Xenosaga Official Strategy Guide

Xenosaga Official Strategy Guide
Author: Dan Birlew
Publisher: Bradygames
Total Pages: 228
Release: 2003
Genre: Games & Activities
ISBN: 9780744002393

BradyGames' Xenosaga Official Strategy Guideprovides a comprehensive walkthrough, including detailed maps that pinpoint key items. A complete bestiary plus expert boss strategy to ensure victory in each battle. Mini-game coverage reveals winning tactics. Weapon and item lists include inventory of every ability, weapon, accessory, and item in the game. Game secrets and more revealed!

Xenosaga Episode III

Xenosaga Episode III
Author: Michael Lummis
Publisher: BradyGames
Total Pages: 0
Release: 2006-08
Genre:
ISBN: 9780744008302

A year has passed since Xenosaga II. The development of KOS-MOS is to be cancelled, and a mysterious android, T-elos, appears to be taking KOS-MOS' place. Suspicion surrounds the emergence of T-elos, but one team is destined to find out the truth. BradyGames' Xenosaga EPISODE III: Also sprach Zarathustra Signature Series Guide includes the following: Spoiler-proof walkthrough: Complete every aspect of Xenosaga III Also sprach Zarathustra using our walkthrough and strategy, without fear of spoiling the experience of the story. Enemy data: Learn the strengths and weaknesses of every foe and use our strategies to defeat them in battle. Character equipment and craft: Arm your characters and craft with the best enhancements at every stage of the story. Full side event coverage: Detailed information to help you complete every side event, open up new shop items, and gain special equipment. Signature Series foldout: Maps out the events of Xenosaga in an exclusive timeline. Platform: PlayStation 2 Genre: Role-Playing Game This product is available for sale in North America only.

Xenosaga

Xenosaga
Author: David Cassidy
Publisher: BradyGames
Total Pages: 0
Release: 2005
Genre: Video games
ISBN: 9780744004694

BradyGames' Xenosaga Episode II: Jenseits von Gut und Böse Official Strategy Guide includes the following: Character Skills Listing: Complete rundown of every character skill in the game-including the hidden ones! A.M.W.S. Data: Learn about the essentials of A.M.W.S operation. Extensive Side Event Coverage: Complete Coverage of the Good Samaritan Side Quest, the Segment files, and much more. Obliterate Every Boss!: Devastate every mechanized boss with game-tested strategies and tactics. Area Maps: Detailed area maps and item callouts for every area in the game. Exclusive Foldout: Learn the intricacies of the Character Skill Tree! Plus Much More: Enemy Data, Complete Item Listing, and more! Platform: PlayStation 2 Genre: Role-Playing Game This product is available for sale in North America only.

Science Fiction Video Games

Science Fiction Video Games
Author: Neal Roger Tringham
Publisher: CRC Press
Total Pages: 540
Release: 2014-09-10
Genre: Computers
ISBN: 1040074618

Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical milieux or exaggerated versions of our own world. Unlike many existing books and websites that cover some of the same material, this book emphasizes critical a

Xenosaga Episode II

Xenosaga Episode II
Author: David Cassady
Publisher: Bradygames
Total Pages: 0
Release: 2005-02-14
Genre:
ISBN: 9780744005301

BradyGames'Xenosaga Episode II: Jenseits von Gut und Böse Limited Editionl Strategy Guideincludes the following: LIMITED EDITION STRATEGY GUIDE INCLUDES: Exclusive Soundtrack: Contains 11 tracks from the game–a must-have for every hardcore gamer! Signature Series Strategy Guide: Includes a two-sided foldout complete with Character Skill information, a special cover image, and lots of cool artwork from the Xenosaga universe! SIGNATURE SERIES GUIDE INCLUDES: Area Maps: Navigate safely through each area and uncover the most important items and equipment in the game. Comprehensive Walkthrough: Whether it’s game-tested boss tactics or providing solutions to a tricky puzzle, this guide provides easy-to-use tactics and strategies to lead the player through the entire game. Side Events: Massive coverage of every side event in the game. A.M.W.S. Data: Learn the intricacies of equipping the A.M.W.S. A Unique Extra!: Full-color foldout of the Character Skill Tree. Platform: PlayStation 2 Genre: Role-Playing Game This product is available for sale in North America only.

A Big Ship at the Edge of the Universe

A Big Ship at the Edge of the Universe
Author: Alex White
Publisher: Orbit
Total Pages: 407
Release: 2018-06-26
Genre: Fiction
ISBN: 0316412082

A crew of outcasts tries to find a legendary ship before it falls into the hands of those who would use it as a weapon in this science fiction adventure series for fans of The Expanse and Firefly. A washed-up treasure hunter, a hotshot racer, and a deadly secret society. They're all on a race against time to hunt down the greatest warship ever built. Some think the ship is lost forever, some think it's been destroyed, and some think it's only a legend, but one thing's for certain: whoever finds it will hold the fate of the universe in their hands. And treasure that valuable can never stay hidden for long. . .

30 Days of Night: Return to Barrow #2

30 Days of Night: Return to Barrow #2
Author: Steve Niles
Publisher: IDW Publishing
Total Pages: 29
Release:
Genre: Comics & Graphic Novels
ISBN:

Part 1 of 6. 30 Days of Night was one of the undisputed success stories of modern comics, spawning a bestselling trade paperback, a major motion picture deal, and the attention of thousands of fans longing for an innovative tale of terror. Now the same creative team revisits Barrow, Alaska, the town where it all began, as the long night creeps once more over the tundra. Some things may have changed, but the horror remains.

Playing with the Past

Playing with the Past
Author: Matthew Wilhelm Kapell
Publisher: Bloomsbury Publishing USA
Total Pages: 493
Release: 2013-10-24
Genre: Social Science
ISBN: 1623568242

Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Playing with the Past, game studies is taken to the next level by offering a specific and detailed analysis of one area of digital game play -- the representation of history. The collection focuses on the ways in which gamers engage with, play with, recreate, subvert, reverse and direct the historical past, and what effect this has on the ways in which we go about constructing the present or imagining a future. What can World War Two strategy games teach us about the reality of this complex and multifaceted period? Do the possibilities of playing with the past change the way we understand history? If we embody a colonialist's perspective to conquer 'primitive' tribes in Colonization, does this privilege a distinct way of viewing history as benevolent intervention over imperialist expansion? The fusion of these two fields allows the editors to pose new questions about the ways in which gamers interact with their game worlds. Drawing these threads together, the collection concludes by asking whether digital games - which represent history or historical change - alter the way we, today, understand history itself.

Interactive Storytelling for Video Games

Interactive Storytelling for Video Games
Author: Josiah Lebowitz
Publisher: Taylor & Francis
Total Pages: 333
Release: 2012-09-10
Genre: Computers
ISBN: 113612733X

What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll:

Power-Up

Power-Up
Author: Chris Kohler
Publisher: Courier Dover Publications
Total Pages: 337
Release: 2016-10-21
Genre: Games & Activities
ISBN: 0486801497

Enjoyable and informative examination of how Japanese video game developers raised the medium to an art form. Includes interviews, anecdotes, and accounts of industry giants behind Donkey Kong, Mario, Pokémon, and other games.