Animal Crossing New Horizons Pro Island Designer

Animal Crossing New Horizons Pro Island Designer
Author: Claire Lister
Publisher:
Total Pages: 64
Release: 2021-09-16
Genre:
ISBN: 9780753447529

The ultimate guide to collecting items, customising designs and mastering the tools to take your Animal Crossing island paradise to the next level!

Animal Crossing New Horizons Pro Island Designer

Animal Crossing New Horizons Pro Island Designer
Author: Claire Lister
Publisher: Boxtree
Total Pages: 65
Release: 2021-12-14
Genre: Juvenile Nonfiction
ISBN: 176098969X

You've settled on your island paradise, but now it's time to really make it your own. Animal Crossing New Horizons Pro Island Designer will give you the tools to unlock ultimate creative freedom and create a five star island. Discover how to combine furniture items to create themed areas such as diners, gyms and band stands for your islanders to perform on, as well as how to master the Custom Design Editor app on your NookPhone to elevate these areas to the next level by adding your own personal flair to furniture items and outfits. Featuring step-by-step guides and how-to's, checklists for required items and DIY recipes and tutorials on making custom designs for each area, you'll soon have everything you need to make your dream island uniquely yours.

Alternate Reality Game Designer Jane McGonigal

Alternate Reality Game Designer Jane McGonigal
Author: Anastasia Suen
Publisher: Lerner Publications
Total Pages: 36
Release: 2014-01-01
Genre: Juvenile Nonfiction
ISBN: 1467724882

Do you like the challenge and adventure of video games? As Jane McGonigal was growing up, she had fun playing early video games. As an adult, she saw games as an outlet for problem solving and teambuilding. McGonigal started creating alternate reality games (ARGs), which may be based online but take place mainly in the real world. She enjoys challenging others to engage in modern issues and to work together, as in her game World Without Oil and in The Lost Ring, which she created for the 2008 Summer Olympics. McGonigal was named one of the world's top innovators by MIT's Technology Review, and her 2010 TED Talk, "Gaming Can Make a Better World," is one of the most-watched of all time. But how did she get there? Find out how she developed her passion for games to become the public face of game design.

Animal Crossing New Horizons Residents' Handbook

Animal Crossing New Horizons Residents' Handbook
Author: Claire Lister
Publisher: Pan Macmillan
Total Pages: 67
Release: 2021-01-07
Genre: Juvenile Nonfiction
ISBN: 0753447134

Dreaming of an island getaway? Now you can create the perfect island paradise in Animal Crossing: New Horizons with the Animal Crossing New Horizons Residents' Handbook. This essential unofficial guide contains everything you need to prepare for your new island life, including tips on how to: - build and design your dream home - gather resources and recipe cards to craft and customize tools, furniture and other decorative items - populate your island with friendly animal villagers – each with their own, often very funny, personalities - help Blathers fill your island's museum with fossils, critters and art - connect with up to 7 friends and share your personal paradise online What's more, Animal Crossing New Horizons Residents' Handbook contains plenty of inspirational landscaping and terraforming ideas, insider information and guides to characters, resources and special events. It's the perfect book to help you live your best deserted island life!

Combat in Minecraft

Combat in Minecraft
Author: Josh Gregory
Publisher: Cherry Lake
Total Pages: 28
Release: 2018-08-01
Genre: Juvenile Nonfiction
ISBN: 1534131558

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn everything they need to know about dealing with enemies in the world of Minecraft, including which weapons work best and how to avoid dangerous situations. Content is presented in a clear and concise way, perfect for the younger hands-on techie. Includes table of contents, glossary, and index--as well as sources for further reading.

The Biggest Names of Video Games

The Biggest Names of Video Games
Author: Arie Kaplan
Publisher: Lerner Publications ™
Total Pages: 36
Release: 2017-01-01
Genre: Juvenile Nonfiction
ISBN: 1512452068

Collecting bugs, drawing cartoons, writing plays, studying robotics—these are just some of the hobbies that inspired the creation of video games such as Pokémon and The Legend of Zelda. Who are these men and women who helped launch the gaming industry from private computer labs to widely available popular entertainment? Read this book to find out who and what inspired your favorite video games!

The Epic Evolution of Video Games

The Epic Evolution of Video Games
Author: Arie Kaplan
Publisher: Lerner Publications ™
Total Pages: 36
Release: 2017-01-01
Genre: Juvenile Nonfiction
ISBN: 1512452122

Have you ever wondered what video games would be like if they never changed? The first games were little more than bouncing dots on a plain screen. Modern games include astonishing action, realistic environments, and epic story lines. Take a look at how video games have evolved over the years, and learn about the kinds of games we might be playing in the future.

The Modern Nerd's Guide to Esports

The Modern Nerd's Guide to Esports
Author: Matthew Jankowski
Publisher: Gareth Stevens Publishing LLLP
Total Pages: 32
Release: 2017-12-15
Genre: Juvenile Nonfiction
ISBN: 1538212080

"Pro-gaming, or e-sports, has an enormous and dedicated following; almost a billion people worldwide. It's even covered on ESPN. It boasts international tournaments, big-name stars, massive prize money, and tons of action and excitement. This book unpacks the world of eSports for readers, encouraging them to enter, compete, and conquer by giving them insider knowledge directly from a real-life eSports journalist. Filled with essential terminology, bold graphic elements, and vivid photographs, this book is sure to be a hot commodity in any collection."

Toys and Games Past and Present

Toys and Games Past and Present
Author: Kerry Dinmont
Publisher: Lerner Classroom
Total Pages: 28
Release: 2018-08
Genre: Juvenile Nonfiction
ISBN: 1541526910

How do the toys and games children played with in the past compare to the toys of the present? This carefully leveled text compares and contrasts using colorful photographs, age-appropriate critical thinking questions, and a photo glossary that help build nonfiction-learning skills and vocabulary.