Anthropology-Based Computing

Anthropology-Based Computing
Author: John N.A. Brown
Publisher: Springer
Total Pages: 261
Release: 2016-03-16
Genre: Computers
ISBN: 3319244213

We have always built tools to improve our productivity and help us lead better lives; however we find ourselves constantly battling against our new computerized tools, making us less productive and putting our health and our lives at risk. This book looks at Human-Computer Interaction (HCI) from a truly human-centred perspective; focusing on human physiology and psychology rather than the motley series of brilliant innovations, glorified mistakes, and cross-generational habits that comprise the computer-centred HCI that we practice today. This three-part guide argues that human interest and calm technology need to be at the heart of HCI. It begins by exposing the inherent dangers in past and present HCI. Using his past experiences within Anthropology, Linguistics, Education, Ergonomics, Human Factors, and Computer Science the author introduces and explores the theory of ‘Anthropology-Based Computing’ (ABC) as well as a new ideas like Dynamic Environmental Focus (DEF), a new model of General Human Interaction (GHI), and a new triune model of the brain: Brown’s Representation of Anthropogenic Interaction in Natural Settings (BRAINS). Detailed illustrations show how HCI can be improved by considering how human bodies and brains actually work. The final part is a series of simple illustrated experiments, each applying an aspect of ABC to improve the way our computers and computerized devices treat us. Anthropology-Based Computing is written for those who work with computers, not just those who work on them. Students and researchers in Design and Psychology, and Computer Scientists as well, will benefit from seeing what is missing from the devices that are already in place, why that is, and how to make the practical changes that will immediately improve the physiological and psychological experience of using phones, on-board navigation systems, and the countless other computers we use at work and at home today and will continue to use in the future.

Applications in Computing for Social Anthropologists

Applications in Computing for Social Anthropologists
Author: Michael Fischer
Publisher: Routledge
Total Pages: 252
Release: 2003-12-16
Genre: Social Science
ISBN: 1134978421

As increasing numbers of social anthropologists use a computer for wordprocessing, interest in other applications inevitably follows, Computer Applications in Social Anthropology covers research activities shared by all social anthropologists and introduces new methods for organizing and interpreting data. Lucidly written, and sympathetic to the particular needs of social anthropologists, it will be of immense value to researchers and professionals in anthropology, development studies and sociology

Studying Those Who Study Us

Studying Those Who Study Us
Author: Diana Forsythe
Publisher: Stanford University Press
Total Pages: 278
Release: 2001
Genre: Social Science
ISBN: 9780804742030

Diana E. Forsythe was a leading anthropologist of science, technology, and work who pioneered the field of the anthropology of artificial intelligence. This volume collects her best-known essays, along with other major works that remained unpublished upon her death in 1997. It is also an exemplar of how reflexive ethnography should be done.

Advances in Computational Intelligence

Advances in Computational Intelligence
Author: Ignacio Rojas
Publisher: Springer
Total Pages: 687
Release: 2013-06-21
Genre: Computers
ISBN: 3642386792

This two-volume set LNCS 7902 and 7903 constitutes the refereed proceedings of the 12th International Work-Conference on Artificial Neural Networks, IWANN 2013, held in Puerto de la Cruz, Tenerife, Spain, in June 2013. The 116 revised papers were carefully reviewed and selected from numerous submissions for presentation in two volumes. The papers explore sections on mathematical and theoretical methods in computational intelligence, neurocomputational formulations, learning and adaptation emulation of cognitive functions, bio-inspired systems and neuro-engineering, advanced topics in computational intelligence and applications

Peripheral Interaction

Peripheral Interaction
Author: Saskia Bakker
Publisher: Springer
Total Pages: 271
Release: 2016-03-29
Genre: Computers
ISBN: 3319295233

Computing devices have become ever more present in our everyday environments, however embedding these technologies into our routines has remained a challenge. This book explores the novel theory of peripheral interaction to rectify this. This theory examines how interactive systems can be developed in such a way to allow people to seamlessly interact with their computer devices, but only focus on them at relevant times, building on the way in which people effortlessly divide their attention over several everyday activities in day to day life. Capturing the current state of the art within the field, this book explores the history and foundational theories of peripheral interaction, discusses novel interactive styles suitable for peripheral interaction, addresses different application domains which can benefit from peripheral interaction and presents visions of how these developments can have a positive impact on our future lives. As such, this book’s aim is to contribute to research and practice in fields such as human-computer interaction, ubiquitous computing and Internet of Things, a view on how interactive technology could be redesigned to form a meaningful, yet unobtrusive part of people’s everyday lives. Peripheral Interaction will be highly beneficial to researchers and designers alike in areas such as HCI, Ergonomics and Interaction Design.

Using Computers in Archaeology

Using Computers in Archaeology
Author: Gary Lock
Publisher: Routledge
Total Pages: 326
Release: 2003-12-08
Genre: Social Science
ISBN: 113470500X

Today, archaeologists are spending more and more time examining the past with the aid of computers. How does this increased dependence on technology affect the theory and practice of archaeology? Using Computers in Archaeology is a comprehensive review of computer applications in archaeology from the archaeologist's perspective. The book deals with all aspects of the discipline, from survey and excavation, to museums and education. Discussion covers the theoretical aspects of computer applications, with particular reference to GIS and the analysis of data, but technical jargon is kept to a minimum. With numerous illustrations, case-studies and examples, Using Computers in Archaeology is a timely introduction to this increasingly important area of archaeology, catering both for the student and the experienced archaeologist.

21st Century Anthropology: A Reference Handbook

21st Century Anthropology: A Reference Handbook
Author: H. James Birx
Publisher: SAGE Publications
Total Pages: 1139
Release: 2010-06-10
Genre: Social Science
ISBN: 1452266301

21st Century Anthropology: A Reference Handbook highlights the most important topics, issues, questions, and debates any student obtaining a degree in the field of anthropology ought to have mastered for effectiveness in the 21st century. This two-volume set provides undergraduate majors with an authoritative reference source that serves their research needs with more detailed information than encyclopedia entries but in a clear, accessible style, devoid of jargon, unnecessary detail or density. Key Features- Emphasizes key curricular topics, making it useful for students researching for term papers, preparing for GREs, or considering topics for a senior thesis, graduate degree, or career.- Comprehensive, providing full coverage of key subthemes and subfields within the discipline, such as applied anthropology, archaeology and paleontology, sociocultural anthropology, evolution, linguistics, physical and biological anthropology, primate studies, and more.- Offers uniform chapter structure so students can easily locate key information, within these sections: Introduction, Theory, Methods, Applications, Comparison, Future Directions, Summary, Bibliography & Suggestions for Further Reading, and Cross References.- Available in print or electronically at SAGE Reference Online, providing students with convenient, easy access to its contents.

The Rise of Nerd Politics

The Rise of Nerd Politics
Author: John Postill
Publisher: Anthropology, Culture and Society
Total Pages: 0
Release: 2018
Genre: COMPUTERS
ISBN: 9780745399836

An anthropology of technology, protest and politics, from Podemos to Wikileaks.

Mixed Reality and Games

Mixed Reality and Games
Author: Emir Bektic
Publisher: transcript Verlag
Total Pages: 297
Release: 2020-10-31
Genre: Social Science
ISBN: 3839453291

Videogames allow us to immerse ourselves in worlds that are reflective of cultural phenomena. At the same time, games are in the process of occupying and utilising the real world as a part of the game. The book provides a combination of theoretical and practical approaches to mixed reality through the lenses of game studies and pedagogy. These novel approaches invite the reader to rethink their conceptions of games and mixed reality. They are complemented with classical analyses of games and applications in educational contexts. In uniting theory and hands-on approaches, the book provides a broad spectrum that facilitates and inspires interdisciplinary thinking and work.