Zack Files 04 Zap Im A Mind Reader
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Author | : Dan Greenburg |
Publisher | : Penguin |
Total Pages | : 68 |
Release | : 1996-08-06 |
Genre | : Juvenile Fiction |
ISBN | : 9780448412634 |
Who'd have thought mind reading could be such a pain? I mean, I expected to discover everyone's silly secrets. But someone is planning something very strange--and it's no joke!
Author | : Dan Greenburg |
Publisher | : Perfection Learning |
Total Pages | : 0 |
Release | : 1996-08 |
Genre | : Extrasensory perception |
ISBN | : 9780780776814 |
Author | : Dan Greenburg |
Publisher | : Perfection Learning |
Total Pages | : 0 |
Release | : 1997-05-19 |
Genre | : Hawaii |
ISBN | : 9780780776777 |
Author | : Dan Greenburg |
Publisher | : Perfection Learning |
Total Pages | : 0 |
Release | : 1996-08 |
Genre | : Paranormal fiction |
ISBN | : 9780780776326 |
Author | : J Holub |
Publisher | : Turtleback Books |
Total Pages | : 0 |
Release | : 1996-08-06 |
Genre | : Cats |
ISBN | : 9780613051002 |
Zack takes home from the local animal shelter a scruffy tomcat who not only talks but claims to be the reincarnation of Zack's great-grandpa Julius
Author | : Scott Rogers |
Publisher | : John Wiley & Sons |
Total Pages | : 515 |
Release | : 2010-09-29 |
Genre | : Computers |
ISBN | : 0470970928 |
Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!
Author | : Dan Gillmor |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 336 |
Release | : 2006-01-24 |
Genre | : Computers |
ISBN | : 0596102275 |
Looks at the emerging phenomenon of online journalism, including Weblogs, Internet chat groups, and email, and how anyone can produce news.
Author | : Ann Cook |
Publisher | : Barron's Educational Series, Incorporated |
Total Pages | : 162 |
Release | : 2000 |
Genre | : Language Arts & Disciplines |
ISBN | : 9780764173691 |
Directed to speakers of English as a second language, a multi-media guide to pronouncing American English uses a "pure-sound" approach to speaking to help imitate the fluid ways of American speech.
Author | : Malcolm Muggeridge |
Publisher | : London : Collins |
Total Pages | : 296 |
Release | : 1972 |
Genre | : Biography & Autobiography |
ISBN | : |
This first volume of the autobiography of an inveterate journalist and communicator ends in 1933 when the author was 30.
Author | : Zappos.com |
Publisher | : |
Total Pages | : |
Release | : 2015-01-01 |
Genre | : |
ISBN | : 9780692377802 |