A Gentle Introduction To Supercollider
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Author | : Scott Wilson |
Publisher | : |
Total Pages | : 0 |
Release | : 2025 |
Genre | : Music |
ISBN | : 9780262382717 |
"This is the second edition of the essential reference and guidebook for SuperCollider, a powerful, flexible, open-source, cross-platform audio programming language"--
Author | : Andrea Valle |
Publisher | : Logos Verlag Berlin GmbH |
Total Pages | : 374 |
Release | : 2016-07-15 |
Genre | : Computers |
ISBN | : 3832540172 |
Originally developed by James McCartney in 1996 and now an open source project, SuperCollider is a software package for the synthesis and control of audio in real time. Currently, it represents the state of the art in the field of audio programming: there is no other software available that is equally powerful, efficient or flexible. Yet, SuperCollider is often approached with suspicion or awe by novices, but why? One of the main reasons is the use of a textual user interface. Furthermore, like most software packages that deal with audio, SuperCollider prerequisites a series of skills, ranging from expertise in analog/digital signal processing, to musical composition, to computer science. However, as the beginner overcomes these initial obstacles and understands the powerful flexibility of SuperCollider, what once were seen as weaknesses become its strengths. SuperCollider's features also mean versatility in advanced software applications, generality in terms of computer modelling, and expressivity in terms of symbolic representations. This book aims at providing a brief overview of, and an introduction to, the SuperCollider programming environment. It also intends to informally present, by employing SuperCollider, a series of key notions relevant to what is broadly referred to as computer music. Andrea Valle is a researcher/aggregate professor in film, photography and television at the University of Turin-DAMS, and is active as a musician and composer. He has been a SuperCollider user since 2005.
Author | : David Koepp |
Publisher | : HarperCollins |
Total Pages | : 314 |
Release | : 2019-09-03 |
Genre | : Fiction |
ISBN | : 0062916459 |
"On every level, Cold Storage is pure, unadulterated entertainment." —Douglas Preston, The New York Times Book Review For fans of The Martian, Dark Matter, and Before the Fall comes an astonishing debut thriller by the screenwriter of Jurassic Park: a wild and terrifying bioterrorism adventure about three strangers who must work together to contain a highly contagious, deadly organism that could destroy all of humanity. They thought it was contained. They were wrong. When Pentagon bioterror operative Roberto Diaz was sent to investigate a suspected biochemical attack, he found something far worse: a highly mutative organism capable of extinction-level destruction. He contained it and buried it in cold storage deep beneath a little-used military repository. Now, after decades of festering in a forgotten sub-basement, the specimen has found its way out and is on a lethal feeding frenzy. Only Diaz knows how to stop it. He races across the country to help two unwitting security guards—one an ex-con, the other a single mother. Over one harrowing night, the unlikely trio must figure out how to quarantine this horror again. All they have is luck, fearlessness, and a mordant sense of humor. Will that be enough to save all of humanity?
Author | : Eric Haines |
Publisher | : Apress |
Total Pages | : 622 |
Release | : 2019-02-25 |
Genre | : Computers |
ISBN | : 1484244273 |
This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: The latest ray tracing techniques for developing real-time applications in multiple domains Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR) How to implement high-performance graphics for interactive visualizations, games, simulations, and more Who this book is for:Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing Students looking to learn about best practices in these areas Enthusiasts who want to understand and experiment with their new GPUs
Author | : Jean-Michel Réveillac |
Publisher | : John Wiley & Sons |
Total Pages | : 381 |
Release | : 2017-12-27 |
Genre | : Technology & Engineering |
ISBN | : 1119482682 |
For decades performers, instrumentalists, composers, technicians and sound engineers continue to manipulate sound material. They are trying with more or less success to create, to innovate, improve, enhance, restore or modify the musical message. The sound of distorted guitar of Jimi Hendrix, Pierre Henry’s concrete music, Pink Flyod’s rock psychedelic, Kraftwerk ‘s electronic music, Daft Punk and rap T-Pain, have let emerge many effects: reverb, compression, distortion, auto-tune, filter, chorus, phasing, etc. The aim of this book is to introduce and explain these effects and sound treatments by addressing their theoretical and practical aspects.
Author | : Peter Van der Linden |
Publisher | : Prentice Hall Professional |
Total Pages | : 379 |
Release | : 1994 |
Genre | : Computers |
ISBN | : 0131774298 |
Software -- Programming Languages.
Author | : Mark P. Cosgrove |
Publisher | : Kregel Academic |
Total Pages | : 192 |
Release | : 2018 |
Genre | : Body, Mind & Spirit |
ISBN | : 0825445264 |
The brain, with its nearly one hundred billion neurons, is the most complex structure in the universe, and we are living in a period of revolutionary advancements in neuroscience. Yet scientists and skeptics often frame these findings in ways that challenge the Christian worldview. Many professionals and popularizers claim that human beings are their brains, and that all human behavior and experience are merely by-products of brain physiology. In The Brain, the Mind, and the Person Within, professor of psychology Mark Cosgrove not only explains what the brain is and what it does but also corrects common misinterpretations and demonstrates that what we know about the brain coheres with the teachings of Scripture. He contends that humans are unities of soul and body in which both the spiritual and the physical interact. From this perspective, he presents informative overviews of contemporary debates about the brain, including consciousness, free will, "God spots," personhood, and life after death. The better we understand the brain, the better we understand ourselves and our exquisite design that reflects the wisdom of the Creator. Thoughtful readers will find this to be a fascinating, accessible survey of this unique part of the body and the profound theological and technological issues surrounding it.
Author | : Steven Weinberg |
Publisher | : Harvard University Press |
Total Pages | : 300 |
Release | : 2012-03-01 |
Genre | : Science |
ISBN | : 0674066405 |
The New York Times’s James Glanz has called Steven Weinberg “perhaps the world’s most authoritative proponent of the idea that physics is hurtling toward a ‘final theory,’ a complete explanation of nature’s particles and forces that will endure as the bedrock of all science forevermore. He is also a powerful writer of prose that can illuminate—and sting... He recently received the Lewis Thomas Prize, awarded to the researcher who best embodies ‘the scientist as poet.’” Both the brilliant scientist and the provocative writer are fully present in this book as Weinberg pursues his principal passions, theoretical physics and a deeper understanding of the culture, philosophy, history, and politics of science.Each of these essays, which span fifteen years, struggles in one way or another with the necessity of facing up to the discovery that the laws of nature are impersonal, with no hint of a special status for human beings. Defending the spirit of science against its cultural adversaries, these essays express a viewpoint that is reductionist, realist, and devoutly secular. Each is preceded by a new introduction that explains its provenance and, if necessary, brings it up to date. Together, they afford the general reader the unique pleasure of experiencing the superb sense, understanding, and knowledge of one of the most interesting and forceful scientific minds of our era.
Author | : Andrew R. Brown |
Publisher | : |
Total Pages | : 217 |
Release | : 2020 |
Genre | : Music |
ISBN | : 0199309264 |
In this practical, project-based book, music students, educators, and coders receive the necessary tools to engage with real-world experiences in computation and creativity using the programming language Scratch. Designed to teach students the fundamental concepts of computational thinking through interactive music, sound, and media, projects vary in complexity and encourage readers to make music through playing and creating music. This book introduces readers to concepts in computational thinking and coding alongside parallel concepts in music, creative sound, and interaction. The book begins with a gentle introduction to the Scratch 3.0 programming environment through hands-on projects using a computer keyboard and mouse to make music and control sounds, creating original sounds, and performing them as an instrument. The next chapters introduce programming musical sequences, melodies, and structures, and assembling them into a virtual band that can be performed live or automated through algorithms. The final chapters explore computational thinking and music in the contexts of making games with sound effects, teaching the computer to generate music using algorithms and rules, interacting with music using live video, finishing with a chapter on musical live coding, where readers will create and manipulate computer code to perform, improvise, and create original music live.
Author | : Aashild Sørheim |
Publisher | : Springer Nature |
Total Pages | : 544 |
Release | : 2019-01-01 |
Genre | : Cancer |
ISBN | : 303026338X |
This Open Access biography chronicles the life and achievements of the Norwegian engineer and physicist Rolf Widerøe. Readers who meet him in the pages of this book will wonder why he isn't better known. The first of Widerøe's many pioneering contributions in the field of accelerator physics was the betatron. He later went on to build the first radiation therapy machine, an advance that would eventually revolutionize cancer treatment. Hospitals worldwide installed his machine, and today's modern radiation treatment equipment is based on his inventions. Widerøe's story also includes a fair share of drama, particularly during World War II when both Germans and the Allies vied for his collaboration. Widerøe held leading positions in multinational industry groups and was one of the consultants for building the world's largest nuclear laboratory, CERN, in Switzerland. He gained over 200 patents, received several honorary doctorates and a number of international awards. The author, a professional writer and maker of TV documentaries, has gained access to hitherto restricted archives in several countries, which provided a wealth of new material and insights, in particular in relation to the war years. She tells here a gripping and illuminating story.