3d Art Essentials
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Author | : Ami Chopine |
Publisher | : Taylor & Francis |
Total Pages | : 290 |
Release | : 2012-08-06 |
Genre | : Computers |
ISBN | : 113613221X |
Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com's Ami Chopine. This handy studio reference breaks down the core concepts into easy-to-understand segments and teaches you the 'why' in addition to the 'how.' Using application agnostic step-by-step tutorials, this book teaches you how to model, pose, and texture your creations as well as scenery creation, animation, and rendering. Learn which applications are best for your needs and how you can get started making money in the 3D field. The companion website includes video tutorials, models, project files, and other resources. This book is endorsed by Daz3d.com and includes exclusive Daz3d models.
Author | : Andy Beane |
Publisher | : John Wiley & Sons |
Total Pages | : 357 |
Release | : 2012-01-25 |
Genre | : Computers |
ISBN | : 1118239059 |
The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects, mobile devices, etc. Many aspiring artists and animators have grown up with 3D and computers, and naturally gravitate to this field as their area of interest. Bringing a blend of studio and classroom experience to offer you thorough coverage of the 3D animation industry, this must-have book shows you what it takes to create compelling and realistic 3D imagery. Serves as the first step to understanding the language of 3D and computer graphics (CG) Covers 3D animation basics: pre-production, modeling, animation, rendering, and post-production Dissects core 3D concepts including design, film, video, and games Examines what artistic and technical skills are needed to succeed in the industry Offers helpful real-world scenarios and informative interviews with key educators and studio and industry professionals Whether you're considering a career in as a 3D artist or simply wish to expand your understanding of general CG principles, this book will give you a great overview and knowledge of core 3D Animation concepts and the industry.
Author | : Tristan Eaton |
Publisher | : Prestel Publishing |
Total Pages | : 0 |
Release | : 2011 |
Genre | : Art, Modern |
ISBN | : 9783791345499 |
This text presents a carefully curated selection of over 100 works by established and up-and-coming contemporary artists, expertly rendered as 3D images that can be viewed with red and blue glasses. Many of the pieces were created specifically for this project.
Author | : Nicholas Bernhardt Zeman |
Publisher | : CRC Press |
Total Pages | : 264 |
Release | : 2014-11-06 |
Genre | : Computers |
ISBN | : 1482224143 |
The Key to Fully Understanding the Basics of a 3D WorldProminently used in games, movies, and on television, 3D graphics are tools of creation used to enhance how material and light come together to manipulate objects in 3D space. A game-changer written for the non-technical mind, Essential Skills for 3D Modeling, Rendering, and Animation examines
Author | : Isaac V. Kerlow |
Publisher | : John Wiley & Sons |
Total Pages | : 470 |
Release | : 2004 |
Genre | : Architecture |
ISBN | : 9780471430360 |
Author | : Matthew Lewis |
Publisher | : 3D TOTAL PUB |
Total Pages | : 0 |
Release | : 2015 |
Genre | : Anatomy, Artistic |
ISBN | : 9781909414242 |
A comprehensive human anatomy guide for today's 3D artist, offering fundamental, theoretical and practical skills in anatomy and proportion.
Author | : Briar Lee Mitchell |
Publisher | : John Wiley & Sons |
Total Pages | : 319 |
Release | : 2012-03-05 |
Genre | : Computers |
ISBN | : 1118239334 |
An easy-to-follow primer on the fundamentals of digital game design The quickly evolving mobile market is spurring digital game creation into the stratosphere, with revenue from games exceeding that of the film industry. With this guide to the basics, you'll get in on the game of digital game design while you learn the skills required for storyboarding, character creation, environment creation, level design, programming, and testing. Teaches basic skill sets in the context of current systems, genres, and game-play styles Demonstrates how to design for different sectors within gaming including console, PC, handheld, and mobile Explores low-poly modeling for game play Addresses character and prop animation, lighting and rendering, and environment design Discusses the path from concept to product, including pre- and post-production Includes real-world scenarios and interviews with key studio and industry professionals With Game Design Essentials, you'll benefit from a general-but-thorough overview of the core art and technology fundamentals of digital game design for the 21st century.
Author | : Gilles Beloeil |
Publisher | : 3dtotal Publishing |
Total Pages | : 0 |
Release | : 2013 |
Genre | : Art |
ISBN | : 9781909414006 |
A back-to-basics look at the fundamental concepts, conventions and theory that should be considered when creating art.
Author | : Anthony Atala |
Publisher | : Academic Press |
Total Pages | : 441 |
Release | : 2015-07-17 |
Genre | : Science |
ISBN | : 0128010150 |
Essentials of 3D Biofabrication and Translation discusses the techniques that are making bioprinting a viable alternative in regenerative medicine. The book runs the gamut of topics related to the subject, including hydrogels and polymers, nanotechnology, toxicity testing, and drug screening platforms, also introducing current applications in the cardiac, skeletal, and nervous systems, and organ construction. Leaders in clinical medicine and translational science provide a global perspective of the transformative nature of this field, including the use of cells, biomaterials, and macromolecules to create basic building blocks of tissues and organs, all of which are driving the field of biofabrication to transform regenerative medicine. Provides a new and versatile method to fabricating living tissue Discusses future applications for 3D bioprinting technologies, including use in the cardiac, skeletal, and nervous systems, and organ construction Describes current approaches and future challenges for translational science Runs the gamut of topics related to the subject, from hydrogels and polymers to nanotechnology, toxicity testing, and drug screening platforms
Author | : Jean Van't Hul |
Publisher | : Shambhala Publications |
Total Pages | : 297 |
Release | : 2019-06-11 |
Genre | : Family & Relationships |
ISBN | : 1611807204 |
Bring out your child’s creativity and imagination with more than 60 artful activities in this completely revised and updated edition Art making is a wonderful way for young children to tap into their imagination, deepen their creativity, and explore new materials, all while strengthening their fine motor skills and developing self-confidence. The Artful Parent has all the tools and information you need to encourage creative activities for ages one to eight. From setting up a studio space in your home to finding the best art materials for children, this book gives you all the information you need to get started. You’ll learn how to: * Pick the best materials for your child’s age and learn to make your very own * Prepare art activities to ease children through transitions, engage the most energetic of kids, entertain small groups, and more * Encourage artful living through everyday activities * Foster a love of creativity in your family