Adobe Captivate 7 Advanced Techniques
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Author | : Damien Bruyndonckx |
Publisher | : Packt Publishing Ltd |
Total Pages | : 713 |
Release | : 2014-02-21 |
Genre | : Computers |
ISBN | : 1783559896 |
A comprehensive tutorial packed with examples, which is divided into small subtopics that follows a clear and logical outline to help you get to grips with Adobe Captivate 7. Readers are also encouraged to develop their understanding of the tool through practical exercises and experimentations in every chapter. A lot of external references and tips and tricks from established e-Learning professionals are also included. If you are a designer, e-Learning developer, or webmaster who wants to construct an interactive and fun-filled e-Learning project using Adobe Captivate 7, this book is ideal for you. Just a basic knowledge of operating system is expected from the developers interested in this book.
Author | : Brenda Huettner |
Publisher | : Jones & Bartlett Learning |
Total Pages | : 466 |
Release | : 2008-05-31 |
Genre | : Computers |
ISBN | : 1449633579 |
Adobe Captivate 3: The Definitive Guide, the follow-up to Wordwareβs popular Macromedia Captivate: The Definitive Guide, steps you through all the procedures needed to create Flash movies based on any software on your desktop. Youβll learn how to create Flash movies, edit individual screens, add and edit sound, even add interactivity (with or without grading) for complete customization. The expanded e-learning chapter in this edition discusses a variety of ways to build quizzing functions with individual questions and question pools. A chapter on branching shows how to move slide elements on a visual display, and how to create paths through a movie that give each viewer a unique experience. This book covers everything from getting the software installed and activated, manipulating the movie files, adding and editing audio, and building quizzes, all the way to delivery mechanisms of the final output and integrating your movies with other applications. With this book, learn to install and configure Captivate; create and edit movies; add, delete, edit, and rearrange slides; incorporate audio and interactivity in your movies; create e-learning content through the use of question slides and branching functions; use a variety of Captivate tools including templates and MenuBuilder.
Author | : Dr. Pooja Jaisingh |
Publisher | : Packt Publishing Ltd |
Total Pages | : 761 |
Release | : 2019-01-31 |
Genre | : Computers |
ISBN | : 1789807301 |
Create responsive eLearning content, including quizzes, demonstrations, simulations and Virtual Reality projects that fit on any device with Adobe Captivate 2019 Key FeaturesBuild responsive, interactive and highly engaging eLearning content with Adobe Captivate 2019Build Virtual Reality eLearning experiences with Adobe Captivate 2019Assess your student knowledge with interactive and random quizzesSeamlessly integrate your eLearning content with any SCORM or xAPI compliant LMSBook Description Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered! What you will learnLearn how to use the objects in Captivate to build professional eLearning contentEnhance your projects by adding interactivity, animations, and moreAdd multimedia elements, such as audio and video, to create engaging learning experiencesUse themes to craft a unique visual experienceUse question slides to create SCORM-compliant quizzes that integrate seamlessly with your LMSMake your content fit any device with responsive features of CaptivateCreate immersive 360Β° experiences with Virtual Reality projects of Captivate 2019Integrate Captivate with other applications (such as PowerPoint and Photoshop) to establish a professional eLearning production workflowPublish your project in a wide variety of formats including HTML5 and FlashWho this book is for If you are a teacher, instructional designer, eLearning developer, or human resources manager who wants to implement eLearning, then this book is for you. A basic knowledge of your OS is all it takes to create the next generation of responsive eLearning content.
Author | : Rob Botwright |
Publisher | : Rob Botwright |
Total Pages | : 188 |
Release | : 101-01-01 |
Genre | : Computers |
ISBN | : 1839387181 |
π Welcome to the ultimate operating systems book bundle! π Get ready to level up your skills with "Operating Systems 101: Novice to Expert" β a comprehensive collection covering Windows, Linux, UNIX, iOS, and Android. π π₯οΈ Book 1: "Windows Mastery" π₯οΈ Perfect for beginners, this guide unlocks the secrets of Windows operating systems, helping you navigate with ease and confidence. Say goodbye to confusion and hello to Windows mastery! π π§ Book 2: "Linux Unleashed" π§ From novice to system administrator, this book takes you on a journey through Linux, empowering you to harness its power and become a Linux expert. Say hello to the world of open-source possibilities! π π Book 3: "Unlocking UNIX" π Ready to take your skills to the next level? Dive into advanced techniques for UNIX operating systems and discover the keys to unlocking its full potential. Elevate your UNIX game like never before! π‘ π Book 4: "iOS Demystified" π Explore the inner workings of Apple's iOS with expert insights and insider knowledge. Whether you're a developer or a curious user, this book will unravel the mysteries of iOS and empower you to make the most of your Apple devices. π± π€ Book 5: "Android Engineering" π€ Become a master of the world's most popular mobile operating system β Android! From app development to system optimization, this book has everything you need to engineer greatness on the Android platform. Get ready to dominate the mobile world! π π Why choose this bundle? π Β· Comprehensive coverage of five major operating systems Β· Suitable for beginners and experts alike Β· Expert insights and insider knowledge Β· Practical tips and techniques for real-world application Β· Unlock your full potential and become an operating system expert! Don't miss out on this opportunity to become a true operating systems guru. Grab your bundle today and embark on a journey to operating system mastery! π
Author | : Habib, Maki |
Publisher | : IGI Global |
Total Pages | : 328 |
Release | : 2018-08-30 |
Genre | : Education |
ISBN | : 152257011X |
Technology plays a vital role in bridging the digital divide and enhancing student learning both in and outside of the classroom. This is possible thanks to the successful use of educational online technologies and other new teaching resources being integrated into learning environments. Advanced Online Education and Training Technologies is an essential reference source that explores student and teacher learning through various online platforms. Featuring research on topics such as professional development in the twenty-first century and cultural differences in online learning environments, this book is ideally designed for educators, students, academicians, and other education professionals seeking coverage on enhanced student learning through technology-based learning tools.
Author | : Frank BΓΌnning |
Publisher | : Springer Nature |
Total Pages | : 489 |
Release | : 2022-05-04 |
Genre | : Education |
ISBN | : 9811664749 |
This book deals with teacher training for vocational education and training. In individual chapters next to the positions of relevant international organizations, donors and development banks, it also covers selected countries in their ways of shaping of Technical Vocational Education and Training and teacher training. The structure of the book aims at two objectives: To outline positions of important stakeholders of the international Technical Vocational Education and Training policies and international cooperation in TVET teacher training. To discuss the current status of Technical Vocational Education and Training and teacher training in selected countries, from developing countries, countries with emerging economies to industrialized countries. The book is meant to create a platform that supports a reference concept within international cooperation for the further development of Technical Vocational Education and Training and teacher training up to a higher quality and performance.
Author | : Damien Bruyndonckx |
Publisher | : Packt Publishing Ltd |
Total Pages | : 838 |
Release | : 2015-04-13 |
Genre | : Computers |
ISBN | : 1784395625 |
If you are a teacher, instructional designer, eLearning developer, or human resources manager who wants to implement eLearning, then this book is for you. A basic knowledge of your OS is all it takes to create the next generation of responsive eLearning content.
Author | : Damien Bruyndonckx |
Publisher | : Packt Publishing Ltd |
Total Pages | : 502 |
Release | : 2023-06-30 |
Genre | : Computers |
ISBN | : 1804610348 |
Master the art of publishing compelling online content for employees, partners, and customers, guided by Damien Bruyndonckx, author of bestselling Captivate books Purchase of the print or Kindle book includes a free PDF eBook Key Features Publish e-learning content such as videos, SCORM packages, and PPTs online in Learning Manager Discover best practices for creating, managing, and administering an online learning platform Implement gamification, social learning, and AI-enabled recommendations for an immersive learning experience Book Description Looking to deliver scalable online learning solutions? Adobe's latest enterprise Learning Manager is a powerful learning management system (LMS) that enables organizations to deliver, manage, and track immersive learning experiences. This book unlocks the full potential of Learning Manager, guiding you to become an adept administrator, author, or teacher, experimenting with Learning Manager from different perspectives. You'll gain an in-depth understanding of the features and their impact on your business. From platform setup to course administration, you'll be able to create blended learning experiences, deploy your content to different devices, and explore Learning Manager's features for monitoring your students' progress on a daily basis. Finally, you'll discover techniques for organizing and maintaining your course catalog while elevating the learner experience. By the end of the book, you'll be able to implement your organization's training strategy, deliver engaging learning experiences, and generate meaningful reports to monitor their effectiveness. What you will learn Configure and customize Learning Manager to align with your business training requirements Seamlessly integrate Learning Manager into your existing IT infrastructure Manage different types of users such as employees, partners, and customers on your training platform Publish and organize your learning content to create immersive courses, learning programs, and industry-recognized certifications Track your students' progress and manage daily course instances with ease Organize your learning catalogs to meet the most stringent security protocols and instructional demands Who this book is for Designed for learning and development professionals, HR managers, corporate instructors, LMS admins, and team leaders, this book offers guidance on setting up and managing training and development programs for employees, partners, and customers using Adobe Captivate Prime LMS. This book is a rebranded version of the author's Adobe Captivate Prime book and assumes working knowledge of operating systems and the standard tools commonly used by L&D professionals. A foundational understanding of online learning platforms will be beneficial.
Author | : Benson, Angela D. |
Publisher | : IGI Global |
Total Pages | : 435 |
Release | : 2013-06-30 |
Genre | : Education |
ISBN | : 1466642386 |
Whether utilizing electronic tools for K-12 classrooms, learning management systems in higher education institutions, or training and performance improvement for business organizations, technology maintains an important aspect in the delivery of education and training in both school and non-school settings. Cases on Educational Technology Planning, Design, and Implementation: A Project Management Perspective provides strategies for addressing the challenges and pitfalls faced when planning, designing, and implementing learning and educational technology projects. The case studies in this publication aim to provide instructors, practitioners in K-12 and higher education, business managers as well as students interested in implementing education technology projects.
Author | : Karen S. Ivers |
Publisher | : Bloomsbury Publishing USA |
Total Pages | : 265 |
Release | : 2014-12-17 |
Genre | : Language Arts & Disciplines |
ISBN | : 1610696301 |
Discover how digital content creation supports 21st-century learning, providing new insights into organizing, synthesizing, and evaluating information. This practical guide will make it easy for you to engage your students through this powerful communications medium. Digital content creation supports the Common Core State Standards (CCSS) and 21st-century learning skills by helping students use their knowledge to analyze, create, solve problems, communicate, collaborate, and innovate. This update of the popular Multimedia Projects in Education, Fourth Edition emphasizes digital content creation and the use of the CCSS as benchmarks to help you create cutting-edge classroom instruction. The book begins by presenting research on student learning through multimedia and digital content creation. This introduction is followed by outlines of each stage of the practical, easy-to-use Decide, Design, Develop, and Evaluate (DDD-E) model, which is designed specifically for classroom use. Content also includes discussion of multiple intelligences, constructivist learning, and cooperative grouping; blackline masters to guide you and your students through the DDD-E process; and assessment and management strategies. In addition, you'll find sample activities using an array of development tools, information on mobile and web apps, and numerous other resources to support digital projects in your classroom. The book, which is most applicable to students in grades 4 through 12, will also serve as an ideal resource for media specialists who work with teachers and students.