systems for recording studios to recommendation systems for online commercialization of music through the Internet. Yet whereas AI for online music distribution is well advanced, this book focuses on a largely unexplored application: AI for creating the actual musical content.
Author | : Juan Romero |
Publisher | : Springer Nature |
Total Pages | : 238 |
Release | : 2020-04-09 |
Genre | : Computers |
ISBN | : 3030438597 |
This book constitutes the refereed proceedings of the 9th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2020, held as part of Evo*2020, in Seville, Spain, in April 2020, co-located with the Evo*2020 events EuroGP, EvoCOP and EvoApplications. The 15 revised full papers presented were carefully reviewed and selected from 31 submissions. The papers cover a wide spectrum of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture.
Author | : Juan Romero |
Publisher | : Springer Nature |
Total Pages | : 501 |
Release | : 2021-04-01 |
Genre | : Computers |
ISBN | : 3030729141 |
This book constitutes the refereed proceedings of the 10th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2021, held as part of Evo* 2021, as Virtual Event, in April 2021, co-located with the Evo* 2021 events, EvoCOP, EvoApplications, and EuroGP. The 24 revised full papers and 7 short papers presented in this book were carefully reviewed and selected from 66 submissions. They cover a wide range of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture.
Author | : Eduardo Reck Miranda |
Publisher | : Routledge |
Total Pages | : 307 |
Release | : 2013-10-28 |
Genre | : Performing Arts |
ISBN | : 1136652787 |
The interplay between emotional and intellectual elements feature heavily in the research of a variety of scientific fields, including neuroscience, the cognitive sciences and artificial intelligence (AI). This collection of key introductory texts by top researchers worldwide is the first study which introduces the subject of artificial intelligence and music to beginners. Eduardo Reck Miranda received a Ph.D. in music and artificial intelligence from the University of Edinburgh, Scotland. He has published several research papers in major international journals and his compositions have been performed worldwide. Also includes 57 musical examples.
Author | : Mira Balaban |
Publisher | : MIT Press |
Total Pages | : 0 |
Release | : 1992 |
Genre | : Artificial intelligence |
ISBN | : 9780262521703 |
This anthology provides an informative and timely introduction to ongoing research on music as a cognitive process, bringing a new coherence to the emerging science of musical activity. Following the foreword, which is based on a conversation with Marvin Minsky, 26 contributions explore musical composition, analysis, performance, perception, and learning and tutoring. Their goal is to discover how these activities can be interpreted, understood, modeled, and supported through the use of computer programs. Each chapter is put into perspective by the editors, and empirical investigations are framed by a discussion of the nature of cognitive musicology and of epistemological problems of modeling musical action. The contributions, drawn from two international workshops on AI and Music held in 1988 and 1989, are grouped in seven sections. Topics in these sections take up two views of the nature of cognitive musicology (Kugel, Laske), principles of modeling musical activity (Balaban, Bel, Blevis, Glasgow and Jenkins, Courtot, Smoliar), approaches to music composition (Ames and Domino, Laske, Marsella, Riecken), music analysis by synthesis (Cope, Ebcioglu, Maxwell), realtime performance of music (Bel and Kippen, Ohteru and Hashimoto), music perception (Desain and Honing, Jones, Miller and Scarborough, Linster), and learning/tutoring (Baker, Widmer).
Author | : Jean-Pierre Briot |
Publisher | : Springer |
Total Pages | : 303 |
Release | : 2019-11-08 |
Genre | : Computers |
ISBN | : 3319701630 |
This book is a survey and analysis of how deep learning can be used to generate musical content. The authors offer a comprehensive presentation of the foundations of deep learning techniques for music generation. They also develop a conceptual framework used to classify and analyze various types of architecture, encoding models, generation strategies, and ways to control the generation. The five dimensions of this framework are: objective (the kind of musical content to be generated, e.g., melody, accompaniment); representation (the musical elements to be considered and how to encode them, e.g., chord, silence, piano roll, one-hot encoding); architecture (the structure organizing neurons, their connexions, and the flow of their activations, e.g., feedforward, recurrent, variational autoencoder); challenge (the desired properties and issues, e.g., variability, incrementality, adaptability); and strategy (the way to model and control the process of generation, e.g., single-step feedforward, iterative feedforward, decoder feedforward, sampling). To illustrate the possible design decisions and to allow comparison and correlation analysis they analyze and classify more than 40 systems, and they discuss important open challenges such as interactivity, originality, and structure. The authors have extensive knowledge and experience in all related research, technical, performance, and business aspects. The book is suitable for students, practitioners, and researchers in the artificial intelligence, machine learning, and music creation domains. The reader does not require any prior knowledge about artificial neural networks, deep learning, or computer music. The text is fully supported with a comprehensive table of acronyms, bibliography, glossary, and index, and supplementary material is available from the authors' website.
Author | : Oliver Bown |
Publisher | : MIT Press |
Total Pages | : 417 |
Release | : 2021-02-23 |
Genre | : Computers |
ISBN | : 026204501X |
A multidisciplinary introduction to the field of computational creativity, analyzing the impact of advanced generative technologies on art and music. As algorithms get smarter, what role will computers play in the creation of music, art, and other cultural artifacts? Will they be able to create such things from the ground up, and will such creations be meaningful? In Beyond the Creative Species, Oliver Bown offers a multidisciplinary examination of computational creativity, analyzing the impact of advanced generative technologies on art and music. Drawing on a wide range of disciplines, including artificial intelligence and machine learning, design, social theory, the psychology of creativity, and creative practice research, Bown argues that to understand computational creativity, we must not only consider what computationally creative algorithms actually do, but also examine creative artistic activity itself.
Author | : Fouad Sabry |
Publisher | : One Billion Knowledgeable |
Total Pages | : 95 |
Release | : 2023-07-04 |
Genre | : Computers |
ISBN | : |
What Is Artificial Intelligence Music The International Computer Music Conference, the Computing Society Conference, and the International Joint Conference on Artificial Intelligence are all gathering to discuss artificial intelligence and music (AIM), which is an acronym for artificial intelligence and music. 1974 marked the year that Michigan State University played host to the very first International Computer Music Conference (ICMC). The use of artificial intelligence in musical composition, performance, theory, and digital sound processing is a topic of active investigation at the moment. How You Will Benefit (I) Insights, and validations about the following topics: Chapter 1: Music and artificial intelligence Chapter 2: Digital art Chapter 3: Algorithmic composition Chapter 4: Computational creativity Chapter 5: Pop music automation Chapter 6: AIVA Chapter 7: Artificial intelligence art Chapter 8: Synthetic media Chapter 9: Generative pre-trained transformer Chapter 10: Artificial intelligence and copyright (II) Answering the public top questions about artificial intelligence music. (III) Real world examples for the usage of artificial intelligence music in many fields. (IV) 17 appendices to explain, briefly, 266 emerging technologies in each industry to have 360-degree full understanding of artificial intelligence music' technologies. Who This Book Is For Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of artificial intelligence music.
Author | : Arthur I. Miller |
Publisher | : MIT Press |
Total Pages | : 429 |
Release | : 2019-10-01 |
Genre | : Computers |
ISBN | : 0262042851 |
An authority on creativity introduces us to AI-powered computers that are creating art, literature, and music that may well surpass the creations of humans. Today's computers are composing music that sounds “more Bach than Bach,” turning photographs into paintings in the style of Van Gogh's Starry Night, and even writing screenplays. But are computers truly creative—or are they merely tools to be used by musicians, artists, and writers? In this book, Arthur I. Miller takes us on a tour of creativity in the age of machines. Miller, an authority on creativity, identifies the key factors essential to the creative process, from “the need for introspection” to “the ability to discover the key problem.” He talks to people on the cutting edge of artificial intelligence, encountering computers that mimic the brain and machines that have defeated champions in chess, Jeopardy!, and Go. In the central part of the book, Miller explores the riches of computer-created art, introducing us to artists and computer scientists who have, among much else, unleashed an artificial neural network to create a nightmarish, multi-eyed dog-cat; taught AI to imagine; developed a robot that paints; created algorithms for poetry; and produced the world's first computer-composed musical, Beyond the Fence, staged by Android Lloyd Webber and friends. But, Miller writes, in order to be truly creative, machines will need to step into the world. He probes the nature of consciousness and speaks to researchers trying to develop emotions and consciousness in computers. Miller argues that computers can already be as creative as humans—and someday will surpass us. But this is not a dystopian account; Miller celebrates the creative possibilities of artificial intelligence in art, music, and literature.
Author | : David Cope |
Publisher | : |
Total Pages | : 292 |
Release | : 1996 |
Genre | : Composition (Music) |
ISBN | : |