Getting Started with Arduino

Getting Started with Arduino
Author: Massimo Banzi
Publisher: "O'Reilly Media, Inc."
Total Pages: 131
Release: 2011-09-13
Genre: Computers
ISBN: 1449309879

Presents an introduction to the open-source electronics prototyping platform.

Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists

Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists
Author: Dustyn Roberts
Publisher: McGraw Hill Professional
Total Pages: 369
Release: 2010-12-06
Genre: Technology & Engineering
ISBN: 0071741682

Get Your Move On! In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists, you'll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project. This unique resource emphasizes using off-the-shelf components, readily available materials, and accessible fabrication techniques. Simple projects give you hands-on practice applying the skills covered in each chapter, and more complex projects at the end of the book incorporate topics from multiple chapters. Turn your imaginative ideas into reality with help from this practical, inventive guide. Discover how to: Find and select materials Fasten and join parts Measure force, friction, and torque Understand mechanical and electrical power, work, and energy Create and control motion Work with bearings, couplers, gears, screws, and springs Combine simple machines for work and fun Projects include: Rube Goldberg breakfast machine Mousetrap powered car DIY motor with magnet wire Motor direction and speed control Designing and fabricating spur gears Animated creations in paper An interactive rotating platform Small vertical axis wind turbine SADbot: the seasonally affected drawing robot Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

The Test

The Test
Author: Anya Kamenetz
Publisher: Public Affairs
Total Pages: 274
Release: 2015-01-06
Genre: Education
ISBN: 1610394410

Standardized assessments test our children, our teachers, our schools—and increasingly, our patience. Your child is more than a score. But in the last twenty years, schools have dramatically increased standardized testing, sacrificing hours of classroom time. What is the cost to students, teachers, and families? How do we preserve space for self-directed learning and development—especially when we still want all children to hit the mark? The Test explores all sides of this problem—where these tests came from, their limitations and flaws, and ultimately what parents, teachers, and concerned citizens can do. It recounts the shocking history and tempestuous politics of testing and borrows strategies from fields as diverse as games, neuroscience, and ancient philosophy to help children cope. It presents the stories of families, teachers, and schools maneuvering within and beyond the existing educational system, playing and winning the testing game. And it offers a glimpse into a future of better tests. With an expert’s depth, a writer’s flair, and a hacker’s creativity, Anya Kamenetz has written an essential book for any parent who has wondered: what do I do about all these tests?

Make: Arduino Bots and Gadgets

Make: Arduino Bots and Gadgets
Author: Kimmo Karvinen
Publisher: "O'Reilly Media, Inc."
Total Pages: 295
Release: 2011-03-24
Genre: Computers
ISBN: 1449389716

Provides information on creating a variety of gadgets and controllers using Arduino.

Meaningful Making

Meaningful Making
Author: Paulo Blikstein
Publisher:
Total Pages: 158
Release: 2016-05-12
Genre: Activity programs in education
ISBN: 9780989151191

The FabLearn Fellows share inspirational ideas from their learning spaces, assessment strategies and recommended projects across a broad range of age levels. Illustrated with color photos of real student work, the Fellows take you on a tour of the future of learning, where children make sense of the world by making things that matter.

Programming Arduino Getting Started with Sketches

Programming Arduino Getting Started with Sketches
Author: Simon Monk
Publisher: McGraw Hill Professional
Total Pages: 177
Release: 2011-12-22
Genre: Technology & Engineering
ISBN: 0071784233

Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

Making Things and Drawing Boundaries

Making Things and Drawing Boundaries
Author: Jentery Sayers
Publisher: U of Minnesota Press
Total Pages: 505
Release: 2018-01-15
Genre: Art
ISBN: 1452955964

In Making Things and Drawing Boundaries, critical theory and cultural practice meet creativity, collaboration, and experimentation with physical materials as never before. Foregrounding the interdisciplinary character of experimental methods and hands-on research, this collection asks what it means to “make” things in the humanities. How is humanities research manifested in hand and on screen alongside the essay and monograph? And, importantly, how does experimentation with physical materials correspond with social justice and responsibility? Comprising almost forty chapters from ninety practitioners across twenty disciplines, Making Things and Drawing Boundaries speaks directly and extensively to how humanities research engages a growing interest in “maker” culture, however “making” may be defined. Contributors: Erin R. Anderson; Joanne Bernardi; Yana Boeva; Jeremy Boggs; Duncan A. Buell; Amy Burek; Trisha N. Campbell; Debbie Chachra; Beth Compton; Heidi Rae Cooley; Nora Dimmock; Devon Elliott; Bill Endres; Katherine Faull; Alexander Flamenco; Emily Alden Foster; Sarah Fox; Chelsea A. M. Gardner; Susan Garfinkel; Lee Hannigan; Sara Hendren; Ryan Hunt; John Hunter; Diane Jakacki; Janelle Jenstad; Edward Jones-Imhotep; Julie Thompson Klein; Aaron D. Knochel; J. K. Purdom Lindblad; Kim Martin; Gwynaeth McIntyre; Aurelio Meza; Shezan Muhammedi; Angel David Nieves; Marcel O’Gorman; Amy Papaelias; Matt Ratto; Isaac Record; Jennifer Reed; Gabby Resch; Jennifer Roberts-Smith; Melissa Rogers; Daniela K. Rosner; Stan Ruecker; Roxanne Shirazi; James Smithies; P. P. Sneha; Lisa M. Snyder; Kaitlyn Solberg; Dan Southwick; David Staley; Elaine Sullivan; Joseph Takeda; Ezra Teboul; William J. Turkel; Lisa Tweten.

Autoprogettazione?

Autoprogettazione?
Author: Enzo Mari
Publisher:
Total Pages: 61
Release: 2002
Genre: Design
ISBN: 9788887942675

Il libro è costituito da un progetto realizzato da Mari nel '74 e rappresenta uno stimolo (e una provocazione) per legare la creatività alla capacità costruttiva di ognuno, seguendo e/o modificando la traccia data dai disegni progettuali di Enzo Mari per la realizzazione di una sedia, un tavolo, un armadio, un letto. Il libro riprende la precedente pubblicazione "Proposta per un'autoprogettazione" curata dal centro Duchamp e stampata in occasione della mostra alla Galleria Milano, alla quale si aggiungono i testi dello stesso Mari a commento di quest'operazione, la documentazione di ciò che la prima uscita del progetto ha provocato (lettere, commenti, articoli), immagini, disegni e una riflessione sull'attualità della riproposta di oggi.