A Song of Ice and Fire Campaign Guide

A Song of Ice and Fire Campaign Guide
Author: David Chart
Publisher:
Total Pages: 0
Release: 2012
Genre: Fantasy games
ISBN: 9781934547496

A Song of Ice and Fire Campaign Guide is your complete resource on George R.R. Martin's Westeros. In its pages you will find a complete history of the Seven Kingdoms, from the days of the First Men to the reign to the Targaryen kings and the War of the Usurper. Its chapters cover the lands from the North to Dorne, the Iron Islands to the Stormlands, the Free Cities and beyond. You'll also find descriptions and game stats for the major players of the Game of Thrones, from the Starks and Lannisters to the Baratheons and Tyrells. This new edition revises and updates the original book, making it the indispensable guide for fans of the novels, the TV show, and the roleplaying game.

A Song of Ice and Fire Chronicle Starter

A Song of Ice and Fire Chronicle Starter
Author: John Hay
Publisher: Green Ronin Pub
Total Pages: 127
Release: 2011-11-15
Genre: Games
ISBN: 9781934547366

To get the full experience of A Song of Ice and Fire Roleplaying, you'll want to play a chronicle so you can engage in the Game of Thrones. With a setting as rich as Westeros though, where do you begin? The answer is the Chronicle Starter. This useful sourcebook details six sample houses, any of which can be run by the Player Characters. Choose your house and allegiance (Arryn, Baratheon, Frey, Lannister, Stark, or Tully) or make up your own house and make allies or enemies of those provided. The Chronicle Starter also includes a complete scenario so you can kick off your adventures right away. Get ready to make your mark on the Seven Kingdoms!

A Song of Ice and Fire Roleplaying

A Song of Ice and Fire Roleplaying
Author: Robert J. Schwalb
Publisher: Green Ronin Publishing
Total Pages: 0
Release: 2010-09
Genre: Games & Activities
ISBN: 9781934547342

Should you succeed in the game of thrones, you might find yourself among the Starks and Lannisters, gaining the favor of the king, and securing your place in history. Should you fail, your rivals destroy you on their own desperate climb to greatness. This rulebook comes in a convenient size and includes the content updated with all known errata.

The Black Company Campaign Setting

The Black Company Campaign Setting
Author: Robert J. Schwalb
Publisher:
Total Pages: 0
Release: 2004-11
Genre: Computer games
ISBN: 9781932442380

The Black Company Campaign SettingA Mythic Vistas Campaign Setting for the d20 SystemWritten by Robert J Schwalb and Owen KC StephensCover by Wayne Reynolds320 page hardbackMSRP: $44.95GRR1409ISBN: 1-932442-38-3In 1984, Glen Cook introduced the world to the Black Company. Readers followed the Company's service to the Lady, watched as they battled the Dominator, and traveled with them to find their origins in fabled Khatovar. Now, 20 years later, the world of the Black Company is finally yours to explore in this campaign setting for the popular d20 System.The Black Company Campaign Setting is suitable for games set in any era in the novels, during either the Books of the North or the Books of the South. Moreover, it is suitable for any style of play, from low-magic fantasy to epic excitement. Players can take part in the Lady's consolidation of the Empire in the north, become embroiled in the intrigues of Taglios, and even lead armies at the Tower of Charm. They might take the role of unsavory thieves in Oar, or face Kina in an epic showdown. Players can explore the time before the novels, or even pick up where the novels left off. The Black Company Campaign Setting has it all, promising new worlds of excitement for fans of the series both new and old.Characters take the role of powerful wizards, terrifying berserkers, or dastardly thieves, taking advantage of new skills and feats to achieve the heights of power as generals or as the terrible Taken. For campaigns set within the novels, this new sourcebook details everyone's favorite characters in the novels from Sleepy and Croaker, to the enigmatic Raven, and the terrifying Lady. With new classes, monsters, setting information, mass combat rules, and an all-new magic system, this book gives you everything you need to play from 1st to epic levels and beyond. Relive favorite moments of the novels, or tell your own stories, but watch out... 'cause the Black Company is looking for you!

Spire

Spire
Author: Grant Howitt
Publisher:
Total Pages:
Release: 2018
Genre: Games
ISBN: 9780996376563

Midgard Worldbook

Midgard Worldbook
Author: Wolfgang Baur
Publisher:
Total Pages: 400
Release: 2018-10
Genre: Fantasy games
ISBN: 9781936781829

"Pathfinder roleplaying game compatible."

Forgotten Realms Player's Guide

Forgotten Realms Player's Guide
Author: Rob Heinsoo
Publisher:
Total Pages: 0
Release: 2008
Genre: Dungeons and Dragons (Game)
ISBN: 9780786949298

The complete guide for building Forgotten Realms characters. This guide presents this changed world from the point of view of the adventurers exploring it. This product includes everything a player needs to create his character for a D&D campaign in the Forgotten Realms setting.

The Pirate's Guide to Freeport

The Pirate's Guide to Freeport
Author: Chris Pramas
Publisher: Green Ronin Publishing
Total Pages: 0
Release: 2007
Genre: Fantasy games
ISBN: 9781932442724

Freeport is Green Ronin's signature city setting and has been home to thousands of RPG campaigns since its launch in 2000. Classic fantasy elements, cruel-hearted pirates and Lovecraftian horror come together in the rum-fueled metropolis known as the City of Adventure. Now a new era is beginning. The Pirate's Guide to Freeport is the definitive new sourcebook for the City of Adventure, set 5 years after the events of the original Freeport trilogy. This is a pure setting book, focusing entirely on the people, places, politics, and perils of Freeport and containing no game statistics of any kind. The Pirate's Guide to Freeport can thus be used with any fantasy RPG and Green Ronin will be providing companion products for popular systems like True20 and d20.

Adventures in Middle Earth Wilderland Ad

Adventures in Middle Earth Wilderland Ad
Author: Cubicle 7
Publisher: Cubicle 7 Entertainment
Total Pages: 159
Release: 2017-08-23
Genre: Adventures in Middle-Earth (Game)
ISBN: 9780857443199

There Are No Safe Paths In This Part Of The World. Remember You Are Over The Edge Of The Wild Now, And In For All Sorts Of Fun Wherever You Go. Wilderland Adventures Contains Seven Ready-To-Play Adventures For The 5E Ogl-Compatible Adventures In Middle-Earth Complete Scenarios That Can Be Played Separately, Or As An Epic Campaign.