Advanced Wizardry

Advanced Wizardry
Author: Loricus Ben Abechai
Publisher: CreateSpace
Total Pages: 460
Release: 2013-12
Genre: Body, Mind & Spirit
ISBN: 9781494720377

Advanced Wizardry is a book for both the beginning student of Magic and the practicing Wizard. Within you will find answers to the elusive nature of Magic, to what it really is and how is it that it manifests in the physical realms. It will be a helpful guide to the solitary student for it proposes a way to study Magic and to properly use it. In its pages you will find valuable information regarding the nature of Magic, definitions that up to now had been reserved and kept away from the world in general. It will provide the student with ample knowledge regarding the various levels of reality, the various magical laws and all the necessary information needed to kindle the prized Philosophical Sphere of the Wizard. With this Sphere, the Apprentice and Wizard will be able to delve into the magical realms unhindered by the events, situations and dealings of the ordinary world and will allow him/her to reach into higher states of consciousness and awareness. With this Sphere the aspiring student will be able to cast Magic the marvelous incantations found inside and will raise him/her towards the realms of angels and celestials. Also, this grimoire holds in its pages those powerful and potent magical words that had been kept secret for a limited few and will give you the power to shape your destiny for the better. Finally, it possess a very fine and detailed view on the Tarot, the Runes and how to use them as it teaches you how to scry, use the crystal ball and the smoking censer to peruse into the invisible realms.

The Book of Wizardry

The Book of Wizardry
Author: Cornelius Rumstuckle
Publisher: Llewellyn Publications
Total Pages: 325
Release: 2003
Genre: Juvenile Nonfiction
ISBN: 9780738701653

Gives the twenty-two secrets for becoming a Wizard, including how to make a wand, read an oracle, and achieve member status in the Wizards' Guild.

The Complete Idiot's Guide to the World of Harry Potter

The Complete Idiot's Guide to the World of Harry Potter
Author: Tere Stouffer
Publisher: Penguin
Total Pages: 276
Release: 2007-10-02
Genre: Literary Criticism
ISBN: 1440636613

For fans of all ages. Here is an entertaining and easily referenced presentation of insider information to the world that J. K. Rowling has created in her spellbinding series of novels. The Complete Idiot’s Guide® to the World of Harry Potter explores all aspects of the wizarding world and explains them in terms of their relationship to historical, literary, religious, scientific, or mythological roots. —In-depth information on the facts behind all seven books in the Harry Potter series. —Covers all the relevant influences for the Harry Potter series, from religion and mythology to science and literature. —Can be read from cover to cover or used as a quick-reference guide.

Destiny

Destiny
Author: Duane Gundrum
Publisher: Duane Gundrum
Total Pages: 140
Release: 2013-12-26
Genre: Fiction
ISBN:

The mission was well-planned and intricately carried out. They were going to assassinate the Emperor of Earth. Everything went according to plan. Except one thing. They failed. Now on the run from the Empire's elite guard, Eden System Commander Yeager finds himself on an escape trajectory with a young ensign in his care. Little does he know that this ensign, Laura Bontein, is the reason why Eden is at war with the Empire. Laura may also be the most powerful being in the galaxy. They escape to Reagul, a planet in its middle ages and somehow responsible for keeping the emperor alive. Here, Laura begins to discover that Reagul has been planning for her arrival for thousands of years. Little by little, Laura begins to suspect that her own people, the lost outpost of the Zeus Colonies, may have ties to Reagul going back to the Roman Empire. As the rumors and legends begin to mirror the actions of Laura and Yeager, she begins to believe her arrival on Reagul may have more than a solitary purpose. It may be her destiny.

Developing Online Games

Developing Online Games
Author: Jessica Mulligan
Publisher: New Riders
Total Pages: 532
Release: 2003
Genre: Computers
ISBN: 9781592730001

A soup-to-nuts overview of just what it takes to successfully design, develop and manage an online game. Learn from the top two online game developers through the real-world successes and mistakes not known to others. There are Case studies from 10+ industry leaders, including Raph Koster, J. Baron, R. Bartle, D. Schubert, A. Macris, and more! Covers all types of online games: Retail Hybrids, Persistent Worlds, and console games. Developing Online Games provides insight into designing, developing and managing online games that is available nowhere else. Online game programming guru Jessica Mulligan and seasoned exec Bridgette Patrovsky provide insights into the industry that will allow others entering this market to avoid the mistakes of the past. In addition to their own experiences, the authors provide interviews, insight and anecdotes from over twenty of the most well-known and experienced online game insiders. The book includes case studies of the successes and failures of today's most well-known online games. There is also a special section for senior executives on how to budget an online game and how to assemble the right development and management teams. The book ends with a look at the future of online gaming: not only online console gaming (Xbox Online, Playstation 2), but the emerging mobile device game market (cell phones, wireless, PDA).

Londar's Keep

Londar's Keep
Author: Granvil A Pennington
Publisher: iUniverse
Total Pages: 448
Release: 2001
Genre: Fiction
ISBN: 0595210252

Aerril muttered an oath and snatched his long sword from its scabbard, its blade glowing with green magic light. Iliryle also slid her sword from its holding and Garlin gripped his staff tightly. "Let us go and quickly," Iliryle said and ran toward the spring.Another of the blasts of flame erupted from the rocks as they drew near and in its light, they saw a figure dash behind a boulder fleeing the flame. "That is Hawkwind, I will wager," Aerril shouted, "and he has evil at his heels." They continued to run toward the boulder where they supposed the bard had come to ground. Sure enough, they could see Hawkwind, sword in hand hiding in the lee of a huge rock and next they caught sight of what trailed him. Only a long dark form appeared at first however as they drew closer, the form resolved into an enormous four-legged creature that resembled a hound. Its dark gray and black fur stood straight out from its hide and its features were hideous.* * * * * A story of high adventure and flashing swordplay set against the background of magic and mystery of the Before People! The continuing exploits of Hawkwind the Bard and his companions.

Impossible Mission I & II - The Official Guide

Impossible Mission I & II - The Official Guide
Author: Holger Weßling
Publisher: Andrews UK Limited
Total Pages: 401
Release: 2020-11-25
Genre: Games & Activities
ISBN: 1789824583

The iconic Impossible Mission games by Epyx Inc. enthralled a generation, pitting the player’s wits against the diabolic genius of the mad scientist Elvin Atombender in a race against time to save the world! Now in this official guide to Impossible Mission I and II we get the chance to hear from some of the people who both created and brought the games to market such as: Dennis Casswell, Chris Crigg, Peter Filiberti, Mihaly Kenczler and many more. This definitive work contains dozens of chapters, from the history of Epyx the company, the various versions and ports over the years, the in-game music, the ground-breaking synthesized speech, to extensive hints, tips and walkthroughs. Written by established retro computer writer Holger Weßling, and with a foreword by Darren Melbourne who has been associated with many of the games’ incarnations.

Tales of an 8-Bit Kitten: A Call to Arms

Tales of an 8-Bit Kitten: A Call to Arms
Author: Cube Kid
Publisher: Andrews McMeel Publishing
Total Pages: 235
Release: 2020-03-31
Genre: Juvenile Fiction
ISBN: 152486210X

Best-selling author, Cube Kid, introduces the second book in his series about Eeebs the kitten who lives some incredible adventures in the world of Minecraft. Fans of the Diary of an 8-Bit Warrior series will find familiar, emblematic characters here in the Nether. Now that Eeebs knows he's part of the Prophecy and the coming war against the Eyeless One, he has one goal: find Runt and help him in his quest. While stationed at Villagetown, the little cat tries to find his place among the Lost Legion and learn more about his hidden powers. But life in Villagetown never stays quiet for very long . . . In a diary-like format embellished with full-color Minecraft-inspired illustrations, this series is sure to keep kids coming back for more!

The Fallen Trilogy (Books 1-3)

The Fallen Trilogy (Books 1-3)
Author: JR Konkol
Publisher: Black Rose Writing
Total Pages: 1348
Release:
Genre: Fiction
ISBN:

"Konkol’s debut and Rebirth of the Fallen series launch offers a glimpse into a bleak but arresting world where only three human-controlled cities remain after the rest have fallen to demons. This grimdark fantasy adventure will strongly appeal to adult readers." -Publishers' Weekly "A must read for anyone who loves epic, dark fantasy." -Steven Searls, author of My Travels With a Dead Man ***This box set includes the all three Rebirth of the Fallen fantasy novels. Book #5, The Sundered City, now available. CITADEL OF THE FALLEN (Book One) Deep within the rainforest, a group of students barely survive an encounter with an ancient boar. In doing so, they stumble upon a series of events that threaten to destroy their entire civilization. The Black Tide, the annual rampage of millions of giant ants through the rainforest, has been coerced by the Demon Queen to take a path that will send it tearing through the farmlands that support the Citadel, their home. While the adults frantically race to prepare for the coming disaster, one survivor, Malcolm, experiences violent visions of the past. He learns that he's no longer alone in his own body. His revelations lead his friends to discover that many of the leaders within the Citadel are similarly possessed. Citadel of the Fallen is the exciting start of the much larger story told across the Rebirth of the Fallen dark fantasy series. Vivid and terrifying, but with an emotional depth that will keep readers yearning for more, JR Konkol weaves a complex tale, with a delicate balance of cinematic action and political intrigue. A vast, fallen world, with even deeper mysteries, is waiting, just a few clicks away. Unlock it today! GATHERING THE FALLEN (Book Two) After barely surviving the Black Tide and the demonic assault that followed, the group of newly possessed friends struggle to make peace with the willful spirits that inhabit them. While the spirits grant wisdom and power, it often comes at a terrible price. Driven by her spirit's crippling guilt and sorrow, Eliana leads her friends on a dangerous journey across the jungle in a desperate search for answers. What happened in the Darkwood? What role did her spirit play in what transpired? While the friends quest for understanding, the people of the Citadel struggle to rebuild and replant their ravaged farmlands. But hidden amongst them, an ancient demon carefully gathers power as she prepares to launch an assault against the magical painting that protects and preserves the Citadel. FLIGHT OF THE FALLEN (Book Three) Faced with the approach of an unstoppable army, the people of the Citadel are forced to flee. While most of the population attempts to escape along the southern waterways, the group of newly possessed friends choose a more dangerous path. Guided by visions, the possessed friends enter the Theleram, an expansive network of caves, stretching hundreds of miles beneath the rainforest. The visions direct them to the ruins of the ancient city of Semilae, where a hidden library lies. Meanwhile, Raelyn, the willful demon who brought about the fall of the Citadel, struggles to make a home for herself in Derregain, the largest remaining human city. The Demon Queen has placed a price on her head, and many powerful demons are interested in collecting. But Derregain itself is struggling, as sickness begins to spread through city streets. Raelyn knows the plague is demonic in origin, but will she survive long enough to share her knowledge?

Conspiracy Prophecy II

Conspiracy Prophecy II
Author: Pochenko
Publisher: iUniverse
Total Pages: 232
Release: 2003-02-07
Genre: Juvenile Fiction
ISBN: 0595264190

Conspiracy Prophecy II is totalism of prophecies and conspiracies. Its interpretations of Prophecies by parody are somewhat sourced from movies and mythologies, i.e. Hollywood works and Hellenistic worldviews. It seeks to ignite soul of all readers by blunt revelations of conspiracies by Christians. Its fright is dark force of democracy. It deals with bullies, bums, beautification, beatification, nature, nymphs, spirits, saints, GI, governments, WWI/II/III/IV, Vietnam,VA, Heaven, Harleys, Earth, etc. It dealt with ecumenical, education, economy, environment, ecclesiastics, etc. Its jokes are justified in truth and transmigration. Its hard rumors are founded in human reasoning for or of freedom. It is shy of extremism and shuns extremists. It has calculations for initial creation to end of eternity. It is both BS and religiously ritual.