The Art of Rigging
Author | : Kiaran Ritchie |
Publisher | : |
Total Pages | : 253 |
Release | : 2005 |
Genre | : Computer animation |
ISBN | : |
Download An Artist In The Rigging full books in PDF, epub, and Kindle. Read online free An Artist In The Rigging ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Author | : Kiaran Ritchie |
Publisher | : |
Total Pages | : 253 |
Release | : 2005 |
Genre | : Computer animation |
ISBN | : |
Author | : Eyal Assaf |
Publisher | : CRC Press |
Total Pages | : 392 |
Release | : 2015-11-19 |
Genre | : Computers |
ISBN | : 1317802942 |
Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin, it takes you through the real-world creative and technical process of rigging characters for video games and cinematics, allowing readers a complete inside look at a single project. You’ll explore new ways to write scripts and create modular rigs using Maya and Python, and automate and speed up the rigging process in your creative pipeline. Finally, you’ll learn the most efficient ways of exporting your rigs into the popular game engine Unity. This is the practical, start-to-finish rigging primer you’ve been waiting for! Enhance your skillset by learning how to efficiently rig characters using techniques applicable to both games and cinematics Keep up with all the action with behind-the-scenes images and code scripts Refine your rigging skills with tutorials and project files available on the companion website
Author | : Erik Van Horn |
Publisher | : Mercury Learning and Information |
Total Pages | : 370 |
Release | : 2018-03-06 |
Genre | : Computers |
ISBN | : 1683921712 |
3D Character Development Workshop is designed to fast-track comprehension of the concepts, tools, and methods of character rigging so that you can get past the technical hurdles and on to animating. This comprehensive guide is simple enough for non-technical artists to follow, yet presented in a holistic, comprehensive, best-practices approach so professional and student animators and artists can begin designing and animating their own fully-functioning characters. Features: • Uses a holistic, end-to-end process that empowers the reader with an understanding of the entirety of the character development pipeline--from concept to completion • Includes a fast-tracked learning by example method. Short, iterative lessons create familiarity of best practices through rote exercise • Contains full color photos (throughout) and downloadable examples/starter files that allow out-of-sequence or selective learning
Author | : George Biddlecombe |
Publisher | : Courier Corporation |
Total Pages | : 194 |
Release | : 2012-03-08 |
Genre | : Transportation |
ISBN | : 0486135616 |
The best manual ever produced on rigging the sailing ship — indispensable for serious model builders. Terms and phrases, onshore operations, rigging brigs, yachts, small vessels, much more. Introduction. 17 plates.
Author | : Tina O'Hailey |
Publisher | : Routledge |
Total Pages | : 460 |
Release | : 2018-07-27 |
Genre | : Art |
ISBN | : 0429866755 |
Rig it Right! breaks down rigging so that you can achieve a fundamental understanding of the concept. The author will get you up and rigging with step-by-step tutorials covering multiple animation control types, connection methods, interactive skinning, BlendShapes, edgeloops, and joint placement, to name a few. The concept of a bi-ped is explored as a human compared to a bird character allowing you to see that a bi-ped is a bi-ped and how to problem solve for the limbs at hand. Rig it Right! will take you to a more advanced level where you will learn how to create stretchy rigs with invisible control systems and use that to create your own types of rigs. Key Features Hone your skills every step of the way with short tutorials and editable rigs that accompany each chapter. (17+ rigs!!). Read "Tina’s 10 Rules of Rigging" and build the foundational knowledge needed to successfully rig your characters. Visit the companion website and expand your newfound knowledge with editable rigs, exercises, and videos that elaborate on techniques covered in the book. Companion data filled with example files at http://routledgetextbooks.com/textbooks/_author/ohailey/ AR(Augmented Reality) enabled images throughout the book! Coffee is not required – but encouraged.
Author | : Eric Allen |
Publisher | : John Wiley & Sons |
Total Pages | : 539 |
Release | : 2011-03-31 |
Genre | : Computers |
ISBN | : 1118058763 |
Whether you're a professional Character TD or just like to create 3D characters, this detailed guide reveals the techniques you need to create sophisticated 3D character rigs that range from basic to breathtaking. Packed with step-by-step instructions and full-color illustrations, Body Language walks you through rigging techniques for all the body parts to help you create realistic and believable movements in every character you design. You'll learn advanced rigging concepts that involve MEL scripting and advanced deformation techniques and even how to set up a character pipeline.
Author | : Tina O'Hailey |
Publisher | : Taylor & Francis |
Total Pages | : 304 |
Release | : 2013 |
Genre | : Art |
ISBN | : 0240820797 |
Pull Enhance your 2D skillset to the benefit of your own 3D animations to develop characters that are technically and artistically dynamic and engaging. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Includes practical, hands-on examples, now fully updated to include 3ds Max, Maya and Blender tutorials. Master the fundamental techniques with the companion website which includes short demonstrations, 2D and 3D exercises and 20 fully rigged character models.
Author | : Brion Toss |
Publisher | : McGraw Hill Professional |
Total Pages | : 411 |
Release | : 1997-08-22 |
Genre | : Sports & Recreation |
ISBN | : 0071791574 |
Combining and updating the renowned Rigger's Apprentice and Rigger's Locker, meets the changing face of modern materials and technology while remaining true to rigging's best traditional principles and practices. It's much more than a knot book, though the knots a sailor needs are all here. It's a book for sailors who want the satisfaction and hard-cash savings of stepping their own masts, inspecting and maintaining their own rigs, and turning their own tailsplices and wire eyesplices. It is for boatowners who want to replace an entire gang of rigging themselves--measuring, choosing appropriate wire, turning soft eyes, leathering, and serving. It is for bluewater voyagers who want to feel secure in the knowledge that, should a shroud carry away far at sea, they will be able to repair it. The Complete Rigger's Apprentice is also a free-roaming collection of useful ideas and tips on everything from supplementing winches with block and tackle, to rigging snubbers at anchor, to using pantyhose for an emergency fanbelt. In short, it's the definitive book on the art of rigging, written by its most entertaining practitioner.
Author | : Cheryl Cabrera |
Publisher | : CRC Press |
Total Pages | : 409 |
Release | : 2012-09-10 |
Genre | : Art |
ISBN | : 1136140069 |
Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, student work and tutorial assets on the companion DVD to offer a crash course in this vital skill. With Cheryl Cabrera you'll learn about: Designing your first Biped Character; Creating your first Biped Character - Modeling Basics, Biped Character Facial Expressions, Texturing Basics; Skeleton setup for a Biped Character Joint Placement; Control Rig setup for a Biped Character - IK and FK; Wrapping up the setup; Skinning your Character