Age of Empires II

Age of Empires II
Author: James Mecham
Publisher:
Total Pages: 0
Release: 1999-10-27
Genre: Microsoft Age of empires
ISBN: 9780761519065

Thorough analysis of all civilizations Detailed strategy for optimizing unit effectiveness Complete descriptions of all cheats and taunts Comprehensive unit sheets In-depth military formations tactics Trade route maps

Microsoft Age of Empires II

Microsoft Age of Empires II
Author: Mark H. Walker
Publisher:
Total Pages: 294
Release: 2000
Genre: Games & Activities
ISBN: 9780735611771

"Microsoft "RM" Age Of Empires "RM II: The Conquerors Expansion: Inside Moves" gives gamers the thorough insights and strategies they need to win at the latest version of this popular game. This guide offers an overview of civilization-specific strategies and backgrounds for the game, plus game analysis, tactical tips, walkthroughs, and game strategies. You will learn how to survive and thrive, defeat enemy states, accumulate wealth by trading and diplomacy, create and defend wonders of the world, and build your tribe into a great civilization. Plus, with two walkthroughs each mission included in the book, you can choose the one you want to help you win. This guide also includes exclusive "Battle Bits" -- advanced player training scenarios, downloadable from a Web site (mspress.microsoft.com), to help players sharpen their Age of Empire skills. Author Mark Walker has contributed to more than 28 computer gaming books as well as regularly contributing to well-known gaming sites.

Ensemble Studios Official Guide

Ensemble Studios Official Guide
Author: Bruce C. Shelley
Publisher:
Total Pages: 388
Release: 1999
Genre: Games & Activities
ISBN: 9780782126334

In this sequel to one of the most celebrated strategy games of all time, your choices are simple: expand or be conquered. Spanning a thousand years, from the fall of Rome through the Middle Ages, Age of Empires II: The Age of Kings is an epic adventure that puts you in command of one of thirteen mighty civilizations. World domination is within your grasp as you build your empire, push back your borders, and crush all opposing forces. Book jacket.

Age of Empires II

Age of Empires II
Author: Doug Radcliffe
Publisher: Sybex
Total Pages: 0
Release: 2000
Genre: Age of Empires (Game)
ISBN: 9780782128598

Age of Empires II is one of the most successful PC games of the year with more than 2 million copies sold. This comprehensive walkthrough for the single-player games provides hardcore multiplayer strategies targeted at both newbies and Age II's rabid multiplayer following. It details stats and strategies for new civilizations, technologies and units. Comes with a color poster.

Age of Empires III

Age of Empires III
Author: Doug Radcliffe
Publisher: Sybex
Total Pages: 0
Release: 2005-10-21
Genre: Games & Activities
ISBN: 9780471786153

This exclusive, official strategy guide, written with the full cooperation and support of Ensemble Studios and Microsoft Game Studios, features: Strategies and tips straight from the game's creators Expert analysis of each civilization's strengths and weaknesses Detailed military and economic strategies In-depth statistics for everything in the game Step-by-step walkthrough of the single-player campaign Hardcore multiplayer tactics for every game mode

In a Sea of Empires

In a Sea of Empires
Author: Jeppe Mulich
Publisher: Cambridge University Press
Total Pages: 217
Release: 2020-07-09
Genre: History
ISBN: 1108489729

A history of imperial competition, colonial cooperation, and revolutionary currents in the maritime borderlands of the early nineteenth-century Caribbean.

Empires of Eve

Empires of Eve
Author: Andrew Groen
Publisher:
Total Pages: 190
Release: 2015-09-30
Genre:
ISBN: 9780990972402

1001 Video Games You Must Play Before You Die

1001 Video Games You Must Play Before You Die
Author: Tony Mott
Publisher: Hachette UK
Total Pages: 1773
Release: 2011-12-05
Genre: Games & Activities
ISBN: 1844037150

In fewer than fifty years videogames have become one of the most popular forms of entertainment, but which are the best games, the ones you must play? This action packed book presents the best videogames from around the world - from 80's classic Donkey Kong to Doom, Frogger and Final Fantasy. Covering everything from old favourites to those breaking new ground, these are the games that should not be missed. Video game expert Tony Mott presents 1001 of the best video games from around the world and on all formats, from primitive pioneering consoles like Atari's VCS to modern-day home entertainment platforms such as Sony's PlayStation 3. 1001 VIDEO GAMES defines arcade experiences that first turned video gaming into a worldwide phenomenon such as Space Invaders, Asteroids, and Pac-Man - games that made the likes of Atari, Sinclair and Commadore household names. It also includes the games that have taken the console era by storm from Nintendo Wii to Sony Playstation and beyond - games of the modern era that have become cultural reference points in their own right including multi-million selling series such as Halo, Grand Theft Auto and Resident Evil. For aficionados this is a keepsake - charting the highlights of the past fifty years giving them key information for games they must play. For those just discovering the appeal of gaming this extensive volume will provide everything they need to ensure they don't miss out on the games that revolutionized this overwhelmingly popular medium.

The Great Learning - The Doctrine of the Mean

The Great Learning - The Doctrine of the Mean
Author: Confucius
Publisher: Fv Editions
Total Pages: 72
Release: 2019-12-12
Genre: Religion
ISBN:

Attributed to Confucius and Zengzi, "The Great Learning" is one of the "Four Books" in Confucianism. "The Doctrine of the Mean", attributed to Zisi, the only grandson of Confucius, is both a doctrine of Confucianism and also the title of one of the Four Books of Confucian philosophy.