Problem Solving 101

Problem Solving 101
Author: Ken Watanabe
Publisher: Penguin
Total Pages: 130
Release: 2009-03-05
Genre: Business & Economics
ISBN: 1101029188

The fun and simple problem-solving guide that took Japan by storm Ken Watanabe originally wrote Problem Solving 101 for Japanese schoolchildren. His goal was to help shift the focus in Japanese education from memorization to critical thinking, by adapting some of the techniques he had learned as an elite McKinsey consultant. He was amazed to discover that adults were hungry for his fun and easy guide to problem solving and decision making. The book became a surprise Japanese bestseller, with more than 370,000 in print after six months. Now American businesspeople can also use it to master some powerful skills. Watanabe uses sample scenarios to illustrate his techniques, which include logic trees and matrixes. A rock band figures out how to drive up concert attendance. An aspiring animator budgets for a new computer purchase. Students decide which high school they will attend. Illustrated with diagrams and quirky drawings, the book is simple enough for a middleschooler to understand but sophisticated enough for business leaders to apply to their most challenging problems.

Think Like a Programmer

Think Like a Programmer
Author: V. Anton Spraul
Publisher: No Starch Press
Total Pages: 260
Release: 2012-08-12
Genre: Computers
ISBN: 1593274564

The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.

Learning Problem Solving: Understanding the Problem-Solving Process Gr. 3-8+

Learning Problem Solving: Understanding the Problem-Solving Process Gr. 3-8+
Author: S Joubert, P Laporte, A McFarland, M Oosten, H Vrooman
Publisher: Classroom Complete Press
Total Pages: 22
Release: 2017-03-01
Genre:
ISBN: 1773444212

**This is the chapter slice "Understanding the Problem-Solving Process Gr. 3-8+" from the full lesson plan "Learning Problem Solving"** Give your students the tools for success to enter the work force as employees or entrepreneurs. We include practical real-life activities, role-playing scenarios and open-ended strategies. Your students will understand the problem solving process, and take part in group creative art projects while gaining the required critical thinking and creativity skills. Develop your students’ abilities through dedication and hard work with motivation, productivity, achievement and success. Learn how to comprehend and analyze information while integrating technology and media to expand their growth mindset. All centered on several project-based exercises to learn how to convert information into usable intelligence. Chocked full of standalone reproducible worksheets to give young learners of today all the tools they need to become lifelong problem solvers.