Agile and Lean Concepts for Teaching and Learning

Agile and Lean Concepts for Teaching and Learning
Author: David Parsons
Publisher: Springer
Total Pages: 447
Release: 2018-10-24
Genre: Education
ISBN: 9811327513

This book explores the application of agile and lean techniques, originally from the field of software development and manufacturing, to various aspects of education. It covers a broad range of topics, including applying agile teaching and learning techniques in the classroom, incorporating lean thinking in educational workflows, and using team-based approaches to student-centred activities based on agile principles and processes. Demonstrating how agile and lean ideas can concretely be applied to education, the book offers practical guidance on how to apply these ideas in the classroom or lecture hall, as well as new concepts that could spark further research and development.

Learning Agile

Learning Agile
Author: Andrew Stellman
Publisher: "O'Reilly Media, Inc."
Total Pages: 419
Release: 2014-11-12
Genre: Business & Economics
ISBN: 1449363857

Learning Agile is a comprehensive guide to the most popular agile methods, written in a light and engaging style that makes it easy for you to learn. Agile has revolutionized the way teams approach software development, but with dozens of agile methodologies to choose from, the decision to "go agile" can be tricky. This practical book helps you sort it out, first by grounding you in agile’s underlying principles, then by describing four specific—and well-used—agile methods: Scrum, extreme programming (XP), Lean, and Kanban. Each method focuses on a different area of development, but they all aim to change your team’s mindset—from individuals who simply follow a plan to a cohesive group that makes decisions together. Whether you’re considering agile for the first time, or trying it again, you’ll learn how to choose a method that best fits your team and your company. Understand the purpose behind agile’s core values and principles Learn Scrum’s emphasis on project management, self-organization, and collective commitment Focus on software design and architecture with XP practices such as test-first and pair programming Use Lean thinking to empower your team, eliminate waste, and deliver software fast Learn how Kanban’s practices help you deliver great software by managing flow Adopt agile practices and principles with an agile coach

Lean Vs. Agile Vs. Design Thinking

Lean Vs. Agile Vs. Design Thinking
Author: Jeff Gothelf
Publisher: Sense & Respond Press LLC
Total Pages: 46
Release: 2017-10
Genre: Corporate reorganizations
ISBN: 9780999476918

As companies evolve to adopt, integrate, and leverage software as the defining element of their success in the 21st century, a rash of processes and methodologies are vying for their product teams' attention. In the worst of cases, each discipline on these teams -- product management, design, and software engineering -- learns a different model. This short, tactical book reconciles the perceived differences in Lean Startup, Design Thinking, and Agile software development by focusing not on rituals and practices but on the values that underpin all three methods. Written by Jeff Gothelf, the co-author of the award-winning Lean UX and Sense & Respond, the tactics in this book draw on Jeff's years of practice as a team leader and coach in companies ranging from small high-growth startups to large enterprises. Whether you're a product manager, software engineer, designer, or team leader, you'll find practical tools in this book immediately applicable to your team's daily methods.

Industry Practices, Processes and Techniques Adopted in Education

Industry Practices, Processes and Techniques Adopted in Education
Author: Kathryn MacCallum
Publisher: Springer Nature
Total Pages: 415
Release: 2022-08-25
Genre: Education
ISBN: 9811935173

This book provides a single source of reference for educators interested in understanding how industry-based ideas have been adapted into different educational contexts, and supports their utilisation in practice. The link between industry-based ideas and their application in education has enabled educators to develop engaging, collaborative, and creative learning environments, as well as better preparing their students for an increasingly complex and dynamic global environment. This book includes contributions from educators, researchers, and practitioners, who have integrated industry-based ideas into their teaching, and explores how these concepts and practices support the creation of effective learning environments. Through these diverse, international contributions, this book enables wider engagement with, and critical analysis of, the application of industry practices, processes and techniques in the development of collaborative and creative learning environments.

Everything I Know about Lean I Learned in First Grade

Everything I Know about Lean I Learned in First Grade
Author: Robert Martichenko
Publisher: Lean Enterprise Institute
Total Pages: 120
Release: 2012
Genre: Business & Economics
ISBN: 1934109347

Every lean practitioner occasionally wishes for a simple, fun, and quick-read introduction to lean thinking to give acquaintances, associates, and family members -- even to our kids. If lean thinking often entails unlearning a plethora of bad habits, wouldn't it better if we learned better thinking -- and habits -- from the beginning? Everything I Know About Lean I Learned in First Grade is just that sort of book. It brings lean back to its original simplicity by showing how lean is alive in a first grade classroom. The book connects common lean tools to the broader lean journey, shows how to identify and eliminate waste, and aids the reader in seeing lean for what it truly is: a way to create a learning and problem- solving culture. Written to educate the entire organization on the fundamentals of lean thinking, this is the perfect source to engage all team members at all levels of an organization. Originally self-published in 2008, LEI is proud to re-issue this book and make it available to the broader lean community.

People Over Process

People Over Process
Author: Michael K. Levine
Publisher: CRC Press
Total Pages: 291
Release: 2019-09-23
Genre: Business & Economics
ISBN: 1000682544

This book helps participants in agile software development environments learn to become leaders. Facilitative leaders should be at every level of the organization, from individual contributor to informal team leader to managers of all stripes -- it takes much focus and intentionality from senior organizational leaders, who have special obligations in creating successful lean and agile development environments. But, beyond the principles of facilitative leadership for agility, People over Process provides tips and demonstrative scenes for the more important and common software meetings: architecture simulations, project planning, team configurations, retrospectives, and more. The author fully illustrates the principles and shares proven techniques for the most important leadership events in agile projects. While this book focuses on facilitating extraordinarily well-prepared meetings, it serves as a metaphor for leadership more broadly. The leader’s obligation to help their team make rigorous fact-based decisions; to gain broad input and have participants aligned on the outcomes and next steps; and to do so in an efficient way that respects the time of the participants is as relevant to every-day leadership activity as it is to conducting meetings. The author mixes background and explanation with demonstration -- in this case, the story of an agile project at the fictitious Pacifica Bank. The scenario constructed at Pacifica illustrates the concepts of effective leadership and productive workplace environments. The book concentrates on the flow of software from understanding what is needed through design, development, testing, and deployment. Essentially, the author provides a simple and powerful model of leadership, examples, and tips. This is not a cookbook on how to lead -- It is a set of principles and examples. All leaders must find their own way for their team, their organization, and their unique challenges.

Computer Supported Education

Computer Supported Education
Author: H. Chad Lane
Publisher: Springer Nature
Total Pages: 664
Release: 2020-11-09
Genre: Education
ISBN: 3030584593

This book constitutes the thoroughly refereed proceedings of the 11th International Conference on Computer Supported Education, CSEDU 2019, held in Heraklion, Crete, Greece, in May 2019. The 30 revised full papers were carefully reviewed and selected from 202 submissions. The papers cover wide research fields including authoring tools and content development, AV-communication and multimedia, classroom management, e-Learning hardware and software, blended learning, critical success factors in distance learning.

Agile in a Flash

Agile in a Flash
Author: Jeff Langr
Publisher:
Total Pages: 0
Release: 2011
Genre: Agile software development
ISBN: 9781934356715

Real agilists don't weigh themselves down with libraries of books, they keep their important information handy with them at all times. Jeff and Tim pack over two decades of experience coaching and doing agile into Agile in a Flash, a unique deck of index cards that fit neatly in your pocket and tack easily onto the wall. Agile in a Flash cards run the gamut of agile, covering customer, planning, team, and developer concepts to help you succeed on agile projects. You can use cards from the deck in many ways: as references, reminders, teaching tools, and conversation pieces. Why not get sets for your entire team or organization? This comprehensive set of cards is an indispensable resource for agile teams. The deck of Agile in a Flash cards teaches leadership, teamwork, clean programming, agile approaches to problem solving, and tips for coaching agile teams. Team members can use the cards as reference material, ice breakers for conversations, reminders (taped to a wall or monitor), and sources of useful tips and hard-won wisdom. The cards are: Bite-sized! Read one practice or aspect at a time in a couple of minutes. Smart! Each card has years of practical experience behind it. Portable! Cards fit easily in your pocket or backpack. An indispensable tool for any agile team, and a must-have for every agile coach or Scrum Master. The Agile in a Flash deck is broken into four areas: planning, team, coding, and agile concepts. The front of each card is a quick list - a summary of the things you want to know and remember. The back provides further detail on each of the bullet points, and offers sage nuggets of knowledge based on extensive professional experience. Tape the cards to your wall, stick them on your monitor, and get agile fast.

Frontiers in Software Engineering

Frontiers in Software Engineering
Author: Giancarlo Succi
Publisher: Springer Nature
Total Pages: 223
Release: 2022-01-06
Genre: Computers
ISBN: 3030931358

This volume constitutes selected papers presented at the First International Conference on Frontiers in Software Engineering, ICFSE 2021, hekd in Innopolis, Russia, in June 2021. The 13 presented full papers were thoroughly reviewed and selected from 37 submissions. The papers present discussion on such topics as software engineering tools and environments; empirical software engineering; model-driven and domain-specific engineering, human factors and social aspects of software engineering, cooperative, distributed, and global software engineering, component-based software engineering, software metrics, and software engineering for green and sustainable technologies.