Advanced Graphics Programming In C And C
Download Advanced Graphics Programming In C And C full books in PDF, epub, and Kindle. Read online free Advanced Graphics Programming In C And C ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Author | : Roger T. Stevens |
Publisher | : |
Total Pages | : 0 |
Release | : 1993 |
Genre | : C (Computer program language) |
ISBN | : 9788170292289 |
Advanced Graphics Programming In C & C++ Is Packed With Example And Sample Program. And Because It Contains All Of The Source Code, You Can Easily Modify The Function To Suit Your Specific Needs. The Listings Are Also Available On Disk In Ms/Pc-Dos Format And Require An Ibm Pc Or Compatible With A Vga Card, A Vga Monitor, And Borland C++
Author | : Roger T. Stevens |
Publisher | : M & T Books |
Total Pages | : 541 |
Release | : 1991 |
Genre | : Computers |
ISBN | : 9781558511712 |
Author | : Nelson Johnson |
Publisher | : Osborne Publishing |
Total Pages | : 692 |
Release | : 1987 |
Genre | : Computers |
ISBN | : |
Graphics programming. Graphics software design. GRAPHIQ: a prototypical application. Graphics algorithms. Transformations. Edit mode. Text mode. Printing and plotting. Menu design. Locators. Parallel and serial interfacing. Maintenance modes. Graphics documentation. Using the compiler. Linking the toolkit. GRAPHIQ source code listing. GRAPHIQ command syntax. Optimizing using assembler. Making commands accessible. Television graphics.
Author | : Roger T. Stevens |
Publisher | : M & T Books |
Total Pages | : 541 |
Release | : 1992 |
Genre | : C (Computer program language) |
ISBN | : 9781558511736 |
Companion to the bestselling Graphics Programming in C, this comprehensive text is for all C and C++ programmers who want to create impressive graphic designs on their IBM PC or compatible. All source code is available on disk in MS/PC-DOS format. Contains 16 pages of full-color graphics.
Author | : Loren Heiny |
Publisher | : Wiley |
Total Pages | : 432 |
Release | : 1993-05-03 |
Genre | : Computers |
ISBN | : 9780471571599 |
A source for advanced PC graphics topics currently being used in a wide variety of fields. Stresses a hands-on approach, providing numerous program examples written in C and applicable to any C compiler with correct, ready-to-use and well-described code. Covers ray tracing, used to create realistic 3-D graphics. Includes information on graphical file formats and manipulating digital images. Also focuses on printing screens and images.
Author | : Roger T. Stevens |
Publisher | : |
Total Pages | : |
Release | : 1991 |
Genre | : |
ISBN | : |
Author | : Tom McReynolds |
Publisher | : Elsevier |
Total Pages | : 673 |
Release | : 2005-02-17 |
Genre | : Computers |
ISBN | : 0080475728 |
Today truly useful and interactive graphics are available on affordable computers. While hardware progress has been impressive, widespread gains in software expertise have come more slowly. Information about advanced techniques—beyond those learned in introductory computer graphics texts—is not as easy to come by as inexpensive hardware. This book brings the graphics programmer beyond the basics and introduces them to advanced knowledge that is hard to obtain outside of an intensive CG work environment. The book is about graphics techniques—those that don't require esoteric hardware or custom graphics libraries—that are written in a comprehensive style and do useful things. It covers graphics that are not covered well in your old graphics textbook. But it also goes further, teaching you how to apply those techniques in real world applications, filling real world needs. - Emphasizes the algorithmic side of computer graphics, with a practical application focus, and provides usable techniques for real world problems. - Serves as an introduction to the techniques that are hard to obtain outside of an intensive computer graphics work environment. - Sophisticated and novel programming techniques are implemented in C using the OpenGL library, including coverage of color and lighting; texture mapping; blending and compositing; antialiasing; image processing; special effects; natural phenomena; artistic and non-photorealistic techniques, and many others.
Author | : Roger T. Stevens |
Publisher | : |
Total Pages | : 541 |
Release | : 1990 |
Genre | : C++ (Computer program language) |
ISBN | : 9780130054975 |
Author | : Roger T. Stevens |
Publisher | : |
Total Pages | : |
Release | : 1991 |
Genre | : C (Computer program language) |
ISBN | : |
Author | : Roger T. Stevens |
Publisher | : Prentice Hall |
Total Pages | : 541 |
Release | : 1991 |
Genre | : C (Computer program language) |
ISBN | : 9780130054975 |
Companion to Graphics Programming in C, this comprehensive text is intended for C and C++ programmers who want to create graphic designs on their IBM PC or compatible. Through in-depth discussions and sample programs, readers are shown how to create advanced 3-D shapes, wireframe graphics and solid images. The book also covers object oriented programming techniques and presents practical tips and pointers for designing graphics applications with objects. All source code is available on disk in MS/PS-DOS format.