Quartz 2D Graphics for Mac OS X Developers

Quartz 2D Graphics for Mac OS X Developers
Author: R. Scott Thompson
Publisher: Addison-Wesley Professional
Total Pages: 351
Release: 2006
Genre: Computers
ISBN: 0321336631

Hands-on guide to understanding and utilizing Quartz and Core Image, the two major graphic technologies in the Apple Core Graphics Framework.

Big Apple Diaries

Big Apple Diaries
Author: Alyssa Bermudez
Publisher: Roaring Brook Press
Total Pages: 292
Release: 2021-08-17
Genre: Juvenile Nonfiction
ISBN: 1250850789

In Big Apple Diaries, a heartfelt diary-style graphic memoir by Alyssa Bermudez, a young New Yorker doodles her way through middle school—until the September 11, 2001, terrorist attack leaves her wondering if she can ever be a kid again. It’s the year 2000 in New York City. For 12-year old Alyssa, a biracial Puerto Rican girl, this means all kinds of new challenges: splitting time between her dad's apartment in Manhattan and her mom's new place in Queens, navigating the ups and downs of middle school, harboring an epic crush on a new classmate, and figuring out how to be a "real" Puerto Rican. The only way to make sense of it all is to write and draw her thoughts and worries into her diary. Then life abruptly changes on September 11, 2001. After the Twin Towers fall and so many lives are lost, her concerns about gossip, crushes, and fashion feel distant and insignificant. Alyssa must find a new sense of self and purpose amidst all of the chaos, and find strength to move forward with hope. This moving graphic memoir is based on Alyssa Bermudez's own middle school diaries.

Taking a Bite Out of the Apple

Taking a Bite Out of the Apple
Author: Rob Janoff
Publisher:
Total Pages: 140
Release: 2018-11-15
Genre: Design
ISBN: 9781911221616

How do you brand a revolution? In his engaging new book, Taking a Bite out of the Apple: A Graphic Designer's Tale, Rob Janoff - designer of the world-famous Apple logo - shares what it was like to live through the heady days of the home computer revolution. From his fateful meeting with Steve Jobs in Silicon Valley as a young art director in 1977, to his current position heading up an international branding company with his Australian business partner, Rob's career continues with its focus on distilling a client's business personality into a memorable icon. Taking a Bite out of the Apple is an intimate view into how Rob's design for a young, start-up company became a defining moment in a long career. After working on national brands like Apple, IBM, Intel, Kraft and Kleenex at top US agencies, Rob now enjoys working with a diversity of companies from Japan, Italy, Australia, China and the UK. Telling the true tale of how the globally loved icon came to be, Rob offers insight and inspiration to young people considering the field of graphic design - and to the young at heart who share his love of memorable graphics. Reviewed By Jack Magnus for Readers' Favorite Taking a Bite Out of the Apple: A Graphic Designer's Tale (Hearing Others' Voices) is a nonfiction memoir for young adults written by Rob Janoff. While he had gone to college to study industrial design, Janoff was more intrigued by the creative possibilities that graphic design seemed to offer. Indeed, his whole outlook on the world seemed to point him in that direction. He had had some success in designing logos for new tech companies when he went to work for the Regis McKenna Agency in Silicon Valley. That tech experience led his boss, Regis McKenna, to offer him a somewhat off-the-wall assignment. Janoff's mind was far away as his boss discussed the assignment, but eventually the words "apple" and "computers" broke through his distraction. Janoff even knew of Steve Jobs, the iconic inventor who, with his partner, had turned a garage into the birthplace of the personal computer. But how to render Steve's concepts into a logo? Janoff's mind kept toying with the idea, his hand quickly sketching and erasing ideas as they paraded through his imagination. Then he hit on it. Rob Janoff's nonfiction memoir for young adults, Taking a Bite Out of the Apple: A Graphic Designer's Tale, is a beautifully written and fascinating account by the designer of the world-famous Apple logo. Anyone who loves computers and has an interest in how the personal computer came to be will have as much fun reading this book as I did. But there's more to this memoir than tech history. Janoff's description of how he tackled the project, working feverishly with a bowl of apples as inspiration is a joy to read. Any creative person should find Janoff's story inspiring, and his smooth conversational style makes following along as he works towards that one perfect image a grand and entertaining experience. Taking a Bite Out of the Apple: A Graphic Designer's Tale is most highly recommended.

3D Graphics Programming with QuickDraw 3D

3D Graphics Programming with QuickDraw 3D
Author: Apple Computer, Inc
Publisher: Addison Wesley Longman
Total Pages: 504
Release: 1995
Genre: Computers
ISBN:

Using QuickDraw 3D, programmers can now incorporate spectacular graphic effects into their applications. This book/CD-ROM package describes the application programming interfaces that programmers can use to develop 3D applications and software. The CD-ROM contains the complete QuickDraw 3D system itself and a complete database of the QuickDraw 3D API.

Apple Inc.

Apple Inc.
Author: Jason D. O'Grady
Publisher: Bloomsbury Publishing USA
Total Pages: 201
Release: 2008-12-30
Genre: Business & Economics
ISBN: 0313362459

Two guys named Steve, working in a garage, created a prototype computer designed to be different in a way no one thought possible: It would be easy to use. Those two Steves, one now a billionaire and still at the head of Apple, not only succeeded with that product, but they also broke ground in the business world in ways few thought possible: They proved you could not only have fun at work, but pursuing a capitalist dream could be hip. How did Apple do it? How did it go from making computers that made a difference but not much of a dent in the overall market to creating a device (the iPod) and a music service (iTunes) that has changed the way we buy and experience music? And how did the Macintosh and its successors capture the hearts and minds of computer users so deeply that being a Mac person makes you a member of a special club? That's what this book is all about. As author Jason D. O'Grady shows, Apple is a rare company—one that is not afraid to think about a future that does not exist and turn it into reality. Critics have written Apple off time and again, yet it rises from the ashes to astound the critics and delight its customers. That's not luck or happenstance—it's vision, dedication, and persistence. Besides delighting Apple aficionados, this book will inspire students eager to launch a business career or work in the technology sector. Apple has never been afraid to chart its own path, and readers will learn what makes the company tick.

InfoWorld

InfoWorld
Author:
Publisher:
Total Pages: 72
Release: 1982-11-01
Genre:
ISBN:

InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.

InfoWorld

InfoWorld
Author:
Publisher:
Total Pages: 72
Release: 1982-11-01
Genre:
ISBN:

InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.

InfoWorld

InfoWorld
Author:
Publisher:
Total Pages: 72
Release: 1982-07-19
Genre:
ISBN:

InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.

InfoWorld

InfoWorld
Author:
Publisher:
Total Pages: 84
Release: 1982-10-25
Genre:
ISBN:

InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.