Actor & Avatar

Actor & Avatar
Author: Dieter Mersch
Publisher: transcript Verlag
Total Pages: 313
Release: 2023-07-31
Genre: Philosophy
ISBN: 3839467616

What kind of relationship do we have with artificial beings (avatars, puppets, robots, etc.)? What does it mean to mirror ourselves in them, to perform them or to play trial identity games with them? Actor & Avatar addresses these questions from artistic and scholarly angles. Contributions on the making of »technical others« and philosophical reflections on artificial alterity are flanked by neuroscientific studies on different ways of perceiving living persons and artificial counterparts. The contributors have achieved a successful artistic-scientific collaboration with extensive visual material.

Avatar: The Last Airbender--Suki, Alone

Avatar: The Last Airbender--Suki, Alone
Author: Faith Erin Hicks
Publisher: Dark Horse Comics
Total Pages: 80
Release: 2021-07-27
Genre: Comics & Graphic Novels
ISBN: 1506717136

Even a Kyoshi Warrior can find herself in trouble. Suki is captured by the Fire Nation and brought to the Boiling Rock, a grim prison in the middle of a dormant volcano. Separated from Team Avatar and her Kyoshi Warrior sisters, she decides to build her own community among other prisoners. But it's going to take more than an encouraging word to build trust among so many frightened people. Suki will need to draw on all her resources to do it, and even that might not be enough. Enjoy all-new material from Faith Erin Hicks (The Nameless City; The Adventures of Superhero Girl) and Peter Wartman (Stonebreaker), with colors by Adele Matera. Written in consultation with original series writer Tim Hedrick!

Social Networking Communities and E-Dating Services: Concepts and Implications

Social Networking Communities and E-Dating Services: Concepts and Implications
Author: Romm Livermore, Celia
Publisher: IGI Global
Total Pages: 424
Release: 2008-08-31
Genre: Computers
ISBN: 1605661058

"This book provides an overview of the major questions that researchers and practitioners in this area are addressing at this time and by outlining the possible future directions for theory development and empirical research on social networking and eDating"--Provided by publisher.

Informal Learning and Digital Media

Informal Learning and Digital Media
Author: Kirsten Drotner
Publisher: Cambridge Scholars Publishing
Total Pages: 270
Release: 2009-12-14
Genre: Education
ISBN: 1443817945

The book provides an engaging overview of the ways in which digital media impact on current understandings of informal learning, and it offes a range of grounded studies of the changing relations between digital media and informal learning processes with a particular focus on young people. A variety of international scholars examine these processes across a number of sites and settings, from Japan to Finland and the USA, and they discuss their implications for education, ICT and media. The volume is an ideal resource for graduate students as well as for practitioners and policy-makers.

Player and Avatar

Player and Avatar
Author: David Owen
Publisher: McFarland
Total Pages: 239
Release: 2017-07-03
Genre: Games & Activities
ISBN: 1476667195

Do you make small leaps in your chair while attempting challenging jumps in Tomb Raider? Do you say "Ouch!" when a giant hits you with a club in Skyrim? Have you had dreams of being inside the underwater city of Rapture? Videogames cast the player as protagonist in an unfolding narrative. Like actors in front of a camera, gamers' proprioception, or body awareness, can extend to onscreen characters, thus placing them "physically" within the virtual world. Players may even identify with characters' ideological motivations. The author explores concepts central to the design and enjoyment of videogames--affect, immersion, liveness, presence, agency, narrative, ideology and the player's virtual surrogate: the avatar. Gamer and avatar are analyzed as a cybernetic coupling that suggests fulfillment of Atonin Artaud's vision of the "body without organs."

Acting and Performance in Moving Image Culture

Acting and Performance in Moving Image Culture
Author: Jörg Sternagel
Publisher: transcript Verlag
Total Pages: 489
Release: 2014-03-31
Genre: Social Science
ISBN: 3839416485

This volume offers transdisciplinary perspectives on the study of acting and performance in moving image forms. It assembles 26 international scholars from dance, theatre, film, media and cultural studies, art history and philosophy to investigate the art of acting and the presence of the human body in analog and digital film, animation and video art. The volume includes classical case studies and essays devoted to acting history and acting and genres, but its particular emphasis is on introducing a wide range of groundbreaking theoretical approaches - from continental and analytic philosophy to new media theory and cognitivist research - all of which interrogate the fundamental conceptions of »act« and »actor« that underwrite both popular and academic notions of performance in moving image culture.

Agents, Actors, Actorhood

Agents, Actors, Actorhood
Author: Hokyu Hwang
Publisher: Emerald Group Publishing
Total Pages: 304
Release: 2019-04-05
Genre: Social Science
ISBN: 1787560805

This volume gathers a range of institutional perspectives investigating what the devolution of state power and the so-called democratization of social action means for the nature of authority and how the multiplicity and variety of social actors impacts societies worldwide, extending from focus on agents to actors to actorhood.

Avatar and Philosophy

Avatar and Philosophy
Author: George A. Dunn
Publisher: John Wiley & Sons
Total Pages: 263
Release: 2014-09-04
Genre: Philosophy
ISBN: 1118886763

James Cameron’s critically acclaimed movie Avatar was nominated for nine Academy Awards and received countless accolades for its breath-taking visuals and use of 3D technology. But beyond its cinematic splendour, can Avatar also offer us insights into business ethics, empathy, disability, and the relationship between mind and body? Can getting to know the Na’vi, an alien species, enlarge our vision and help us to “see” both our world and ourselves in new ways? Avatar and Philosophy is a revealing journey through the world of Pandora and the huge range of philosophical themes raised by James Cameron’s groundbreaking film Explores philosophical issues such as religion, morality, aesthetics, empathy, identity, the relationship of mind and body, environmental and business ethics, technology, and just war theory Examines a wide range of topics from the blockbuster movie, including attitudes toward nature, our responsibilities to nonhuman species, colonialism, disability, and communitarian ethics Written by an esteemed group of philosophers who are avid fans of Avatar themselves Explains philosophical concepts in an enjoyable and accessible manner that will appeal to all levels of readers With a new trilogy of sequels now announced, this is the ideal entry point for understanding the world of Pandora for fans and newcomers alike

Posthumanism in Practice

Posthumanism in Practice
Author: Christine Daigle
Publisher: Bloomsbury Publishing
Total Pages: 217
Release: 2023-01-12
Genre: Philosophy
ISBN: 1350293822

Problematic assumptions which see humans as special and easily defined as standing apart from animals, plants, and microbiota, both consciously and unconsciously underpin scientific investigation, arts practice, curation, education, and research across the social sciences and humanities. This is the case particularly in those traditions emerging from European and Enlightenment philosophies. Posthumanism disrupts these traditional humanist outlooks and interrogates their profound shaping of how we see ourselves, our place in the world, and our role in its protection. In Posthumanism in Practice, artists, researchers, educators, and curators set out how they have developed and responded to posthumanist ideas across their work in the arts, sciences, and humanities, and provide examples and insights to support the exploration of posthumanism in how we can think, create, and live. In capturing these ideas, Posthumanism in Practice shows how posthumanist thought can move beyond theory, inform action, and produce new artefacts, effects, and methods that are more relevant and more useful for the incoming realities for all life in the 21st century.