A Mind at Play

A Mind at Play
Author: Jimmy Soni
Publisher: Simon and Schuster
Total Pages: 487
Release: 2017-07-18
Genre: Biography & Autobiography
ISBN: 1476766703

Winner of the Neumann Prize for the History of Mathematics "We owe Claude Shannon a lot, and Soni & Goodman’s book takes a big first step in paying that debt." —San Francisco Review of Books "Soni and Goodman are at their best when they invoke the wonder an idea can instill. They summon the right level of awe while stopping short of hyperbole." —Financial Times "Jimmy Soni and Rob Goodman make a convincing case for their subtitle while reminding us that Shannon never made this claim himself." —The Wall Street Journal “A charming account of one of the twentieth century’s most distinguished scientists…Readers will enjoy this portrait of a modern-day Da Vinci.” —Fortune In their second collaboration, biographers Jimmy Soni and Rob Goodman present the story of Claude Shannon—one of the foremost intellects of the twentieth century and the architect of the Information Age, whose insights stand behind every computer built, email sent, video streamed, and webpage loaded. Claude Shannon was a groundbreaking polymath, a brilliant tinkerer, and a digital pioneer. He constructed the first wearable computer, outfoxed Vegas casinos, and built juggling robots. He also wrote the seminal text of the digital revolution, which has been called “the Magna Carta of the Information Age.” In this elegantly written, exhaustively researched biography, Soni and Goodman reveal Claude Shannon’s full story for the first time. With unique access to Shannon’s family and friends, A Mind at Play brings this singular innovator and always playful genius to life.

Mind At Play

Mind At Play
Author: Geoffrey R. Loftus
Publisher:
Total Pages: 210
Release: 1983-12-13
Genre: Games & Activities
ISBN:

Analyzes the fascination of computer games, discussing reinforcement, the arcade subculture, etc.

Genius at Play

Genius at Play
Author: Siobhan Roberts
Publisher: Princeton University Press
Total Pages: 480
Release: 2024-10-29
Genre: Biography & Autobiography
ISBN: 0691267510

A multifaceted biography of a brilliant mathematician and iconoclast A mathematician unlike any other, John Horton Conway (1937–2020) possessed a rock star’s charisma, a polymath’s promiscuous curiosity, and a sly sense of humor. Conway found fame as a barefoot professor at Cambridge, where he discovered the Conway groups in mathematical symmetry and the aptly named surreal numbers. He also invented the cult classic Game of Life, a cellular automaton that demonstrates how simplicity generates complexity—and provides an analogy for mathematics and the entire universe. Moving to Princeton in 1987, Conway used ropes, dice, pennies, coat hangers, and the occasional Slinky to illustrate his winning imagination and share his nerdish delights. Genius at Play tells the story of this ambassador-at-large for the beauties and joys of mathematics, lays bare Conway’s personal and professional idiosyncrasies, and offers an intimate look into the mind of one of the twentieth century’s most endearing and original intellectuals.

Rome's Last Citizen

Rome's Last Citizen
Author: Rob Goodman
Publisher: Macmillan
Total Pages: 382
Release: 2012-10-16
Genre: Biography & Autobiography
ISBN: 0312681232

This biography of Marcus Cato the Younger -- Rome's bravest statesman, an aristocratic soldier, a Stoic philosopher, and staunch defender of sacred Roman tradition -- is rich with resonances for current politics and contemporary notions of freedom.

Mind Play

Mind Play
Author: Mark Wiseman
Publisher: Createspace Independent Publishing Platform
Total Pages: 230
Release: 2017-09-05
Genre:
ISBN: 9781975987374

All kinds of people are secretly (or not so secretly) fascinated by the erotic possibilities of hypnosis. Many of us know that hypnosis doesn't really have the kind of mind-melting power we see in movies. Still, we can't help but get turned on at the thought of either controlling someone, or being controlled by someone, into doing things we've been told we shouldn't do ... but really, inside, kind of want to. In this book, Mark Wiseman (Wiseguy) will teach you how to put your partner into a hypnotic trance safely and effectively. Then the fun begins as you learn how to: Create or intensify arousal and desire Turn their entire body into an erogenous zone eager for your touch Get kinky with hypnotic bondage, flogging, or tickling Give them intense pleasure using his Five-Point Palm Exploding Orgasm technique and more! Whether you are new to hypnosis or have already learned the basics, Mind Play will give you the tools you need to become a skilled, responsible erotic hypnotist. This 2017 edition has been updated to reflect changes in community standards and resources.

A Lie of the Mind

A Lie of the Mind
Author: Sam Shepard
Publisher: Dramatists Play Service Inc
Total Pages: 108
Release: 1986
Genre: American drama
ISBN: 9780822206569

Currently a critical and box office sensation, Sam Shepard's newest play is amasterpiece of poetic and theatrical brilliance that looks unerringly at loveand family in the American West. Copyright © Libri GmbH. All rights reserved.

The Tudor Play of Mind

The Tudor Play of Mind
Author: Joel B. Altman
Publisher: Univ of California Press
Total Pages: 424
Release: 1978-01-01
Genre: Literary Criticism
ISBN: 9780520034273

Sets out the principles of banking law and explains both case law and legislation. Author from University of Sydney, Australia.

Mind at Play

Mind at Play
Author: Stephen Gaskin
Publisher:
Total Pages: 200
Release: 1980
Genre: Social Science
ISBN:

The Gaming Mind

The Gaming Mind
Author: Alexander Kriss
Publisher: The Experiment
Total Pages: 272
Release: 2020-03-31
Genre: Psychology
ISBN: 1615196811

Are videogames bad for us? It’s the question on everyone’s mind, given teenagers’ captive attention to videogames and the media’s tendency to scapegoat them. It’s also—if you ask clinical psychologist Alexander Kriss—the wrong question. In his therapy office, Kriss looks at videogames as a window into the mind. Is his patient Liz really “addicted” to Candy Crush—or is she evading a deeper problem? Why would aspiring model Patricia craft a hideous avatar named “Pat”? And when Jack immerses himself in Mass Effect, is he eroding his social skills—or honing them via relationship-building gameplay? Weaving together Kriss’s personal history, patients’ experiences, and professional insight—and without shying away from complex subjects, such as online harassment—The Gaming Mind disrupts our assumptions about “gamers” and explores how gaming can be good for us. It offers guidance for parents, clinicians, and the rest of us to better understand the gaming mind. Like any mode of play, at their best, videogames reveal who we are—and what we want from our lives.

Silent Mind Golf

Silent Mind Golf
Author: Robin Sieger
Publisher: Aurum Press
Total Pages: 0
Release: 2010-03-18
Genre: Golf
ISBN: 9781845135485

Imagine being able to achieve the perfect mental state to make your best possible swing over every shot - stepping up fearlessly, with an inner calm that allows you to play great golf every time you stand over the ball. Now, Robin Sieger, a lifelong golfer who also happens to be one of the world's leading motivational speakers, removes the mystery behind the mental prowess that lies at the heart of peak performance. Too often golfers concentrate all their efforts on technique, in the belief that it is only the mechanics of the game they need to master. Instead, using easy-to-follow exercises and inspiring examples drawn from the lives of golf’s greatest players, Robin's silent mind approach focuses on developing the single most neglected, least understood, but ultimately decisive dimension of the game: mental strength. A practical, jargon-free guide to mental conditioning that will enable any golfer, whether weekend hacker or full-time professional, to understand the dynamics crucial to getting into the ‘zone’, Silent Mind Golf reveals how to empty your mind and play golf instinctively.